Divinity: Original Sin 2

Divinity: Original Sin 2

Increased Summoner Limits
13 Comments
morbonator 30 Oct, 2017 @ 4:07am 
forget it, i found it
morbonator 28 Oct, 2017 @ 1:02pm 
can you tell me how you did this? i want to make my own version with a "slightly" higher maximum amount 22 , but i can't find what to edit
DarthPA 20 Oct, 2017 @ 9:56pm 
The thing is that when i first downloaded it several weeks ago it functioned properly and now i can't get it to work whatsoever. I have another mod that adds a skill that temporarily increases max summons by 1 for 2 turns but when i first downloaded this mod they both worked fine together so I'm not sure what's wrong.
Moon Fairy Kyra  [author] 20 Oct, 2017 @ 9:17pm 
Confusing. It should work, but as Patch 4 showcased, it's probably a bug afflicting how mods are handled in your game, @DarthPA . ;-;

It might also be mod compatiability issues which is beyond me.
DarthPA 20 Oct, 2017 @ 7:53pm 
I cannot get this mod to work at all no matter where i put it in the load order. I tried deleting it and redownloading it but still it doesnt function. Oh well.
RickGrimes74 18 Oct, 2017 @ 8:21pm 
@Zicatipus If you use this mod in a vanilla campaign as a pure summoner, yeah it's OP. But the main reason I wanted this mod in the first place was because,
1. I usually run necromancy summons and its kinda frustrating when your Bone Widow disappears as soon as you summon a bloated corpse.
2. You still have cooldowns to worry about before you can have a second incarnate up, let alone buff it.
3. Summoners Madness
4. I play with a lot of difficulty enhancing mods like Tougher Bosses on tactician, so I like mods such as these to round things out.
Dimquinox 14 Oct, 2017 @ 10:06am 
@Zicatipus, try it with the monster madness mod and the other one that increase monster spawn (forget the name), and play with tactical mode. it's fun
Moon Fairy Kyra  [author] 13 Oct, 2017 @ 6:15am 
@Zicatipus I know that feeling as well, but don't forget this also applies to GM Mode if that tickles your fancy!~
Cat 13 Oct, 2017 @ 12:51am 
This... this is OP. I don't think I'll ever subscribe to this mod because my summoner is already immortal without a second summon... If I could summon two... oh god
Moon Fairy Kyra  [author] 12 Oct, 2017 @ 6:22pm 
@Mael D-Don't worry. It's just a placeholder for now. It was either that or Alice. Alice is fine and all but. Ew, Alice.

:vanilla:
Mael 12 Oct, 2017 @ 6:21pm 
But... but... Kaku is a hermit, not a summoner.
Moon Fairy Kyra  [author] 12 Oct, 2017 @ 9:45am 
Mrhm!~ I hope it helps. @RickGrimes74
RickGrimes74 12 Oct, 2017 @ 9:42am 
You legend!