Total War: WARHAMMER II

Total War: WARHAMMER II

A.I. Passive Agents
313 Comments
The king of tofu 3 Apr, 2022 @ 4:40am 
禁止小英雄来骚扰
lwhのsama 1 Mar, 2022 @ 8:02pm 
plz
lwhのsama 1 Mar, 2022 @ 8:02pm 
we need update!
Pizza the Hutt 30 Dec, 2021 @ 8:11pm 
FYI with this mod I had a Wight King from Mousillion (The Red Duke, Vampire Count faction) attack one of my garrisons. Was playing Mortal Empires. All other agents appear to be completely passive though.
Sarrow 15 Dec, 2021 @ 12:40am 
Best mod ever
Stigro 19 Oct, 2021 @ 10:04pm 
is this mod not save-game compatible? I added it mid-campaign and the agent spam is still going
Dramn 9 Sep, 2021 @ 6:35pm 
Hewwo, do the agents still embed in the armies?
GeminiWolf 9 Sep, 2021 @ 12:34pm 
The "Rats" specifically the ones who have the the Black flag with White dagger, forgive me I am drawing a blank as to the name of the Clan, can assassinate/wound your Lords. Has happened several times in this last play through of the Dragon Prince campaign I started, Calador??? again forgive me I am drawing a blank on the names.
XX 5 Aug, 2021 @ 6:31pm 
Excuse me, can AI carry out heroic action with each other?
Lampros 29 Jul, 2021 @ 2:12pm 
Eli,

Do you have any alternative mods in mind?
Eli 29 Jul, 2021 @ 1:43pm 
Main issue with this mod is that no factions discover each other without their agents
zoo_ 17 Jul, 2021 @ 8:12pm 
ty :)
PenderBloodfart 16 Jul, 2021 @ 5:50am 
Thank god this mod exists this game is idiotic on how enemy heroes can swarm your LL and would him on cooldown
Wolfen 14 Jul, 2021 @ 10:43pm 
Thank you for the quick update.
XX 14 Jul, 2021 @ 10:13pm 
Thank you!
Alstorp 14 Jul, 2021 @ 7:34pm 
That was quick, cheers!
Slavyk  [author] 14 Jul, 2021 @ 1:26pm 
Updated for "The Silence & The Fury"!
Slavyk  [author] 29 Mar, 2021 @ 12:17am 
Thanks for the fun! x)
Draco 28 Mar, 2021 @ 4:30pm 
I've got good news and bad news: To think I just wrote all that for nothing has taken a serious toll on my mental health. However, I just found that originally, after hitting "activate" on this mod in the manager, I closed the manager tab without hitting "play." If you don't hear from me after this then the mod worked. Thank you for your time.
Draco 28 Mar, 2021 @ 4:24pm 
This is the only mod I've installed so far (Cause I'm on my first campaign and I want to keep it vanilla but now not 1, not two, but 3 dark elf hero's have decided to cozy up next to Tor Anroc and absolutely obliterate it's walls turn after turn, cause you know; why not? So, like any other rational person, I wrote Malekith a strongly worded letter to asking him to kindly "F*** off." to which he replied "Nuts." So I decided to go over his head and install this mod. However, it didn't work and the dark elves are still currently craping on my wall. At first I thought "Maybe it doesn't disable breaking walls because the action isn't targeted at one of my characters." So I tested this by sending a lvl 8 Handmaiden over to Tor Anroc to test if they can still wound my characters. She is now in a full body cast. I don't know why the mod isn't working and I'm hoping I'm just missing something but for now I'm just confused. Can anyone help me figure it out?
Chuckawookie 24 Mar, 2021 @ 10:31pm 
Does AI still do skaven plagues and pirate coves with their agents?
Centuria66 22 Mar, 2021 @ 12:53pm 
:selike::steamhappy:
Slavyk  [author] 22 Mar, 2021 @ 10:38am 
Mod updated!

Sorry for the delay guys but I'm currently hard working on another project and I had to find the time to update all my mods.
For the curious, I'm working on a rally game (PC on Steam first then PS5 port will follow if it meets some success):

https://www.youtube.com/watch?v=LoHGZSpIKII
Torgo 21 Mar, 2021 @ 8:12pm 
Please update
dark-sanguinus 19 Mar, 2021 @ 4:47pm 
update please ;)
Centuria66 19 Mar, 2021 @ 9:35am 
UPDATED plese
Rio 15 Mar, 2021 @ 3:15pm 
If i use it all the enemy factions become passive, no war declaration on me. But great idea
Flik the Changeling 24 Feb, 2021 @ 12:40pm 
Mod works only half way. Warhammer 1 factions are passive with agents but warhammer 2 factions use them normally
Gary the Gaunt 18 Feb, 2021 @ 2:47pm 
Hi,

Playing Vanilla and this mod doesnt appear to work. Ive been getting hit by Drycha agents and Clan Moulder. Not sure if its because they are the newer factions.

Ive dealt with the wood elf but still getting hit hard by the special plague agents from Moulder. (Playing as Karak Kadrin).
Lampros 6 Feb, 2021 @ 5:22am 
Would it be possible for you to make a mod that just stops Dwarf ghosts from taking an action? I feel a total AI ban is unfair...
Smokerbait 5 Feb, 2021 @ 8:33pm 
Can AI agents still perform actions against other AI?
ImYoonA 28 Jan, 2021 @ 11:23am 
Playing SFO with this mod and the A.I can still use agent on me. Don't know why.
Torgo 19 Jan, 2021 @ 10:48pm 
Must have mod for me. Thanks for update.
Teddybear1848 30 Dec, 2020 @ 4:09pm 
does not stop skaven plague agents
dad3roy 6 Dec, 2020 @ 1:25pm 
thank you
Centuria66 6 Dec, 2020 @ 3:55am 
thank:steamhappy:
Cincinnatus 5 Dec, 2020 @ 4:53pm 
Thank you so much for keeping this updated Slavyk_FR
Slavyk  [author] 5 Dec, 2020 @ 2:01pm 
UPDATED
4 Dec, 2020 @ 1:14am 
plz update :cinnamon2:
会飞的机器人 3 Dec, 2020 @ 5:01pm 
大佬 时代变了
Centuria66 3 Dec, 2020 @ 9:43am 
UPDATED plese:steamhappy:
Nez 3 Sep, 2020 @ 10:03am 
In case anyone is wondering and doesn't want to look through the comments (like me), it IS savegame compatible.
chicken 2 Sep, 2020 @ 8:39am 
спасибо Славик )
Aenarion Sindar 25 Aug, 2020 @ 9:10pm 
This mod does allow and encourage enemy agents to embed into their armies, right?
Flash Sentry 10 Jun, 2020 @ 4:23pm 
I keep getting agent spammed by the skaven.
Løfvenius 10 Jun, 2020 @ 7:49am 
In my campaign as Queek, it works for every faction, but not for Grimgore's 'Ardboyz. So those Goblin Big Bosses keep trying to assassinate and assault. Sadly. On a side note: This mod is the reason why I don't play the game clean.
tinywars 25 May, 2020 @ 5:45pm 
@Pappa Penne. Its an on going thing. The same thing happened before the DLC dropped. It seems to be random. Some have it become active early some late. Mine have gone from turn 30 to turn 81. I have no idea why as I have nothing which conflicts with this mod in anyway.
tinywars 25 May, 2020 @ 10:03am 
Turn 81. Stops working. Clan Moulder infiltrates settlement.
Annoying Dog 25 May, 2020 @ 4:19am 
I love this mod and I love you for making it.
Papa Penne 24 May, 2020 @ 1:32pm 
After the first wave of Chaos soldiers arrived AI agents become active, I'm not sure if this is a bug or if the new DLC/Update is messing with the mod.