Total War: WARHAMMER II

Total War: WARHAMMER II

TW:W2 - 59 Skill Points
35 Comments
Ais  [author] 6 Apr, 2022 @ 8:37pm 
I have them done, but the uploads are being frustrating :( so hopefully literally any minute.
Azure Eagle 6 Apr, 2022 @ 1:57am 
The workshop is finally out for Warhammer 3! Looking forward to seeing this mod and it's variations there!
Azure Eagle 3 Mar, 2022 @ 8:52pm 
Awesome :D
Ais  [author] 1 Mar, 2022 @ 2:48pm 
Just so everyone is aware, I have both the 59 and 69 skill point mods ready to go as soon as mods are live!
Azure Eagle 11 Feb, 2022 @ 2:23pm 
Excellent! Much appreciated :D
Ais  [author] 10 Feb, 2022 @ 6:14pm 
@Azure Eagle most likely, with luck both this one and my 69 point one will be up within a day.
Azure Eagle 7 Feb, 2022 @ 7:30pm 
Yo, are you going to port this mod over to Warhammer 3 by chance (perhaps a 69 skill point variation given in increased Lord levels)? This is the best and most balanced skill point increase mod by far!
Ais  [author] 20 Apr, 2019 @ 10:12pm 
@GFTDphoenix, atm the CA mod launcher is broken and won't load more then one mod. The best work around i've found is using kaedrin's mod manager
GFTDphoenix 20 Apr, 2019 @ 11:46am 
Hi, this mod now seems to only work if it is on its own. doesn't work with any of my other up to date mods. Is there something I'm missing?
Ais  [author] 23 Nov, 2018 @ 1:57am 
Should be fixed now guys, sorry about that.
Ais  [author] 23 Nov, 2018 @ 1:44am 
I'll look into it, thanks for the heads up guys.
mark_burniston 23 Nov, 2018 @ 12:37am 
Just started a new campaign as Vlad, the mos isnt working. This is the only active mod, was working a few days ago after the Vampire Coast update but not working now.
BurningFalcon 22 Nov, 2018 @ 1:53pm 
Edit: Tried it with only this mod active, it doesn't work anymore.
BurningFalcon 22 Nov, 2018 @ 1:28pm 
I just started the Vortex as Lizardman (last defenders) with a friend, but I got only 1 skillpoint per level from 1-3 (2 in sum)

It worked with the High Elves (Lothern and Nagyur-whatever) before the lastest dlc
Ais  [author] 18 Nov, 2018 @ 1:58pm 
That said, it does still work without the update as nothing changed.
Ruben 18 Nov, 2018 @ 11:49am 
thanks :steamhappy:
Ais  [author] 18 Nov, 2018 @ 7:20am 
Currently having issues getting the update to go to steam. I am trying to figure out why and will update ASAP.
Ruben 18 Nov, 2018 @ 5:16am 
update plz ,i love this mod
超然物外 30 Aug, 2018 @ 7:43am 
I have one small advice:59 skill points is a little more for the elf lords of the Wood Elves.
Ais  [author] 14 Apr, 2018 @ 10:48am 
Yes
Cleric_McManus 14 Apr, 2018 @ 9:48am 
Has this mod been updated since TK?
Ruben 14 Dec, 2017 @ 2:31pm 
Update plz
Lance 17 Nov, 2017 @ 1:47pm 
It works well for me in a ME campaign just what I was looking for, thanks a lot!!
Uktul 6 Nov, 2017 @ 10:54pm 
Well its not working for me atm on the ongoing one, but oh well i have shitton of other mods so....maybe in a new one :(
Ais  [author] 6 Nov, 2017 @ 5:30pm 
It should Uktul!
Uktul 6 Nov, 2017 @ 1:38pm 
It seems a really cool mod maybe retarded question but is this work with an ongoing save? :s (not reverse levels ofc just after i level up again with the mod want these) ^^
Leor 28 Oct, 2017 @ 2:38am 
@Aisriyth I'm trying a couple lords and everything works fine, a big thank you!
Ais  [author] 27 Oct, 2017 @ 5:22pm 
@Leor It should Mortal Empires changes nothing and the database for lords is all the same, i've tested it with some of the lords and everything seems good!
Leor 27 Oct, 2017 @ 4:19am 
Does this work also with mortal empires?
[L9] Rhinopotamus 5 Oct, 2017 @ 6:02pm 
Am I the only person that think Heroes should only go to level 30?
超然物外 5 Oct, 2017 @ 5:42pm 
Excellent mod!This is actually what I need.I also think 39 skill points is really enough for the hero.
Ais  [author] 5 Oct, 2017 @ 3:12pm 
As an aside i did very rough numbers and i believe most of the new lords clock in at least at 80 selectable skills I tried to make sure I accounted for skills that are mutually exclusive as well.
Ais  [author] 5 Oct, 2017 @ 3:10pm 
It does not and as of current should not need it for any of the implemented races. When Mortal Empires comes out I know Green Knight will need one and I will see about implementing one of the existing ones directly into my mod with that persons permission.
Eqynoks 5 Oct, 2017 @ 3:09pm 
Hey man, does this have a skill dump implemented in it?
Thrag 5 Oct, 2017 @ 3:08pm 
thx a lot