Sid Meier's Civilization V

Sid Meier's Civilization V

Darjeeling Himalayan Railway Wonder
33 Comments
shaleshn 26 Jun, 2015 @ 12:28pm 
please can you make Kashi Vishwanath wonder
Marcvsiulius 7 Feb, 2015 @ 2:18am 
Shouldn't it be built next to a mountain? A hill is too common. Also, is the Tea compatible with other resource mods?
wabbithunta 16 Oct, 2014 @ 10:54am 
Blimey! I deliver daily to the DHRS Vice Chairman's house, I may have to tell him that this is in Civ V !!
small World ain't it! ;-)
Swetcan 18 Aug, 2014 @ 1:37pm 
oh also i found out that your mod did nothing to the temple of artemis it was some other mod
Pouakai  [author] 18 Aug, 2014 @ 12:27pm 
Yeah, it's probably the multiple references to TXT_KEY_RESOURCE_TEA
Swetcan 17 Aug, 2014 @ 10:16pm 
yes
Pouakai  [author] 17 Aug, 2014 @ 7:06pm 
Are you using a resource mod too?
Swetcan 17 Aug, 2014 @ 2:12pm 
there is somthing wrong with this mod i downloaded it and when its active you cant build the temple of artemis wonder. and its name and discription in the build que is somthing like txk_key_darjeeling_railway or somthing
Hokath 27 Jun, 2014 @ 8:52am 
I second the renaming of tea to something more specific
Silverfishv9 26 Mar, 2014 @ 12:54pm 
can the tea be changed to a more specific kind of tea? There are a lot of mods that add tea as a resource.
eirinym 19 Aug, 2013 @ 11:56am 
Hey, I really like this mod, but I do have one quibble. It'd be nice if the description was updated to show it needs to be near a mountain tile. I mean I suppose it makes sense but since it only says it needs to be on a hill, I found myself confused when I tried to build it in one of my cities but it didn't work. So perhaps add that or maybe get rid of the mountain req?

I tried editing the XML but it gave me some graphical errors.
jde.scorpion451 28 May, 2013 @ 7:05pm 
Absolutely love this one, one of your most creative and balanced sets of bonuses, and an extremely cool and somewhat less well known wonder at that- this is one of my favorite real world wonders, too- brilliant engineering making a tiny engine do the work of a full size one. ^_^
Starfoth The Burgundy Silk Rug 26 Apr, 2013 @ 9:54pm 
Thanks
Pouakai  [author] 26 Apr, 2013 @ 9:51pm 
Haven't got any idea, sorry - try asking at CivFanatics for some help?
Starfoth The Burgundy Silk Rug 26 Apr, 2013 @ 9:49pm 
Honestly, I'm trying to make building-based bonus resources for buildings that require X amount of cities to build for one. Any advice?
Pouakai  [author] 26 Apr, 2013 @ 9:47pm 
Yeah, this has it only as a one-off. There's another mod by Sukritact (who usually does my icons) which adds Tea as a resource for Mercantile city states to provide, and I'm toying with the idea of adding new terrain-based resources at some point, which would include Tea without a question (Having said that, it might show up with the expansion)
Starfoth The Burgundy Silk Rug 26 Apr, 2013 @ 9:09pm 
Does this create just 3 tea resources as a 3-will-only-happen-with-this-wonder?

Honestly, I love tea and all, but can you have an addon that creates buildings (possibly 1 per 5 cities you own) that create a tea resource?
Pouakai  [author] 7 Mar, 2013 @ 9:28pm 
Updated 8 March 2013 - see change log for details
Pouakai  [author] 18 Jan, 2013 @ 12:50am 
But they're all either too small or not fitting for a splash screen, which is where I face the issue
sirrliv 18 Jan, 2013 @ 12:45am 
Just go a Google Image search & you'll come up with dozens.
Pouakai  [author] 17 Jan, 2013 @ 9:30pm 
Bugger. I was trying to find a good picture for it and couldn't come up with anything. Do you happen to know of any good pictures of the Darjeeling?
sirrliv 17 Jan, 2013 @ 9:10pm 
Interesting idea for a wonder. One thing to note though is that the picture you chose for the completion screen is of the Nilgiri Mountain Railway, not the Darjeeling.
udhessi 31 Dec, 2012 @ 2:45pm 
yep, the two conditions are in the xml file indeed.
Pouakai  [author] 31 Dec, 2012 @ 9:36am 
It must be... whoops. I'll release a new version soon changing it to just mountain
udhessi 30 Dec, 2012 @ 11:04pm 
oh...
is it "on a hill and next to a mountain" ?
'cause it just appeared in the build menu of a new city.
Pouakai  [author] 30 Dec, 2012 @ 9:57pm 
Try having it in a city next to a mountain. I have a feeling I put that code in but forgot about it
udhessi 30 Dec, 2012 @ 9:55pm 
yep, DHR is the only one I can not see.
Pouakai  [author] 30 Dec, 2012 @ 8:17pm 
Okay... do all of the other mods show up in the build menu?
udhessi 30 Dec, 2012 @ 7:47pm 
It does not look like it has. Works all right though (I'm playing with G&K).
Pouakai  [author] 30 Dec, 2012 @ 7:30pm 
Hrm - has remote mining been updated for G&K?
udhessi 30 Dec, 2012 @ 7:10pm 
Nearly all of your wonders (not all of what I've subscribed appears to have downloaded yet, but I suppose it's more a steam related problem) , IGE, revolutions and its prerequisites, emigration, remote mining, a few civs by tokamekh (I'm playing Benin) and UI condensed promotions. Which is a lot...
Pouakai  [author] 30 Dec, 2012 @ 5:48pm 
That's bizzare - it was working fine in my game. What other mods do you have installed?
udhessi 30 Dec, 2012 @ 5:47pm 
Hi there, I've got some problem with this one : the wonder shows in the civilopedia, is obviously take into account by the game (a CS wishes it to be built), but does ont appear in the building menu of any of my cities, be they on a hill tile or not. And I've researched railway of course. Do I miss something or do I have to look for incompatibilities between different mods ?