Left 4 Dead 2

Left 4 Dead 2

AA: PG M1911A1 (Hyper Anims)
14 Comments
Eyboarder 1 Jun, 2021 @ 1:11am 
This model looks like a Springfield Armory 1911 Operator.
And this mod is my favorite 1911-magnum mod by now.
Dusk Holloway 10 Dec, 2018 @ 1:32am 
Ok so you know on how hypermetals animations are off a bit? well these stil arm HOWEVER it is downwards and by like one or two pixel(s).
D: 11 Nov, 2018 @ 5:18pm 
Can you do one version that is for the pistol?
Stinky_Shadow 21 Sep, 2018 @ 7:22pm 
WHY FUCKING REPLACE THE MAGNUM!?
HumanHydra 22 Oct, 2017 @ 10:22am 
this mod of yours works fine to me
-CLAYMORE- 20 Oct, 2017 @ 3:50pm 
Could you make this for dual pistols? I like this but I never use the deagle so this mod wouldn't be much use in my case. I understand if you can't but still a good mod in either case.
plooprr el gatito :3 17 Oct, 2017 @ 2:40am 
k xd
mellow mike  [author] 17 Oct, 2017 @ 2:14am 
I was thinking that but most people would probably look at this and think "1911"
Also, lowkey, I'm thinking 1911 will get more subscribers than M45 lol
plooprr el gatito :3 17 Oct, 2017 @ 2:00am 
M45 Meusoc?
mellow mike  [author] 14 Oct, 2017 @ 4:15pm 
Yeah, I prefer Hyper's anims, but I'm not a huge fan of the head bob effect, but I can get used to it.
M0D 14 Oct, 2017 @ 10:36am 
Awesome, I really prefer hiper's anims, arby's ones look strange for me and the default ones just...no...so I really apreciate that you made this replacement with hiper's anims, congrats :3
Vince 12 Oct, 2017 @ 11:41pm 
Great. Nice model. These animations are very good, except for the headbobbing effect. :BITRAY_CrazyCube:
mellow mike  [author] 12 Oct, 2017 @ 10:19pm 
That's cool, dude. Pls no spamerino my mods. I really only see them at the top of the slide near the rear sight and I don't think it's that noticable. Also, I have no clue how to fix smoothing errors and I'm too much of a lazy fuckhead to learn how.
Robogineer 12 Oct, 2017 @ 9:56pm 
Has some noticable smoothing errors.