Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I thought that was Legendary Lord because i had added this hero in the army on the first turn
You've probably tried everything, but would it be possible to add a lord skill that boosts movement? Grombrindal gets a faction wide movement buff in his skill tree.
Then in effect_bonus_value_basic_junction table, which you already modified, maybe you'll do better than me with the three lines at 113-114-115. Although the first two are likely for the hinder actions from agents, maybe the third one is for something else ?
Just suggestions, you likely know way more than me on the subject, and I didn't really manage to get anything working better.