Total War: WARHAMMER II

Total War: WARHAMMER II

d6 Battle Rescale 2x Models
61 Comments
gutang 6 Apr, 2024 @ 11:39am 
I will seriously pay somebody $200 to do a 1.3x or 1.5x scale version of this mod. Whatever the largest size you can make the models without the hard coded units looking stupid or having to change too many stats. PM me if interested.
MetaMike 17 Feb, 2022 @ 9:08am 
@D6 I gotchu, thanks for pioneering this mod!
D6  [author] 14 Feb, 2022 @ 3:30am 
Thanks a lot MetaMike, you have my full blessing.
MetaMike 19 Jan, 2022 @ 1:34pm 
I've gone far beyond just updating this mod, I've also created dozens of submods for 2x scale for custom unit packs.

Also I fixed some of the default rank spacing for SMALL & MEDIUM graphic unit sizes with x2 scale mod.

Ranged unit rank deph = 3
Ranged Calvary = 3

Melee Infantry rank deph = 5.
Melee Calvalry =4
Everyone else unchanged.

I'm just not sure how to upload my own mods yet :D
Nem 13 Jan, 2022 @ 9:53pm 
Yes please and thank you
MetaMike 11 Jan, 2022 @ 5:40pm 
wh2_dlc17_lzd_inf_chameleon_stalker_skink_360_blood_dismembers
wh2_dlc17_lzd_mon_coatl
wh2_dlc17_lzd_mon_coatl_ror
wh2_dlc17_lzd_mon_dread_saurian_qb_boss
wh2_dlc17_lzd_mon_troglodon
wh2_dlc17_lzd_mon_troglodon_mount
wh2_dlc17_lzd_warbeast_rider_60_hero_blood_low_kb_resist
wh2_dlc17_mnt_bst_tuskgor_chariot_blood
wh2_dlc17_veh_bst_tuskgor_chariot
wh2_dlc17_veh_bst_tuskgor_chariot_articulation
wh2_twa05_ogr_mnt_mournfang_blood
wh2_twa05_ogr_monster_ogre_blood
wh2_twa05_ogr_monster_ogre_rider_blood
wh_dlc03_bst_mnt_razorgor_chariot
wh_main_cavalry_rider_standard_ellyrian_blood
wh_main_infantry_standard_fast_blood_dismembers
(2/2)
MetaMike 11 Jan, 2022 @ 5:40pm 
I might try to upload an update to your mod with your permission. Missing 26 KEY's for that table are:

wh2_dlc17_bst_cha_doombull_blood
wh2_dlc17_bst_cha_malagor_blood
wh2_dlc17_bst_cha_taurox_blood
wh2_dlc17_bst_mon_ghorgon_blood
wh2_dlc17_bst_mon_ghorgon_boss_blood
wh2_dlc17_bst_mon_jabberslythe
wh2_dlc17_cavalry_rider_standard_blood_doomfire
wh2_dlc17_centigor_groghooves_blood
wh2_dlc17_dwf_hero_thorek_blood
wh2_dlc17_lzd_cha_oxyotl_blood
(1/2)
MetaMike 11 Jan, 2022 @ 5:39pm 
Hey D6, I just got into modding & I love your mod. I discovered your mod has 661 unit profiles in the "Battle Entities Table", but the most recent updates/DLC added 26 entities to a total 687 profiles.
Khaine 8 Oct, 2021 @ 2:17pm 
Hope that this mod will get an update, it's one of the best mod in the workshop :/
Gorwe 17 Sep, 2021 @ 6:26am 
Any chance of this working with custom units? I mean, I hate the ants(but I don't want some custom units to not fit)! If playing some factions(Tlaqua for example), that shit negatively impacts your experience!

Also, I take it isn't compatible with Brutal Battles, huh?
CrazyCatParents 21 Jul, 2021 @ 9:19am 
hey my friend i love the mod so much, the only issue being new lords released and heroes etc look tiny now compared to the rest. any chance you might be able to adjust the mod for the new units and heroes and lords etc? Thank you in advance
Mumion der Unsterbliche 15 Jul, 2021 @ 1:27am 
News ?
Mumion der Unsterbliche 16 May, 2021 @ 10:36am 
Ok . Thanks .
D6  [author] 16 May, 2021 @ 10:35am 
I see. Alright I'll try to get this done during next week (I don't have a lot of free time).
Mumion der Unsterbliche 16 May, 2021 @ 5:10am 
In March there was an update which introduced a new lord for the dark elves. This lord is not the right size when your mod is active, and there was a patch in April that fixes bugs. Therefore I hereby ask for an update of your mod.
Mumion der Unsterbliche 14 May, 2021 @ 10:35pm 
CTT Compatible ?
Mumion der Unsterbliche 13 May, 2021 @ 9:22pm 
I there any need for an update? Yes !
D6  [author] 1 May, 2021 @ 3:06pm 
I there any need for an update? It should work with current version.
Mumion der Unsterbliche 1 May, 2021 @ 9:08am 
Update or News ?
Ghost 27 Apr, 2021 @ 8:42am 
Is there any hope of seeing this mod compatible with other mods that add factions and units to the game? That would be awesome. Thank you for your amazing work.
Mou bu 25 Feb, 2021 @ 4:59am 
THX!
Ides 4 Jan, 2021 @ 6:55pm 
Thanks!
D6  [author] 4 Jan, 2021 @ 5:35pm 
Updated now!
Chiseanne 31 Dec, 2020 @ 9:32am 
I was looking for something like this but double the size is too much. Can you do a 50% version of this please!?
Mumion der Unsterbliche 28 Dec, 2020 @ 1:48pm 
Ok .
D6  [author] 28 Dec, 2020 @ 1:46pm 
I'm pretty busy, but don't worry next week I'll set some time aside to do the update.
Mumion der Unsterbliche 28 Dec, 2020 @ 1:40pm 
Update or News ?
Mike's Game Domain 19 Aug, 2020 @ 9:05am 
man this is one of the best mods I've ever played with! Thank you. so much more immersive and real battles. trees and walls aren't 200ft monuments, battlefields aren't vast miles long treks to get into combat. THANK YOU. feels more like Troy, which I really like. I really wish you could get chariots the right size. also missiles in mid air are tiny, also blood effects are tiny. I get that mods are tons of work so I'm not complaining, just a dream list. thank you again for putting in the work to make this happen. I actually really like how huge armies and heros are on the campaign map too. I think 1.5 or 1.75 would be better, some of the units seem a tiny bit too big. it's funny though how cities and walls actually seem to make more sense with the 2x size too. I like how the gaps in the walls are now 1 person per gap, looks way more epic.
wabbit 4 Jun, 2020 @ 3:51pm 
Thanks!
PK1 4 Jun, 2020 @ 1:46pm 
Thx M8. Time to take some new screen shots. :steamhappy:
D6  [author] 4 Jun, 2020 @ 1:35pm 
Fully updated for latest DLC.
wabbit 16 May, 2020 @ 2:15am 
Thanks for this mod. It is one of my faves. I hope you continue to update it.
Mou bu 6 Jan, 2020 @ 5:28pm 
can u make compatible with sfo
Kapetansky 16 Dec, 2019 @ 9:42pm 
Appreciate the update, seriously.
D6  [author] 15 Dec, 2019 @ 1:34am 
Updated for the latest DLC.
MetaMike 5 Dec, 2019 @ 10:33am 
Thanks for the update, we all really appreciate it!
D6  [author] 30 Nov, 2019 @ 9:30pm 
Finally back and updated.

Before using it, please unregister from the old "Bigger Battle Models" mod, as it has now been merged within the d6 Battle Mod.
Mumion der Unsterbliche 4 Jun, 2019 @ 5:54am 
Please Update !
Vsratbrok 21 Dec, 2018 @ 9:19am 
Please update.
Kapetansky 12 Jun, 2018 @ 5:43pm 
Update please
D6  [author] 3 Feb, 2018 @ 6:45pm 
Updated for Tomb Kings
D6  [author] 26 Oct, 2017 @ 10:11am 
Up to date for the mortal empires patch.
௵Pailerr The DCS 18 Oct, 2017 @ 10:29am 
are you able to make the soldiers to fight more chaotic and without restraint, not caring much about holding the line and formations? Or something like more spamming animations that would probably cause them to "mixed" as the hollywood war movies?
Seva 14 Oct, 2017 @ 11:55am 
Wow! That was fast. Good job D6, thank you very much! :steamhappy:
D6  [author] 14 Oct, 2017 @ 11:12am 
and... fixed!
D6  [author] 14 Oct, 2017 @ 11:01am 
I think this is an issue with the collision data of the towers. I'm gonna dig into that right away.
Seva 14 Oct, 2017 @ 9:51am 
Same goes with Brace
Seva 14 Oct, 2017 @ 9:50am 
Hi D6, i just found some bugs here:
- https://i.imgur.com/dsg4Mkq.jpg
- https://i.imgur.com/cTLMYJx.jpg

Its seems that siege towrs are not working well
D6  [author] 14 Oct, 2017 @ 7:06am 
I wasn't aware of the existence of Brutal Battles & Action Combat. It seems this mod does indeed works within the same databases. It wouldn't crash the game, but it means sometimes my changes or his changes might override the others.

It's not something I would recommend because my mod and his are clearly not balanced to work together. But appart for stat inconcistencies, you don't risk any crash.