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3. Script put away pieces to the bags to make game faster.
Yes, I ended this project. Bone white version is extension of my mod and is managed.
3. The auto-put-back function was startling... I didn't understand what was going on and it created a negative reaction. I kinda get it now, but I'm still not sure what will get put away and what won't. I'm sure it will become obvious once I get through my first game. Big picture, I think you have a minor user experience problem that beginners will run into. What would be perfect IMO would be to have a UI toggle for this capability and default it to "off". Overall, not a huge deal; #1 and #2 are definitely lower hanging fruit.
1. TTS has added pdf support since you last published this mod. Can you change the manuals to be pdfs?
2. The pick player button works well, but it flips the player board face down and then locks it. If we need to look at the setup instruction we have to move pieces out of the way, unlock the board, etc etc. Some ideas: a) When a player picks a board, leave a copy of the board behind (without the "pick player" button. OR b) Add a bag with copies of all the boards.
I haven't used your mod yet but was reading the comments.
https://boardgamegeek.com/image/3972430/spirit-island-expansion-playmat?size=original
If you want to play it solo just click 2 player setup and ignore second board.