Total War: WARHAMMER II

Total War: WARHAMMER II

Faster Campaign Movement ++
63 Comments
LNJ_Billie Jean 9 Jul, 2022 @ 12:09pm 
Please bring this mod to Warhammer 3 too
WitcherHammer 9 Nov, 2021 @ 10:15am 
It feels more than 100% actually. This mod works on Lords on next turn but for heroes (agents) you need to create a new one. On old heroes it will not work
Yankee 29 Aug, 2021 @ 2:47am 
not working
LecherousCthulu 14 Jul, 2021 @ 7:04pm 
:steamthumbsup: I'm impressed by this mod so much that I just have to throw a kudo's to the dev. Great fucking job my guy :steamthumbsup:
itsnarkoz 6 Jul, 2021 @ 4:57am 
not work at 06/07/2021
Argon 29 Mar, 2021 @ 2:21am 
Work not overall, pls Update
rubyismycat 25 Mar, 2021 @ 5:31am 
pls update
Jiraya 19 Mar, 2021 @ 11:18pm 
Update pls
Tharnic 16 Jan, 2021 @ 2:41am 
Is there a version taht adds a little less movement? I like the idea, but this is too OP
pit_fiend 10 Dec, 2020 @ 4:55am 
yeah its allways the prespawned hero, it is a known problem and not fixable
Jiraya 8 Dec, 2020 @ 6:59am 
It's not Legendary Lord - it's First Hero (which is given for free at the campaign start) - he slowing down army. The same thing for the WE (Sisters of Twilight) campaing.
I thought that was Legendary Lord because i had added this hero in the army on the first turn
pit_fiend 7 Dec, 2020 @ 12:37pm 
it works for me, dont know about ungrim
Jiraya 6 Dec, 2020 @ 3:43pm 
TY, but it seems that mod doesn't work for some Legendary Lords. Ungrim Ironfist, for example. May be it's intentional, though.. Because - "The Slayer Throne moves" with field army
hugoleomarinho 5 Dec, 2020 @ 4:34am 
Thanks for the update
Sodix 30 Jun, 2020 @ 11:33pm 
works great
大力鳄 25 May, 2020 @ 9:13am 
Update plz
High Voltage 8 Mar, 2020 @ 10:01am 
not doing anything for me no change
Le druide 20 Jan, 2020 @ 4:01am 
Does it increase AI movement too ?
itsnarkoz 14 Dec, 2019 @ 7:37pm 
Update!
pit_fiend 13 Dec, 2019 @ 8:01am 
it does not, it still works
Itchy Ass 13 Dec, 2019 @ 4:37am 
needs update
pit_fiend 14 Oct, 2019 @ 8:08am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1889441357 , here you go movement point increase for agents, it only works for new agents, no bonus for your existing ones
pit_fiend 14 Oct, 2019 @ 7:46am 
i found a solution for the hero problem i will upload a mod soon
ModestEgo 15 Sep, 2019 @ 4:24pm 
does changing the action points of the agents work?
kroatoa  [author] 11 Sep, 2019 @ 4:59pm 
Just a quick update, I spent some more time on searching for a solution to get the hero situation resolved. But while I am just as annoed by it, there seems to be no silver bullet.
Jeff Hell 3 May, 2019 @ 3:37am 
I really like this mod , makes the campaign much better when you aren't wasting time endlessly chasing armies. But it is a shame not having hero's.
You've probably tried everything, but would it be possible to add a lord skill that boosts movement? Grombrindal gets a faction wide movement buff in his skill tree.
Puggles 21 Apr, 2019 @ 6:33pm 
He already said, isnt obvious to edit, use them as agents
Zilvanic 21 Apr, 2019 @ 4:52pm 
why hero movement cant be increased?
Puggles 21 Apr, 2019 @ 3:51pm 
Heads up for those saying mod isn't updated - the new CA launcher broke mods being loaded. I've just fixed this by installing Kaedrin mod manager (Deactivate all mods on CA launcher before using). FCM++ is now working perfectly. Thanks for your work kroatoa, is much appreciated.
But Chuddha... 21 Apr, 2019 @ 10:26am 
Mod doesnt work, please update it.
Oldrin 20 Apr, 2019 @ 10:22am 
This mod is amazing and has spoiled me, I cant even play the game without it, it slows the game down so much. It would be awesome if you updated it. Please! your the best
Valhala 20 Apr, 2019 @ 1:17am 
The update not working, pls men ! UR MOD IS AMAZING !!!!
Empukris 19 Apr, 2019 @ 7:35pm 
it is not working
Oldrin 19 Apr, 2019 @ 3:55pm 
I dont think this is updated or something isnt working, im playing tenehuain in lustria, can barely move through the jungles. Please help!
Oldrin 19 Apr, 2019 @ 3:35pm 
Are we sure this is updated?
hugoleomarinho 19 Apr, 2019 @ 5:58am 
Thank you Very much
kroatoa  [author] 19 Apr, 2019 @ 3:51am 
updated
Burninalways 18 Apr, 2019 @ 7:08am 
Please Update
NotaBear 17 Mar, 2019 @ 3:44pm 
Mod stops working if there a hero in the army.
Pillowesque 4 Dec, 2018 @ 7:59pm 
I can't believe there aren't any other mods like this :( this mod has spoiled me but as previously mentioned here it not letting me attach heroes to my army really kills it for me, if anyone finds any similar mods that work for heroes and armies please let me know...
ArchaonHam 12 Nov, 2018 @ 9:48am 
update please
Valhala 11 Nov, 2018 @ 12:38am 
update pls !
hugoleomarinho 9 Nov, 2018 @ 11:30am 
Update for vampire coast plz
Barredok 14 Oct, 2018 @ 4:55pm 
There is a bug in this mod. It crashes the game when I enter battle. The battle does not load at all only a black screen.
SerZaltor 6 Jul, 2018 @ 8:08am 
I've been looking around a bit in the files, tried a few things on my side, but since I'm a gigantic noob in term of modding, I had no result. Yet in the agent_table you have the movement points of both the general and the various agents.

Then in effect_bonus_value_basic_junction table, which you already modified, maybe you'll do better than me with the three lines at 113-114-115. Although the first two are likely for the hinder actions from agents, maybe the third one is for something else ?

Just suggestions, you likely know way more than me on the subject, and I didn't really manage to get anything working better.
kroatoa  [author] 1 Jul, 2018 @ 3:06am 
I looked at that movement and I while I´d love for fix that I ca´t find where.
BokChoyBoy 20 Jun, 2018 @ 11:02am 
Any chance you can add a movement buff to player agents as well? So that lords don’t lose the movement range when you embed heroes?
hugoleomarinho 1 Jun, 2018 @ 1:42pm 
Thank you my friend
hugoleomarinho 1 Jun, 2018 @ 10:21am 
Uptade for Norsca please
BokChoyBoy 31 May, 2018 @ 4:56pm 
Is this mod still being supported?