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Agreed, it isn't small, but as you said changing anything would make the effect void and I quite like it this way. Maybe it's too much, maybe not, we'll see.
If you are wearing an unusual you will be always the most noticeable of your team. If it's the cloudy effects that are telling the enemey that your head will pop up any second or the traces of flame effects that show in which direction you went off. That's the downside you must be willing to accept if you are wearing effects like that.
The symbols are taken, and slightly modified, from the Spellbook Pages within tf2. I love to embed material already present in the game.
It would be a simple substitution cipher. I'm not good with naming anything really.
Is the missing tf2 class symbols a joke related to the existing effects or ment to be serious?
Sure, not every effect will look good on every hat. Just like Neutron Star, cannot see it at all on any large hat. Yet I love the effect on an appropriate hat.
CONS:
* The disc is about as large, or even larger, in diameter as effects like i.e. Green Black Hole, but it is far more opaque than those effects.
* Not only does the disc draw every Sniper's eye to the center, but at the same time it also obscures the view of what is behind the wearer far too much.
* I assume if the colours were less saturated and the whole thing was more translucent the downside would be that it would hardly be visible? So I have no idea how to fix this issue without making the effect pointless.
* What do occult symbols used in astrology have to do with encryption? Just wondering.
* Not enough TF2 class symbols.
* The disc will only look good in combination with small hats or "hatless" hairstyle cosmetics. Any large or high hat will obscure parts of the disc.