Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

VNTE-AnCuuBridge
53 Comments
HP OfficeJet™ 16 Jun, 2019 @ 7:32pm 
Do any servers still run this map? One of my favorites tbh
yAN 8 Mar, 2019 @ 4:29pm 
gg
[PBS] Powerbits 29 Jan, 2019 @ 8:19pm 
Hi m8,

This map is great but needs a recooking, textures are purple....
Karl Pilkington 6 Dec, 2018 @ 3:15pm 
update? ground textures are purple again thanks to last patch
General_Lechna 3 Dec, 2018 @ 4:14am 
What happend to this map..no server hosts it no servers plays it.by fare one of the best maps out there!!
Rambo FlamingDart 28 Jul, 2018 @ 5:54am 
The overall design and historical setting is great !

For future updates I recommend removing the "B4" on the end of the map name. There's no longer a need for different version names. And it makes it a lot easier for servers to always have the most updated one.

I hope the map gets official soon!
WoodenMage 9 Jul, 2018 @ 9:37am 
Nice idea for the map but horrible performance, needs tons and tons of optimization. My FPS tanks to like 40-60 (unplayable) in the center of the map while normally it sits steady at 150+
private_ho 30 Apr, 2018 @ 9:47pm 
This map is a US steamroll every fukcing time. Move the US spawns farther away, they get on the caps way too fast for the Viets to defend.
bofeity 22 Apr, 2018 @ 5:09pm 
Remove the Cobra or helis all together please.
AKOOMA 26 Mar, 2018 @ 11:40am 
This map gives me bugsplat everytime now :(
omurice 13 Mar, 2018 @ 11:22pm 
Feedback :

When piloting a chopper, my framerate tanks when looking at the city. I go from about 80 fps to 20. You might want to remove some of the buildings outside the play area.
[PBS] Powerbits 8 Mar, 2018 @ 5:34am 
Its running on the POWERBITS GAMETEAM MIXED ( 23.111.81.172:8077), currently nr 1 ranked server...
HupiukkoGaming 6 Mar, 2018 @ 2:25am 
You can find this map in our recently opened server dedicated for Round 2 entries:

[rs2.fi] Komppania Törni #2 | Custom Maps Only
88.194.145.228:7977
WhereIsBeef 25 Feb, 2018 @ 10:02am 
Played this for the first time yesterday, really liked it. Only issue is there is no spawn protection at all.
Double Mozzarella Burger 19 Feb, 2018 @ 6:55pm 
DSHK locations aren't in fair spots for North Vietnam. Also one of them can only move 180 degrees, left/right, instead of full maneuverability.
Ninja 180 9 Feb, 2018 @ 8:47am 
Brides Brides! Vote for Brides!
Brembo 27 Jan, 2018 @ 11:35pm 
Terrible lags whily flying on this map
ORZpasserAtw 26 Jan, 2018 @ 7:14pm 
This map burned my RAM, let game shutdown
SIDEKILLER™ 23 Jan, 2018 @ 6:52pm 
At the moment after many plays I think the USA ticks needs to be knock out a tad bit its right now to OP for the NVA. Cobra PLUS Big ticks is just way to OP
Cinco Aznable 23 Dec, 2017 @ 10:22pm 
Just bringing back up the issue that An Cuu Bridge crashes my game every time I join a server. At least on the Bloodbath servers.
Kove 14 Dec, 2017 @ 4:39pm 
Sad It didn't won the competition. It was deserved hands down.
[MSU] Delta 14 Dec, 2017 @ 9:44am 
Glad to see this map. I am reading the Hue 68:Turning point for Americas Involvement...By Mark Bowden. We lost nearly a company of Marines on the first initial assault of this bridge. Sad. Glad to see a map designer(s) that try to impliment history into our games.
Smotmys, the Dreamer 13 Dec, 2017 @ 6:35pm 
As the map designer how do you recommend countering air?
Cinco Aznable 9 Dec, 2017 @ 10:38pm 
Me too.
Animal Meat 25 Nov, 2017 @ 3:32am 
My game crashes everytime the server I'm on switches to this map, does anyone else have this issue?
WhipMyWombat 21 Nov, 2017 @ 4:35pm 
good map make more
General_Lechna 3 Nov, 2017 @ 3:38pm 
Amazing map.....Boh Rekrut Top quality as usual
[JEST] St127 2 Nov, 2017 @ 9:37am 
I like this map very much.
TeeWhite 24 Oct, 2017 @ 3:18pm 
Radios for the US for points A and B need to be moved so the commander can get to them easier. Couldn't get to one to call in anything.
CodeName_ColdWar 17 Oct, 2017 @ 8:59am 
some server still use B2 version..... and i need it to play that server.
Kayatoshi 17 Oct, 2017 @ 5:47am 
The bridge is to easy to defend since defenders can go to the other side of the river, maybe tweak combat zones or remove the bridge as a cap point entirely
Fabulous Flamingo 16 Oct, 2017 @ 8:52pm 
What always impressed me about your maps was the attention to detail outside of the playable area. Bibilo Hill and Univermag come to mind. Even the unreleased maps like that one for Iwo Jima or Lysov. Truly a master of your craft. I'd love to see any of your work that didn't get finished for RO2/RS/DH.
Joker 16 Oct, 2017 @ 4:34am 
remove useless 4th combat pilot slot
KimchiSmash 15 Oct, 2017 @ 6:21pm 
Had a blast today playing first time on this map, with full 64 player. So I decided to make give it a little tour: https://youtu.be/QE8jNEAe1BU
jhisong2 14 Oct, 2017 @ 6:44am 
So can we call naval barriage on here as historical?
Topcat 14 Oct, 2017 @ 12:16am 
And check door and windows. A lot of them are to small to get through and its always nice to run around without getting stuck.. (balcony?)
Topcat 14 Oct, 2017 @ 12:15am 
Hi, nice city map. But it really needs some changes for capturing point G.. vc keeps spawning on the wrong side of the bridge in the middle of attacking us. What makes it nearly impossible to make any progress..
RAGGED TROUSERS 13 Oct, 2017 @ 5:41pm 
BREEEEEEEEEEEEDGEEEEEEEEES
O-D-COLE 13 Oct, 2017 @ 3:39pm 
No......god...no...pleas...no...no....more..bridges
General_Lechna 13 Oct, 2017 @ 9:11am 
As usual Rekrut outstanding job keep it up....best mapper in Ro2 or Darkes Hour
Hacko 12 Oct, 2017 @ 5:38am 
is it Druzhina V2?
[PBS] Powerbits 11 Oct, 2017 @ 3:28pm 
Running great on the POWERBITS GAMETEAM MIXED 60HZ server
=(e)= Lemonater47 10 Oct, 2017 @ 6:07am 
And Suffer bad performance instead. Not to mention the entire game has to restart.

90% of players use Instanced Rendering.
Schiessbecher  [author] 10 Oct, 2017 @ 4:54am 
Turn off instance rendering
=(e)= Lemonater47 10 Oct, 2017 @ 2:24am 
The map is literally unplayable. The updated version suffers from insane pop in. Something that should have been discovered by loading the map and walking 6 feet in any direction.
cotton_disciple 9 Oct, 2017 @ 7:37am 
move vc spawn points, they too close
North_Dumpling 9 Oct, 2017 @ 7:24am 
This map currently has huge performance issues, its worse than Hue.
I'm getting stable FPS, however my ms is going up from 15-27 up to 83-300.
Also as far as I was able to play with a slideshow, the B cap seems has a lot of spawn protection issues as well, getting out of combar area as soon as I'm on the other side of a bridge.
=(e)= Lemonater47 9 Oct, 2017 @ 7:16am 
It does fritz. You can just grab it from your cache folder.
Necramonium 8 Oct, 2017 @ 9:32pm 
@HellcatHD because its a huge ass map? Nice job mate! Looking forward playing on it!
Fritz 8 Oct, 2017 @ 8:58pm 
@Legacy0ne, sadly, to my knowledge that does not give me a file I can put up on servers.