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https://www.youtube.com/watch?v=mH-4d2HeYWE&t=108s
Rushers are here to make sure you keep progressing through the map. Timed gameplay makes it a little bit more realistic, considering the fact that zombies won't give you a small gap of time to breath a little.
The whole point of this map is to use tactics to defeat it, make sure you progress towards the top before the zombies get too close.
https://imgur.com/a/dq18g
You can also drop a few grenades to try to make crawlers to slow everyone down.
I have no clue how you're supposed to get all the teddies in solo since you barely have time to breathe in this one. It took me about 20 tries, but I finally got a strategy that worked and finished on round 31.
The guns after the first few doors are under powered and the zombies start sprinting far too soon. They push you back to the point of not being able to get back to the wallbuy to get ammo, unless you are VERY lucky with the random drops.
And before the "git gud" parade pass by, I am good, very good...the map is just horribly unbalanced now.
https://www.youtube.com/watch?v=GRF0Ug4lrf4&feature=youtu.be
To the Creator: This map was truely challenging and fun at the same time. We thought the map was very well done and thoguht out. I personally would lower the buyable to 100,000 at most, but its your call. The only realy bug that we found was that there are only 10 perks on the map but the wonderfiz lets you continue to buy perks. This caused me to lose all of my controls and i had to get downed in or to use my keys again. Also I got jugs twice. All in all, I think you did a fantasic job and we can't wait to see what you create next!