Total War: WARHAMMER II

Total War: WARHAMMER II

Less Replenishment (-60%)
36 Comments
*NFN* Braktologisk institutt 3 Jan, 2022 @ 3:47am 
Hey man, how about that hardcore version? I'd like a mod with -100% replenishment, so you need to buils the specific buildings (like Barley fields for dwarves) to even get replenishment.
Alternatively could settle one tier above -60%, like -90% or something
benio1230 28 Sep, 2021 @ 5:53am 
Update always
Smokey 15 Sep, 2021 @ 11:15am 
I am also interested in having a version with NO replenishment at all
Bandaro 12 Jun, 2021 @ 2:51pm 
Seems to be working at first, but once you get bonuses it's not applied to them anymore, so it looks like lowering replenishment from 34->30 models, not a big deal.
Mede 29 May, 2020 @ 2:29am 
Does this work with Grim and Grom?
Shatilov 6 May, 2020 @ 6:17pm 
@lewis.david00

try this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1986274587 , it cripples replenishment to a wooping 90%
lewis.david00 4 Apr, 2020 @ 6:15pm 
I am interested in having a version with NO replenishment at all
flupo42 24 Dec, 2019 @ 3:17pm 
For people requesting update, mod seems to work as it always has for me in current version of game, post Repanse update.

Only issue is that with a change like this replenishment of garrisons needs to be reconsidered - ie. Bretonnia barely gets any replenishment in regions with Unsuitable climate - only at third level of Apocathery building in the province. Seems to be 2 or 3% per turn.

In 'Uninhabitable' zones, there is just no replenishment at all - which makes conquering like half the map with Bretonnia next to impossible due to entirely unprotected settlements.
MorglumNecksnapper 23 Dec, 2019 @ 4:01am 
Please please make a hardcore version with no replenishment, no garrisons and no supply lines.
Shatilov 15 Dec, 2019 @ 6:42am 
please update, the game can't be played without this mod.
Scotvince 2 Oct, 2019 @ 2:14pm 
Please update.
Shatilov 19 Sep, 2019 @ 5:02pm 
this is a game changer, i hate replenishing an entire army with 2 turns
MorglumNecksnapper 13 Sep, 2019 @ 4:24am 
Hey, I would kill for this to get updated!
Le Duc de Ferni 23 Jun, 2019 @ 8:57am 
Great ! i am interested in a mod with no replenishment !
but there will be a bug, the big units and lord wont heal and so wont be replaced by the AI when they are low hp
EyeBags.On.Fleek 17 Apr, 2019 @ 10:20pm 
such a great mod! If you had the time to update id be very grateful
benio1230 6 Feb, 2019 @ 10:55am 
Please, update this mod author, you have done a good thing by creathing this mod.
This is chance for plaer to have normal game for price what they must pay.
darkness soul99 5 Jul, 2018 @ 5:51pm 
think the Kharibdyss update broke the mod? It came out 20 days after your last update.
darkness soul99 5 Jul, 2018 @ 5:28pm 
Just tried it on a high elves campaign. replenishment rate is 1 - 4 turns. Thought it was a mod conflict so i deactivated the rest of the rest of my mods except for this one. Replenishment rate is still 1 - 4 turns. Grrrrrrrr
darkness soul99 5 Jul, 2018 @ 4:59pm 
doesn't seem to be working for norsca. 1 - 4 turn replenishment rate for all units ;-;. Going to go check if its the same for all factions.
Gradash 4 Jun, 2018 @ 3:58am 
Oh! Really nice! Could you create a mod that makes fresh units come damaged like it is on ToB that make much more harder to rise up an army?
Mirohell 3 Jun, 2018 @ 6:02am 
Nice, I send you liitle money for beer or two :) enjoy and have nice day.
Tetoa  [author] 1 Jun, 2018 @ 7:20am 
---> Updated for Queen and Crone + Update
Should work without problems. But if replenishment in a special situation seems to be strange, please post here.
Mirohell 13 May, 2018 @ 3:58am 
Hi I am really glad to this mod. But it look ,that it is not working on last version of game (moral emires camp). It is update planed ? Or any alternative mod ? Thank you so much.
Vlady the Impaler 27 Jan, 2018 @ 3:44pm 
Exellent mod ! Like old times, crucial battles & fatal outcomes ! Digging for a -No Rep'- mod !! :steamsalty:
Agree with CVCynical, undead should keep their actual replenishment rate after a battle, if its possible, if its not anyway their raise the dead ability would really matter now ! :D
Hierophantom 9 Dec, 2017 @ 1:37am 
Would it be possible to keep the low replenishment for all races but make it so undead an only undead gain a big replenishment boost after winning in order to represent vampires raising fallen enemies?
<blank> 5 Dec, 2017 @ 5:29am 
No replenishment would be awesome
Deniecu 26 Nov, 2017 @ 9:09pm 
I concur with Cerb. If you or someone who knows how to mod could make a mod with no replenishment, I'd love that.
Cerb 19 Nov, 2017 @ 2:27pm 
Can we please get a no replenishment. It makes no sense to encamp my army in the middle of a desert and have them go back to full in a few turns :(.
JonoV 3 Nov, 2017 @ 1:22am 
Excellent mod, like going back to the M2TW times
RexJayden 26 Oct, 2017 @ 12:03pm 
Appreciate the update! :oxenren:
Tetoa  [author] 26 Oct, 2017 @ 10:38am 
---> Updated for Patch 1/Mortal Empires
Should work without problems. But if replenishment in a special situation seems to be strange, please post here.
Rustic Clover 23 Oct, 2017 @ 9:55pm 
@kyle
You could use some of the more valuable veterans mods that are out there in conjunction with this one.
RexJayden 21 Oct, 2017 @ 12:17pm 
Thank you for this mod! :DominaMurmillo:
JKNinja 15 Oct, 2017 @ 6:15pm 
Great mod, replenishment is too high in vanilla. 60% feels just right. I would like to try a 90%, if so can you leave single units (heroes and monsters) and garrisons unaffected as there is no way to merge them.
kyle 7 Oct, 2017 @ 12:30am 
This was only good back in the day when experience on veteran unit's meant something. A half health swordsmen unit would easily beat a full health no experience swordsman unit. Now that won't work, especially not in Warhammer.
trstnhn 5 Oct, 2017 @ 10:08am 
Cool mod. 80%, 90%, and no replenishment would be cool as well. I'm going to check out 60%. These mods will make us think twice before mindlessly throwing around armies just to have them fully replenished in 2~3 turns. Also think this will pair well with the mod that buffs veteran units!