Total War: WARHAMMER II

Total War: WARHAMMER II

+400% More Ammunitions for Ranged and Artillery units (Player Only) - CAMPAIGN ONLY
93 Comments
SleepWalker 5 Jan, 2023 @ 4:58pm 
does this mod affect AR?
a 16 Oct, 2022 @ 4:36am 
can you make 200% only?
Scoobs 30 Aug, 2022 @ 8:14pm 
i ran it alone and it didnt work
Slavyk  [author] 26 Aug, 2022 @ 2:19am 
This mod works in every campaign.
Scoobs 26 Aug, 2022 @ 12:37am 
why doesnt this mod work in eye of the vortex
Le Bino 7 Jun, 2022 @ 5:22pm 
Will this mod work with custom units?
Satoru Gojō 9 Apr, 2022 @ 9:54am 
Slavyk I love your mods, you are the best!
会飞的小猪猪 8 Feb, 2022 @ 8:12am 
is hero ?
Polstrong 20 Jul, 2021 @ 3:53pm 
nice, thanks !
Slavyk  [author] 20 Jul, 2021 @ 2:48pm 
Yes
Polstrong 20 Jul, 2021 @ 2:34pm 
is this mod work with modded units ?
Mobius1 15 Jul, 2021 @ 8:06am 
THX!
Slavyk  [author] 14 Jul, 2021 @ 1:24pm 
Updated for "The Silence & The Fury"!
Slavyk  [author] 22 Mar, 2021 @ 10:34am 
Mod updated!

Sorry for the delay guys but I'm currently hard working on another project and I had to find the time to update all my mods.
For the curious, I'm working on a rally game (PC on Steam first then PS5 port will follow if it meets some success):

https://www.youtube.com/watch?v=LoHGZSpIKII
Mobius1 22 Mar, 2021 @ 4:12am 
update pls! :)
jacketpond 22 Mar, 2021 @ 3:08am 
Update plz
♡ Klutz ♡ 13 Feb, 2021 @ 10:56am 
I wonder if it would be possible to make a mod like this that just gives a 25% buff to all combat stats for the player.
Lee 5 Dec, 2020 @ 2:06pm 
Thank you for the update.
Slavyk  [author] 5 Dec, 2020 @ 1:58pm 
UPDATED
kim001 5 Dec, 2020 @ 7:56am 
Update plz
DOUH 5 Dec, 2020 @ 2:12am 
Update plz
pquella 3 Dec, 2020 @ 10:34pm 
Update?
ComradeWinston 29 Aug, 2020 @ 1:56am 
Could you make a +100% version, or even 200%? Default ammo values are kinda small but this goes straight into infinite ammo territory.
NKVDFloof 14 Jul, 2020 @ 7:34am 
Hi, is the mod save compatible?
Draco 5 Jul, 2020 @ 5:58am 
Could you please add a version that increases AI ammo as well?
NowiJ 22 May, 2020 @ 9:24pm 
Thank youuuu!!
Slavyk  [author] 22 May, 2020 @ 4:41pm 
Hi, the mod has been UPDATED.
NowiJ 21 May, 2020 @ 8:27pm 
Hello, will this be updated for the new DLC?
FranzFerdinand 21 May, 2020 @ 10:11am 
This is one of my "essential" mods at this point! Appreciate an update when you can get to it!
p1pooo 3 May, 2020 @ 3:24pm 
does anyone have a guide where i can change from 400 to 200 ?

I tried to change using PFM I changed the numbers but it still carries 400%
Slavyk  [author] 12 Dec, 2019 @ 1:48pm 
UPDATED for "The Shadow and the Blade" DLC
Slavyk  [author] 8 Nov, 2019 @ 10:04am 
Yeah, that will work with the last DLC, I just forgot to update the description.
赤司征十郎 6 Nov, 2019 @ 5:53pm 
Does only the prophet and Warlock have this ammo bonus? Does the beast hunter have any other bonus?
Stellarnuts 17 Sep, 2019 @ 7:09pm 
thanks!
Slavyk  [author] 16 Sep, 2019 @ 12:32pm 
Live version updated, enjoy! :)
孕妇·米娅·SAMA 14 Sep, 2019 @ 9:37pm 
Excuse me, can you make a Mod without cooldown for Empire Recruitment and Emperor Election? Is the 400% ammunition version making a 200% ammunition version? Thank you
Slavyk  [author] 12 Sep, 2019 @ 4:35pm 
Hi guys, beta mods are available on Patreon right now.
Public Workshop version will follow next week if everything is ok!
benx142 21 Aug, 2019 @ 4:42pm 
think you could make a mod that adds a new spell that gives more ammunition to a unit? i think it would be a really cool buff spell idea :)
MazdaAzul 5 Jun, 2019 @ 10:39pm 
I wish I could edit my comment, because yes, I did realize I was speaking nonsense.
Athreon 4 Jun, 2019 @ 7:13pm 
@Navarious

Wouldn't 4x4 (400%) = 16? Shouldn't that be the correct math?
MazdaAzul 12 May, 2019 @ 12:38pm 
I'm a little confused on both this mod and your range mod. I'm Lizardmen, and the math doesn't seem to work properly. Especially the Skink Javelins, where it's only 1 to start but through research it can go up to 4 on it's own. With this mod, it only goes up to 16.
太易 12 May, 2019 @ 12:30am 
增加 弹药量,没有 增加 射程
Le Bosoo 24 Apr, 2019 @ 11:27am 
Je comprends mieux ! Merci pour votre retour :) Et Merci pour le lien.

Slavyk  [author] 22 Apr, 2019 @ 10:54pm 
Salut, le launcher officiel est buggé pour le moment. Il faut utiliser celui que j'ai mis en lien en dessous. Beaucoup de monde rencontre le même problème, moi y compris :)
Le Bosoo 22 Apr, 2019 @ 2:42pm 
Salut salut ! Je n'arrive plus à combiné votre mod avec celui qui augmente la portée de 25%.
Il y a t-il une incompatibilité ?


Merci

Slavyk  [author] 22 Apr, 2019 @ 11:22am 
CA's Launchers (old and new) are broken right now.
I use Kaedrin's one which works perfectly:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1399787504
Red 22 Apr, 2019 @ 11:03am 
Hey Slavyk_FR do you know if we can use more than one mod at the same time after the "The Prophet & The Warlock"? when I try to run the game with more than one mod activated it doesn't work. (and I am sure that those mods are compatible since I tried it before and work everything just fine before the update). I had to use the old launcher and it seems that it just let me use one mod at a time. Thanks in advance mate.
Slavyk  [author] 22 Apr, 2019 @ 6:08am 
Hi guys, the mod has been updated for "The Prophet & The Warlock" DLC
Thank you for your patience and kuddo to my patroners whose helped me to test the mods, you rules!
Slavyk  [author] 18 Apr, 2019 @ 2:50pm 
Well Patreon can make you give tips to creators. I want to have fully fonctionnal mods when I release them. My patrons have access to the beta version with their pledge (2$ tips), it's like gifting me a coffee ^^
You will have access to all my beta mods. I have almost updated all for testing (only Roads of the New World is still missing).
Red 18 Apr, 2019 @ 2:11pm 
@Slavyk_FR do I have to pay for anything at patreon to download the beta? I don't really know how patreon works.