Total War: WARHAMMER II

Total War: WARHAMMER II

Larger Unit Sizes
290 Comments
Ossi_Petteri 9 May @ 9:39am 
Half the snotling pump wagons freeze at the start every time, otherwise a great mod
Commander Draco 5 Apr, 2024 @ 12:55pm 
cav bug only 1 cav per unit
kinginora 22 Feb, 2024 @ 7:19pm 
it works still now?
Joey Wheeler 30 Oct, 2022 @ 2:36am 
Any ideas how to make this work with the Radious mod?
[Bot] Beelze[bot] 8 Oct, 2022 @ 3:48am 
the one man cavalry bug is what happens when you use this mod with the standard bearer or officer mod, dont use either of those and you should be fine
izacaelwillian 24 Aug, 2022 @ 1:48pm 
Will this mod for Wh3? It is the only mod compatible with new units.
Truppenterror 7 Jul, 2022 @ 11:13am 
Causes massive problems for me.
New campaigns crash during loading, existing ones too. And most cavalry units now have only one rider. However, this does not affect units from mods. They are displayed completely.
When I started with the Empire, Altdorf was already upgraded to level 3.
LawbringerRules 23 May, 2022 @ 2:49pm 
Hope this help and if you do figure it out try to make one for Warhammer 3
LawbringerRules 23 May, 2022 @ 2:38pm 
@Count Jędrula i think you could look up how to do it if not got to Da Modding Den they work on all kinds of mods i sure some of them can help you out here is a link https://discord.gg/Ux6jM3uFYf
Count Jędrula 11 May, 2022 @ 5:34am 
Could you please tell me how to edit the unit sizes myself? I have no idea how to do it
Dedotated Wam 1 May, 2022 @ 5:28am 
Anyone else get just one man per unit for some cavalry?
Poacher886 6 Feb, 2022 @ 5:31am 
This is the problem with unit size mods, there rarely kept up to date for long! can for the life of me understand why CA made such small units sizes for the base game?
19Peej 5 Feb, 2022 @ 6:02pm 
Doesn't work anymore :(
Noble 6 30 Jan, 2022 @ 6:38am 
I had this working with SFO, then one day it just stopped working. Is there anything anyone advises?
Pantaloness 16 Jan, 2022 @ 8:35am 
when i started ikit claw campaign it keeps crashing when i go to battle my guess is from doom-flayer idk
21combsda 29 Dec, 2021 @ 1:22pm 
For the Stormvermin doe this apply to the elite unit size up?
Eihger 13 Oct, 2021 @ 10:06am 
will it break the game to make it 4x larger for basic infantry units? it would make them still viable lategame against single enity units, so long as their health doesn't change
NM$LHAPE 25 Aug, 2021 @ 11:19pm 
Dude,does it work with SFO?
babywantmoney 23 Aug, 2021 @ 10:53pm 
Hello, update that I managed to tweak your mod now. May I have a question: in main_units_tables there is a column named Max men per ship which value is not as the same as value in column named Num Men. So, is there anyproblem with fighting on sea on autoresolve? and if I change the value in those 2 columns as the same then is it ok?

Btw, I found out to fix the Greenskin's wagon bug (only 8/12 wagons can move).
AngelPhoenix 11 Aug, 2021 @ 1:46pm 
@TheRealIkitClaw working as intended then lol
VelourNaga20653 11 Aug, 2021 @ 12:57pm 
Skavenslaves not even good enough to be considered fodder Units...
Gregor 8 Aug, 2021 @ 7:32am 
Thank you!!
Gunny555 4 Aug, 2021 @ 2:22pm 
Really like how you balanced the unit sizes and stats. Read that there is no extreme unit size in Warhammer 3 apparently, so looking forward to the mod for Warhammer 3 in the future.
AngelPhoenix 3 Aug, 2021 @ 7:26pm 
You're awesome. We all really appreciate that you keep this more lore-friendly and take the time to balance it out. All the other similar mods just double the unit size and HP of singles and that's that but you take the time to make it play how it should, and the effort shows.
babywantmoney 3 Aug, 2021 @ 10:00am 
Thanks for reply, I can find rusted pack file manager on TWcenter. But may I ask where can I modify the mod file and how can do it. I am a noob in term of modding!
nihahs08 3 Aug, 2021 @ 9:23am 
Without your mod I cannot play, very appreciated <3
Shotgun Solutions 3 Aug, 2021 @ 7:36am 
I really appreciate it bud. HMU if you're ever in Dallas Texas I'll buy you a beer or 3.
UnbrokenFury 1 Aug, 2021 @ 8:02pm 
soooooo, cant get it to activate. do i start a new game or is it a settings adjustment?
✰An American Grizzly Bear✰ 1 Aug, 2021 @ 2:14pm 
appreciated as always! :sealdeal:
Unnamed_Shadow  [author] 1 Aug, 2021 @ 9:49am 
i did test all races, still can't say for sure if the cavalry bug is fixed, since that depends on what other mods you may have. As for how edit it yourself you can download Rusted Pack File Manager. I have divided everything in its own Race so you can tweak it to your liking.
babywantmoney 1 Aug, 2021 @ 8:50am 
Thanks, I love your mod and your work so much. Can I ask 2 questions: first, the calvary's bug is fixed already? and second, how can I change the number of unit and their stats myself?
Keep up your splendid work!
Unnamed_Shadow  [author] 1 Aug, 2021 @ 1:50am 
It has been updated. I really wish CA actually divided stuff per race, would make this much more easier to update. Updating this in Warhammer 3 is gonna suck XD. I have tested all the races and rosters, i am pretty sure it should be working no problem.
nihahs08 31 Jul, 2021 @ 12:36am 
@Killjoy1214: Yes ... "im still in the middle of the update. this requires me to test each races roster separately. So it does take a bit of time."

So just wait
LawbringerRules 27 Jul, 2021 @ 8:32pm 
will this mod be updated?
Shotgun Solutions 26 Jul, 2021 @ 2:42am 
Thanks for not abandoning this mod. You are amazing dude!
Goose 25 Jul, 2021 @ 8:29pm 
Thanks for the hard work. Came here to check on the update progress and glad to see it's at least in the works. Cheers!
Deerfist 22 Jul, 2021 @ 3:18pm 
I appreciate your work!
Tomcat_dude 21 Jul, 2021 @ 12:49pm 
question man, are Heroes, Lords and Legendary Lords are effected by this mod ? By this I mean if their health is upgraded ?
AngelPhoenix 20 Jul, 2021 @ 9:27pm 
Take all the time you need man. Game isn't right for me without this mod.
Rothschild 18 Jul, 2021 @ 11:36pm 
:)
Unnamed_Shadow  [author] 18 Jul, 2021 @ 9:53pm 
im still in the middle of the update. this requires me to test each races roster separately. So it does take a bit of time.
D-PadDani 18 Jul, 2021 @ 8:04pm 
In its current state, game crashes when selecting Mazdamundi or Kroq-Gar at a new campaign start. Seems fine so far in my high-elf campaign though.
Legionarius 16 Jul, 2021 @ 8:05am 
Does this mod updates the Ogre mercenary unit size as well?
✰An American Grizzly Bear✰ 14 Jul, 2021 @ 10:24pm 
epic, much appreciated as always
Unnamed_Shadow  [author] 14 Jul, 2021 @ 6:15pm 
I will update it as soon as the DLC is downloaded. Luckily CA doesn't really mess up a lot with existing units. So i hope it doesn't take me too long to update.
✰An American Grizzly Bear✰ 14 Jul, 2021 @ 10:09am 
its time :sealdeal:
Meraun 8 Jul, 2021 @ 10:08pm 
Does it work with SFO?
24Ly07 14 Jun, 2021 @ 4:04pm 
thank you!!:steamthumbsup::steamthumbsup:
Kix 11 Jun, 2021 @ 2:41pm 
I love this mod. Can you make this mod work with Radious mods? It would be awsome. :winter2019happydog::steamhappy:
Nigenius 11 Jun, 2021 @ 11:53am 
nice thank you :steamhappy: :steamthumbsup: