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Rapporter et oversættelsesproblem
Thanks for all the content you post and the fun it brings :)
I have been trying this scenario lately but it seems I'm either a loosy player or pirates have become exceedingly aggressives.
I've tried twice from the start and each time the third day a base appears and send drones which after some time destroy my whole base... Even if I did not come within 6km of it.
How can I modify the "antenna spawn distance" you're talking about in the video ?
Thanks again
Im really enjoing seeing your videos. I have just binged the whole Survival Impossible. ANd looking forward for you to continue that series. And now I have started on the Survival Maybe series. And really wanna play that scenario. Anyway you can help? :-)
I remember it as an enjoyable scenario and would appreciate if you have the time to check it for issues with recent SE updates
PLUS - thanks for all of your contributions to SE
I hope there will be something similar in the near future with your new rivail ai!
whats the next episode gonna be
I only change prefabs to give me less uranium from small reactors (0.1 insteed of 1).
Btw. It will be really nice if they ships do not fly on uranium. But it is quite a lot of work to change it (i write quide, to how it is possible to do, into video about enemies - that basic one 2 years old https://www.youtube.com/watch?v=ZptbD9Z3j4U)
Hopefully it stays subscribed again so that I'll get notifications for newer comments
I want to explore the maintence tunnels!
And the living quarters seem nice,
And use (Crash) the tram!
And...
Thank you!
And, @fcb
I assume you mean “Update”
You need to enable creative mode tools (through alt+F10 menu) to use Spawn tools.
Sorry about that.
First: Backup your save, or just save with different name before trying this!
1. Open Admin tools menu by pressing alt+F10
2. Go to Cycle objects Menu, then Planets submenu and find that broken moon. Though it looks fine when you're close enough it, dunno really if it's LOD or texture issue. Remove the moon
3. Close the menu (esc) and open Spawn Menu by pressing Shift+F10
4. Find right moon from that menu, it is just named "Moon" and nothing else (Moon: Enchanced is that broken one) and select wanted size and seed and spawn it there.
Also:
There is two moons in this world (other is near Alien planet I think), remove the correct one which is near earth - not that one which is near Alien planet. + make sure that you don't add the new one too close to earth and so on. :)
https://steamhost.cn/steamcommunity_com/id/kpdamm/screenshot/975487861754036509
Had to Sub to this. I love the series on YT (currently going on EP. 51), looks and feels hard enough to keep my attention in SE builds more than couple days in a row.
Love the game even though that survival is bit boring in vanilla, but luckily SE community has people like you, Splitsie, and all other modders, script creators etc... <3
Enjoy!
This is the awsome script!
The entrence to my still tiny base in the mountian from the hunting cabin. I'm quite happy with this even if I'm not happy much with what is beyond at the moment.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1466477423
I turned drones off after both a goof and finding myself scrambling to keep even the one defensive gun bunker on the hill in ammo while trying to recover from said goof.
Screenshot:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1450621518
(edited) And it crashed :(
Like a few others have mentioned, I'm struggling a bit in the early stages of my playthrough with the enemy spawns.
Is there a way for me to override the enemy spawn timers for my single player game? I'm very new to the game, so I'd like to give myself a little more time before I get bombarded by enemy drones.
I've made a video on suspension settings, that while using the old values, the ones that still exist carry across as you'd expect - except for friction, that just works a lot better now :)