Medieval Engineers

Medieval Engineers

Inside Corner Blocks (.7 Ready)
79 Comments
Skallabjorn 7 Jan, 2024 @ 2:20pm 
the Square "inside corner" block shows a blue "no texture" box when first placed and initial stages of build progress. I had a look at the mod in my local folder and its pointing to a file name that doesn't exist in your mod. if I edit out the "large_" in the file name used for the build progress in the SBC file, it works fine.

Cheers.
wolfgar7474  [author] 22 Feb, 2019 @ 7:28pm 
I will consider it Narleen. Does appear as if he is no longer updating.
Narleen 22 Feb, 2019 @ 6:06pm 
could you please add corner for long slope vertical ? guy who added this block on workshop (last year) seems have no time to update his mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1299626211
wolfgar7474  [author] 22 Feb, 2019 @ 1:59pm 
accidently left my test block for generated blocks in the mod. just removed.
Clas David Lindqvist 25 Nov, 2018 @ 10:15am 
Yes! this is just what I was looking for!
Slye_Fox 17 Sep, 2018 @ 12:19pm 
Heh, I hadn't noticed you were the modder of this one too.
Was just goign through my subbed mods.
wolfgar7474  [author] 17 Sep, 2018 @ 10:30am 
ok should be fixed
wolfgar7474  [author] 17 Sep, 2018 @ 10:22am 
Yes thanks for pointing these out. I have so many i forget what i have fixed and not fixed.
Slye_Fox 17 Sep, 2018 @ 10:15am 
Will you be updating the recipees to reflect the change to useing small stones?
Emperor_Peter 24 Jan, 2018 @ 3:29pm 
well, that sucks :(
wolfgar7474  [author] 23 Jan, 2018 @ 3:57pm 
well i tried. they dont have the tall ramp block anymore. The one i did find is a pillar now??? Im pretty sure that was my model reference, i found 2 half sections and lined them out to find out they are old and the faces dont even match.
wolfgar7474  [author] 23 Jan, 2018 @ 1:53pm 
cool thank you
Emperor_Peter 23 Jan, 2018 @ 1:43pm 
yea!!

There are 3 variations of it (square, round and diagonal) just like with the outside corner stair blocks
wolfgar7474  [author] 23 Jan, 2018 @ 1:41pm 
Do we have outside corner 1x1?
wolfgar7474  [author] 23 Jan, 2018 @ 1:40pm 
hehe ya i will see what i can whip up
Emperor_Peter 23 Jan, 2018 @ 1:39pm 
Any chance I can convince you to do that outside corner 1x2 tall slope any time soon buddy? :)
Levmart 20 Jan, 2018 @ 8:59am 
Thank you! I was looking just for that
Emperor_Peter 19 Dec, 2017 @ 5:27pm 
whatever you want to try, it'll be appreciated. I'm still fighting my way though the basic modding guides
wolfgar7474  [author] 19 Dec, 2017 @ 4:40pm 
I can try and move the compounds in a bit and see if that works
Emperor_Peter 19 Dec, 2017 @ 4:05pm 
I wonder if you might also consider doing a "normal" long slope with the compounding set like the small slope the next time you do a block update - so that it can compound with walls like the small slope can in this image :)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1236883467
wolfgar7474  [author] 16 Dec, 2017 @ 6:38am 
Updated to version .61 for some reason yoo have to hold shift to set a couple pieces. The top section of the the 2 piece long needs a piece beside it to be placed for some reaon also. I am sure I noobed the mountpoints some how. Luckily there is the alternative whole Inside corner that snaps just fine. A little work around with most builds shouldnt even be much of an issue.
wolfgar7474  [author] 8 Dec, 2017 @ 7:25pm 
Hi Emperor_Peter. I have fixed the long block. i forgot to make it 2 blocks tall and that's why the wierd offset. Thanks for reporting this.
wolfgar7474  [author] 8 Dec, 2017 @ 6:34pm 
ok i will take a look here in a few minute and see if there is something in the data that has changed. Thanks
Emperor_Peter 8 Dec, 2017 @ 6:32pm 
yea, for some reason it only seems to effect some modded blocks

https://steamhost.cn/steamcommunity_com/profiles/76561198007965348/screenshot/874126326403280800

the middle is a normal long slope
the left is your inside corner placed normally
the right is the inside corner placed level with the top block of the normal slope

like i said, i wouldn't worry about it because the half blocks work great, but there it is, for future modding ;)

also, it wasn't happening before the 6.0 update, so they must have changed something in the code?
wolfgar7474  [author] 8 Dec, 2017 @ 6:28pm 
I have seen this bug on some of the macalations also
Emperor_Peter 8 Dec, 2017 @ 6:26pm 
Hey Wolf, I think something went wonky with the placement bounding box thing...the half of the long slope work & look perfect (so it's not really a problem) -but trying to place the compound slope causes it to be offset a half block UP from normal. I'll post a screenshot so you can see what I mean
U.N.A.T.C.O? 28 Nov, 2017 @ 12:40pm 
Love the mod, works well with the whole compound system. Would love a 1x1x2 outer corner too if at all possible (and maybe a standard 1x1x2 that works like the 1x1x1 slope in regards to compound)
Councilor 24 Nov, 2017 @ 6:45am 
could i request an outside corner block for the 1x1x2 slope?
wolfgar7474  [author] 22 Nov, 2017 @ 10:40am 
Corrected the research area. Now the inner corners should come with the stone cube quest
wolfgar7474  [author] 22 Nov, 2017 @ 8:23am 
Welcome back :) alot has changed.
LethalOwl 22 Nov, 2017 @ 8:21am 
M'yes, I just got back to it yesterday xP
wolfgar7474  [author] 22 Nov, 2017 @ 8:21am 
No. that isnt possible anymore. You must of come back from along time ago.
LethalOwl 22 Nov, 2017 @ 8:19am 
While it's neat that this is added as blocks, wasn't this already technically possible through the placing blocks inside blocks method?
wolfgar7474  [author] 22 Nov, 2017 @ 7:27am 
Thanks Emperor_Peter
Emperor_Peter 22 Nov, 2017 @ 7:15am 
I'll take a look this afternoon and let you know
wolfgar7474  [author] 22 Nov, 2017 @ 4:27am 
Ok mod should be .6 ready. Any testers for this would be great thanks.
wolfgar7474  [author] 22 Nov, 2017 @ 1:31am 
lol nevermind not compatable
wolfgar7474  [author] 22 Nov, 2017 @ 1:28am 
ok I beleive this is updated. I started with a popular and easy to update as a test. this is my first update since .6 bare with me please. Could somebody test that has large cube researched in survival please and thank you
Emperor_Peter 11 Nov, 2017 @ 1:49pm 
:D
wolfgar7474  [author] 11 Nov, 2017 @ 10:41am 
Nice Looks good except no outside corners :) damn it i can see what i need to do next time i decide to try this nighmare upside down backwards uv texture lol
Emperor_Peter 11 Nov, 2017 @ 10:37am 
Naaa, I think it's more the steam server downloads don't always process correctly - might in part be due to the early access (they haven't worked out all the kinks yet)

In other news, they are PERFECT :) very nicely done with the texture matching

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1198253721
wolfgar7474  [author] 11 Nov, 2017 @ 10:29am 
Good glad to hear. I hope there is a fix to this, or a loop hole. Like maybe i need to change the name of the mod when I update and the player has to remove the old name and add new one. This might sync the servers and worlds properly upon entering.
Emperor_Peter 11 Nov, 2017 @ 10:23am 
Turns out it was Steam...the update didn't process correctly on my server, so it missed a file in the download. We're good to go! :)
Emperor_Peter 11 Nov, 2017 @ 10:14am 
Damn. Alright, I'll update the world again to see if that fixes it. I'f not I'll go into admin mode and spawn a bunch of blueprints
wolfgar7474  [author] 10 Nov, 2017 @ 9:31pm 
Hi, i just went through the phase of the beginning quests researched the new corner blocks and cunstructed it. Sorry Bro This is a steam thing or a keen thing.
https://steamuserimages-a.akamaihd.net/ugc/868494332074554991/EFF9ECAF5D287438805CA72FF1196A3DCBA7FF73/
wolfgar7474  [author] 10 Nov, 2017 @ 9:09pm 
I fear the same thing is gonna happen everytime I update a mod. The world does not want to except changes. I cant even count how many hours I have waisted when all i needed to do was create a new world. When testing a High tier object and a new world is needed everytime I need to test to see if my change worked. This really needs to be fixed somehow. I will check on my end again. I did the test in survival all the way up to the point I seen it in light up in my inventory. Usually when they light up in the inventory I dont have any problems from there cause its my model.
Emperor_Peter 10 Nov, 2017 @ 9:00pm 
Hey Wolf, there seems to be an issue with the research...it shows up in the research table, and becomes craftable when all the materials are there, but when you click "craft" nothing happens
wolfgar7474  [author] 10 Nov, 2017 @ 8:24pm 
Updated. This will now have research to make these. The construction might be jacked but I spent way more time intended on trying to make these seamless and line up with blocks next them as close as I could. The collision isnt perfect and corners can be scaled so be careful. These Blocks will make a huge differnce in the looks of some castle builds. i have already played with some combinations. Hope you enjoy ;)
wolfgar7474  [author] 10 Nov, 2017 @ 8:14pm 
Updating Now ;)
Emperor_Peter 10 Nov, 2017 @ 7:45pm 
You are AWESOME