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sharedfiles/filedetails/?id=1166321473
So in this case it is 1166321473.
In fact this has been explained in a post not 5 messages ago, so who is the lazy one here, me or Gambit.
thing is, I know that it is there, but there are many people out there who don't and it makes things way easier without giving you much of trouble.
How does one get pearls from tree sap and stones? Build offf of the the other recipes, kind of make it progressive, first sand then use the sand as a base for pearls, like clams do. Go with something that makes semi sense, like sand, organic polymer and spoiled meat to make pearls, may be a stretch but still could make sense if the clams were eating whatever lands next to them, like dead fish (spoiled meat) from the jellyfishes meal and organic polymer from dead penguins (also spoiled meat) its possible (honest it is).
Obviously its not my mod and Ill probably get chewed out for posting this, but I think many people who play survival are looking for a little realism, I think you'd get a few more subs. Btw I think its a great mod.
If you find anything else wrong with the mod please do not hesitate to inform me and I will sort it.
We have one problem though. Biotoxin can not be put into the resource factory. So if one wants to create element the bio toxin has to be crafted in the resource factory, no other way to get it in. We would rather go fishing for the toxins with our Basilos. Any chance you make the resource factory accept bio toxin? :)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1166321473/1692662302101818779/
As for times I am not sure that can be done through coding the Game.ini file but you can increase the crafting multiplier on your server, I will search around see if it can be done via the Game.ini code.
Hope this helps :)