Starbound

Starbound

United Systems Shuttlecraft - ADDON - OUTDATED
71 Comments
Cody Bayliss 29 Jul, 2022 @ 11:38pm 
New ver for gic?
Ashtar 21 Dec, 2021 @ 1:07pm 
Can subscribe?
Sinnroy 24 May, 2019 @ 2:53pm 
do you think you have the frosted planet from the planets addon a seperate mod?
ThatRandomTayto 10 Mar, 2019 @ 5:05pm 
rip
Tengu_Civitas  [author] 10 Mar, 2019 @ 4:44pm 
boop
ThatRandomTayto 10 Mar, 2019 @ 4:39pm 
exterminatus?

Are you deleting this mod . . ?
Tengu_Civitas  [author] 10 Mar, 2019 @ 3:42pm 
Time to exterminatus: 1 hr
Tengu_Civitas  [author] 10 Mar, 2019 @ 3:39pm 
Because it isn't a sprite. It's a signal which spawns a variation of existing assets.
ThatRandomTayto 10 Mar, 2019 @ 2:58pm 
@Medicfast90

Why not go into the local files, find the sprites for the ships and convert them into their individual frames or something using a video editor
Tengu_Civitas  [author] 9 Mar, 2019 @ 7:39pm 
good thing I'll just exterminatus all of my mods for the rebuild
Werhase 9 Mar, 2019 @ 7:06pm 
Sorry, no screenshot, no abo
ThatRandomTayto 13 Feb, 2019 @ 8:45pm 
Please, just 1 small screenshot..?
Tengu_Civitas  [author] 24 Jan, 2019 @ 4:12pm 
I dunno you tell me man.
pixelrage 24 Jan, 2019 @ 9:13am 
No screenshots? What does this even look like?
Sinnroy 30 Nov, 2018 @ 2:01pm 
I can't find the vessels and ship
Tengu_Civitas  [author] 25 Nov, 2018 @ 2:42am 
nah
Crimpus Perineum 24 Nov, 2018 @ 7:01pm 
can u make it spew out frogs
Tengu_Civitas  [author] 10 Nov, 2018 @ 2:14pm 
Required items: Shuttlecraft, US.E.

HmmMMmmmMmMMmmmmMmMMMm
Bullet 10 Nov, 2018 @ 8:50am 
does it work without the USE? BEcause it seems so... (im dumb though)
Gamma 24 Jul, 2018 @ 3:58pm 
so some of the ships will not respond
?
Sinnroy 22 Jun, 2018 @ 5:49pm 
how do I find the signals?
Sinnroy 20 Jun, 2018 @ 5:31pm 
Scanner? the manipulater scanner or different type of scanner?
Tengu_Civitas  [author] 6 Feb, 2018 @ 8:46pm 
@diggerloader

Probably cursed by RNGesus. The parameters for their spawns are the exact same as the regular ones except for the types of ships and npcs they can spawn with. Only real difference is their dialogue in the ship bay screen really. RIP
bluewarbler 6 Feb, 2018 @ 1:54pm 
@Medicfast That's simple enough, but I've gotten at least six and they've all been non-responding. While the non-responding variants are working as intended, I'm not quite sure that there are responding versions. Are there none, or have I just been cursed by RNGesus?
Tengu_Civitas  [author] 6 Feb, 2018 @ 1:48pm 
@diggerloader

Ah yeah that's just a non-responding variant of a vessel. Working as intended.
bluewarbler 6 Feb, 2018 @ 11:15am 
@Medicfast90
I don't, but I feel the need to clarify what I meant. I mean, what happened is I clicked on it and the status said that it was "actively jamming all known frequencies." When I tried to clear it for landing, it made the sound an in-game locked door makes when you try to open it, and the response message was, in red, "--PROTECTORATE MUST DIE--". I suspected that it is "working as intended" and I was just missing something, but your response seems to indicate otherwise. Does this additional information help?
Tengu_Civitas  [author] 5 Feb, 2018 @ 7:27pm 
@diggerloader

No idea what's going on. Do you have a log file of when it occured?
bluewarbler 5 Feb, 2018 @ 7:26pm 
Rebel Assault Vessels, for some reason or another, does not respond to anything ever. Basically, I ask it to come down or go away, and it responds with an error sound and a message in red. How do I get them to come down?
pjaj 26 Jan, 2018 @ 1:24pm 
Oh, btw, I thought I'd just give the other files a quick check, and dialog\usesc_eve4pilot.config also had errors. Just a missing comma, and a couple of extra "}"s. Here's my fixed version of it if it helps: https://pastebin.com/vE4UmVVv I should have checked the others sooner sorry...
erock45 25 Jan, 2018 @ 3:57pm 
going to be a great year :P
Tengu_Civitas  [author] 25 Jan, 2018 @ 3:19pm 
@pjaj

No worries I'm fine, especially if it's used to for the greater good (like helping to fix a small mod from an overlooked mistake).
pjaj 25 Jan, 2018 @ 3:17pm 
Sorry I kinda took your mod apart without permission. I was just curious to see if I could help :)
Tengu_Civitas  [author] 25 Jan, 2018 @ 3:12pm 
@pjaj

holy shit what the fuck how did I not see that. issue fixed.
pjaj 25 Jan, 2018 @ 1:48pm 
I HAVE FOUND THE BUG!!! it was a missing comma on line 28 after the "}" in config_scannersignals.config.patch. I've tested it on my game and it now works!
Rupees 23 Jan, 2018 @ 6:50pm 
aw man I haven't even experienced this mod.
erock45 16 Jan, 2018 @ 8:03pm 
maybe don't count it out just yet, gave the log file to the oupost addon devs too...
Tengu_Civitas  [author] 16 Jan, 2018 @ 7:55pm 
@erock45

All of the code is in perfect working order and it functions with the shuttlecraft mod normally without other mods yet screws up when other patches are present. Oh well it was only like 3 signals to the landing pad.
erock45 16 Jan, 2018 @ 7:53pm 
probably because its too late now?
Tengu_Civitas  [author] 16 Jan, 2018 @ 7:52pm 
@erock45

Welp can't fix it. Oh well.
erock45 16 Jan, 2018 @ 7:46pm 
there! good luck, most mods I've ever had to manage! and correction: didn't realize you were the actual brains behind the United Systems Expansion, Respect!
Tengu_Civitas  [author] 16 Jan, 2018 @ 7:31pm 
@erock45

Use pastebin
erock45 16 Jan, 2018 @ 7:16pm 
Its not pasting here, so maybe add me?
Tengu_Civitas  [author] 16 Jan, 2018 @ 7:14pm 
@erock45

Yep exactly that, THEN I can allocate some time to fixing it.
erock45 16 Jan, 2018 @ 7:07pm 
Not sure it would even help now that I found a workaround, just copy the notepad file here, correct?
Tengu_Civitas  [author] 16 Jan, 2018 @ 7:06pm 
@erock

Or you could give me a log file. Admit it, you're not talking or giving about a log file because you feel embarassed on not knowing how to actually give out a log file so you keep trying to change the subject away from log files.
erock45 16 Jan, 2018 @ 7:04pm 
Of course I realize it! I also just realized the issue I am talking about only prevents the very first shuttlecraft from being built from the outpost addon at least, with this addon being installed alongside it... changes the "build" button to "confirm" and the "clear" button to "new" like you have already built some shuttle controllers, get it? which prevents a new char. from building their first shuttle... Apparently a workaround is to simply unsubscribe from this addon, build the first shuttle, and resubscribe, so no BIG deal, but still worth looking into...
Tengu_Civitas  [author] 16 Jan, 2018 @ 6:29pm 
@erock45

Do you want the issue fixed or not? I can very easily just shut down this mod since my friend doesn't use this anymore and it's a very small code but you're the 3rd case of someone refusing to give out a log file.

Also do you not realize the dev of United Systems Expansion and this mod are literally the same people?
erock45 16 Jan, 2018 @ 6:27pm 
I think it used to be called USCM expansion before they changed it to simply United Sytems... same thing really... they got the name from a reference to the "Alien" movie series...
Tengu_Civitas  [author] 16 Jan, 2018 @ 6:24pm 
@erock45

Still doesn't excuse you not providing a log file and your literal inability to read. This is United Systems, not USCM.

You also mistake the functionality and you also don't provide GonDragon with a log file either. Good shit mate.