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2. It is but its not handled here
3. Avatar support requires the mod listed in prerequisites
I'm sorry if I'm asking common questions / things obvious or already answered, but I'm new with MODs.
01 - Does this MOD include new enemies from other MODs like "Better Advent WOTC", "Bio Division" or "Late game Enemies" without major conflicts?
02 - Is it possible to decrease the frequency or total number of enemies if it is very difficult for "little prepared" players?
03 - I realized the AVATAR included in the PODs, but I do not understand if it comes automatically with THIS MOD ONLY or if it needs additional MOD (what would it be?) To work, does this Avatar have items / autopsy benefits?
Thanks in advance for your time and your excellent work, very excited to start using this MOD, I am waiting for answers / directions, sorry if my English is bad - I am using translator - thank you very much anyway.
Just what I needed :D
But I just wanted to know that if the aliens appearance have a progression system within them?
By that I mean, will the aliens would just started spawning andromedon and sectopod within the first month of the campaign or not, or will they slowly progress from early game enemies to late game enemies?
And the MEC with two troopers only showed up AFTER my haywire specialist was bleeding out.
Thanks for all your hard work Avenger, these mods are fantastic.
You monster .
Trying it anyway though.