Total War: WARHAMMER II

Total War: WARHAMMER II

Skaven Expansion Force
48 Comments
{Mr.Smiles} 20 Mar, 2023 @ 6:32pm 
I would love this mod to come to WH3 will we see it eventually? I loved the Elite Stormvermin Units
Purge8642 24 May, 2021 @ 6:07am 
@Tbird89 That's because this mod hasn't been updated since 2017. It's glitching out and breaking.
QTigger 9 Nov, 2020 @ 8:55am 
How are you supposed to make Skaven Runts? The cap is stuck at 0/0 and no building seems to increase that
Blakendor 26 May, 2019 @ 4:24am 
update please!!
The Guiding Light 24 Apr, 2019 @ 5:26pm 
update?
Nemo 21 Jan, 2019 @ 2:03am 
i love this mod.I found some problems when I made Skaven Taskmaster in the first few rounds and manually fought, the game would flash back after playing,update pls
the dude32 7 Jan, 2019 @ 6:04pm 
update pls
Fredy Oriley 23 Nov, 2018 @ 5:41pm 
can someone create skaven ratling gun?
crisord 18 Aug, 2018 @ 4:12am 
Update
Erazil 8 Jul, 2018 @ 11:02am 
@Mrmarko123 : hi , i love skaven yes-yes and skaven dont have a lot good units mod, we appreciate-love you update this mod please.

thanks in advance yes-yes
Agent X Top Secret 12 Jun, 2018 @ 10:42pm 
pls update :)
Fenrir 1980 6 Jun, 2018 @ 6:25am 
Update??
lhbbow 21 Mar, 2018 @ 6:45pm 
update please
Anax 27 Feb, 2018 @ 1:48am 
update please
..I.. {°6°} Alka® 23 Jan, 2018 @ 11:58am 
Love your mod. Any chance of updating since Tomb Kings is out?
Would greatly appreciate!
Ghosthunter40000 31 Dec, 2017 @ 3:37pm 
update please !
Kait Mateo 23 Dec, 2017 @ 4:20am 
update pls
crisord 17 Dec, 2017 @ 4:47pm 
update please
Larry Boy 13 Dec, 2017 @ 12:04am 
Are these units canon
Brooks Hatlen 1 Dec, 2017 @ 2:56pm 
Stormvermin Elite are too powerfull. Two imperial Steam Tanks cant harm 1 unit of those in close combat. They just don't die.
BHammer 11 Nov, 2017 @ 10:51am 
Hey, I just wanted to say it's a nice mod, but I'd rather stick with the vanilla roster, I feel Skaven are all about numbers and not elite troops. Now, if you could get some exploding suicide units in or something else like that...that'd be awesome
Mortuaire 5 Nov, 2017 @ 7:35am 
hi i just want to say thanks fot this mod, this is the only mod for skavens units TT....i hope you can make more unit for these lonely skavens :steamsad: ... just thanks :steamhappy:
Darrullo 3 Nov, 2017 @ 11:36am 
it would make more sense to buff there armour like the vanilla globadiers have
Mrmarko123  [author] 3 Nov, 2017 @ 8:26am 
Yeah, I'll be buffing the HP as the unit count size was a little off - but they do have mild splash so they are strong.
Darrullo 3 Nov, 2017 @ 5:35am 
warpstone fanatics shouldnt be fragile seeing as there warplock engineers who wear power armour
Mrmarko123  [author] 30 Oct, 2017 @ 2:08pm 
its because the core game lacks unrestricted model to animation modding, leaving the units id like to make very difficul/impossible. (gunners or say stormvermin)
Torasan 30 Oct, 2017 @ 12:09pm 
Sad that most Skaven related mods aren't Lore friendly :(
Zømbie 28 Oct, 2017 @ 8:49am 
Stormvermin Elite and
Warpstone fanatics are far too powerful.
Jearicho 16 Oct, 2017 @ 11:32pm 
Why WHY is there a limit to the number you can recruit, i play with alot of difference mods and most are unlimited strong units, this mod was suppose to be the answer to the inbalance
Mrmarko123  [author] 16 Oct, 2017 @ 8:50am 
They work fine in both for me.
AgAiNsT 16 Oct, 2017 @ 6:26am 
this units are just for custom battles ?
they dont work in campaign?
Kronosterran 15 Oct, 2017 @ 10:35am 
Hey wanna test out this mod and your others, but don't know how to recurit the new units. Playing a Coop game. Does this work on multiplayer or am I just missing the building chains???
VanillaFrosting 12 Oct, 2017 @ 5:14am 
Is there a chance for a Radious patch?
Carl Hamilton 10 Oct, 2017 @ 3:06am 
Could you make Skaven handgunners or Jezzalwarplocks?
nmasteric 9 Oct, 2017 @ 9:55am 
Thank you Mrmarko123, it is nice to see a fast response! Best of luck with any other modding you may do
Mrmarko123  [author] 9 Oct, 2017 @ 1:02am 
I've done some minor changes to both the limits & rebalancing.

The limits are as follows.

Skaven Runts - no limit
Stormvermin Elite - 12
Warpstone Fanatics - 8
Skaven Taskmaster - 8

I've also reduced the combat power of the taskmasters, made them scale with unit size & have also reduced the purchase cost/upkeep.

Phase 2 today hopefully I'll be adding a couple of interesting extra skills for the taskmaster to move it towards more of a supporting role.
nmasteric 8 Oct, 2017 @ 9:24pm 
Blackmill08 they can only be recruited from global while in a garrison i noticed while testing this mod! hope this helps. And Mrmarko thx for fixing hp of taskmasters!
Outofit08 8 Oct, 2017 @ 8:53pm 
Do the Taskmasters have a limit? I was not able to recruit them anymore for some reason. They dont even show up.
nmasteric 8 Oct, 2017 @ 6:09pm 
Okay so two things i noticed, the taskmasters have 7000 hp in small unit mode which is alot... Their stats are high too, is there a reason? Also the elite stormvermin have massive stats/less cost than normal stormvermin and have higher stats than most top tier units of other factions. Just some feed back. Maybe balance/nerf a little? Thanks they are greatttt units tho!
nmasteric 8 Oct, 2017 @ 4:33pm 
thanks ! Possible to make storm ogres or whatever? The gattlin gun arm havin rat ogres?
RumsteakDuConfinement 8 Oct, 2017 @ 1:47pm 
The Horned Rat thanks you :steamhappy:
Mrmarko123  [author] 8 Oct, 2017 @ 1:28pm 
I've droppd the base recruitment cost a little.
Mrmarko123  [author] 8 Oct, 2017 @ 1:19pm 
The runts are double the unit size & have a lower per turn unkeep - it's a bit more of a investment but combined with the taskmasters it works well - though I agree 240 is a little high so I'll drop it down a tad.
RumsteakDuConfinement 8 Oct, 2017 @ 8:52am 
I really love this mod (espacialy for the stormvermin elite...:steamhappy:) but:
is it normal that the skaven runts cost twice the price of a slave unit (125=>240 gold) ? It could be ok if they cost less or if they were more powerfull but for now it is better to use slaves
{PS:skaven don t use bows or crossbow but they use rifle (unit call jezzail)}
MadGAD 8 Oct, 2017 @ 8:09am 
Excuse me but could you create some skaven archers or pistoleers? I belive i see a skaven with bow (very old model in google search), skaven with a crossbow (on some art, maybe non-official) and tons of Jezzails. But basic musket infantry also could be fantastic.
nirnouta 8 Oct, 2017 @ 3:11am 
merci
Baz'Az'Zul 8 Oct, 2017 @ 2:10am 
Think you could add some Skaven with handguns?
AotKnight 8 Oct, 2017 @ 1:29am 
show stats unit