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However, the unit is disabled in Custom Battles for some reason/bug.
Unit cap mechanic has changed a bit with the updates. Now there shouldn't be a unit cap anymore.
But it's cool mod :)
@Deathhead: I wanted do do a very elite and unique unit with few models, the High Elves already have strong units for armour piercing, like the Phoenix Guard, Swordmasters etc., I think that the balance for them is good at the moment. Dou you think the unit is too weak or do you just want to have more soldiers in the battle?