Starbound

Starbound

Avali SpecOps Additions
46 Comments
Kinsect 30 Mar @ 8:51pm 
I take it we don't need the original Avali SpecOp Armor mod if we have this? ^^;;
ErickD 2 Jul, 2021 @ 1:11am 
I can't craft the Kunais too , does id conflict?
ALEXNTFOX 23 Feb, 2020 @ 4:42pm 
@Whimsical Madness Hey there! Can you make Spec ops versions from this guns? Or... Just repaint them =))) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1784813485&searchtext=avali+weapons
Bimbo Advocate 1 Jun, 2019 @ 4:33pm 
Does this work
Screen Lady 3 Aug, 2018 @ 5:22pm 
Hello, what are the spawn ids for these? Crafting them yields nothing.
DJ_Indominus 10 Jul, 2018 @ 3:03pm 
the wierd avali table thats not the weapon bench or the loom
Evil ass eyeball 30 May, 2018 @ 6:52pm 
where do you get the actual armor?
ChemAtDark 27 May, 2018 @ 4:30pm 
Also it's been a while since I've been to this mod page, but from the changelog I can tell it has improved quite a bit. Keep it up!
ChemAtDark 27 May, 2018 @ 4:29pm 
ShadowDragon8685 , I'm pretty confident that you're referring to the Avali Rocket Launcher + Misc Stuff mod.
Uibi 20 Jan, 2018 @ 1:58pm 
I can't craft the Kunais, how come? Do I have to unlock the recipe?
ShadowDragon8685 8 Jan, 2018 @ 12:31am 
Did this mod add the RPG4 and RL-5 and RL6 Chimera? The rocket launcher that has the full adaptive ammo ability?

I'm trying to track down what that mod is from, and where the RL4, 5 and 6 Firedart came from. The Chimera appears to entirely render the Firedart superflous, and I was thinking that changing the duo up so that one was a dumbfire rocket launcher with adaptive ammo, and the other was a homing/guided rocket launcher, would be reasonable.
SleepySheepy 4 Jan, 2018 @ 1:41pm 
Kool
Kirkless1 1 Jan, 2018 @ 2:52pm 
A quick history lesson on the Avali. They have been probably the most successful modded race ever created. Further more, people are making mods for the Avali. Pretty much everywhere you look theres an Avali mod. But honestly, I don't have a problem with that at all. Good job with the mod! The armor looks awesome! :steamhappy:
SpookyJumpscare 28 Dec, 2017 @ 6:19pm 
Yeah I have the same issue.
Ae'ron 20 Nov, 2017 @ 6:20pm 
Hey, I cant seem to find the aerogel SpecOps Kunai anywhere, can someone help me out? ^^;
Tavish Finnegan DeGroot 18 Nov, 2017 @ 1:57pm 
how to craft armor?
Shay Q. Theis  [author] 7 Nov, 2017 @ 12:05pm 
@agentoy
Thank you for telling me. I just went and fixed it and changed some other things as well. Hope it updates for you.
agentoy 7 Nov, 2017 @ 9:11am 
big bug: when I fully charge the "fallout" pistol and shot it make the enemy I hit immortal. and i cant kill tham pls fix it
Starblast16 23 Oct, 2017 @ 2:51pm 
Yeaaaahh... I use a Mac so me coding it is out of the question.
Shay Q. Theis  [author] 23 Oct, 2017 @ 1:47pm 
@Starblast16
No?.. That's not my mod..

Oh. Just checked. I see you asked him too.
And he said he was okay with other people making addons.. Hmm..

Normally I would jump right on this and say that I'll start working on something.. But..
I do not have Frakin' Universe, nor do I want to download it.. I could always just download the files and add new code to the rocket launchers for the new elements.. But..
I would have no way to test it. And without testing, my mod might be uploaded completely broken..

Ya know, honestly, I'd just try making it yourself. It's fairly easy to make mods. All you need is an unpacker and Notepad++. Just unpack The Avali rocket launchers mod and FU. Take a look at how the adaptable ammo alt ability works, get the names of the FU elements, make a few new elemental rocket projectiles..

Anyway.. I would normally do it, but I seriously don't want to mess with FU.
Mainly because the file juggling would get annoying.
Starblast16 23 Oct, 2017 @ 11:03am 
Doesn't the spec ops mod add that rocket launcher that has that element change ability like the adaptive crossbow? If that's the case can you add the ability to make one that can change to FU elements or something?
Astrolabe 23 Oct, 2017 @ 9:47am 
Great, more avali milking...
-_-
The joner 21 Oct, 2017 @ 11:45am 
Yes, finally dark weapons to go with specops armor.
Shay Q. Theis  [author] 20 Oct, 2017 @ 7:03pm 
@[♨] CaffineHipsta [♨]
It's in the Avali race mod.. Ya know. I should set that as a required mod...
Fermint 20 Oct, 2017 @ 6:13pm 
where can i get the custom work bench?
Moogek 20 Oct, 2017 @ 9:24am 
YEz, i love Black&Red colours
ChemAtDark 19 Oct, 2017 @ 10:18am 
I'll probably not do the sleeves, they look too challenging to reproduce. I'll see what I can do with the others though.
ChemAtDark 19 Oct, 2017 @ 10:16am 
I'm pretty sure you'll need the original creator's permission first before I give you the finished sprites. You go do that real quick and we'll be fine. If they say no, that's fine, you can just do without it.
ChemAtDark 19 Oct, 2017 @ 10:00am 
I don't think the SpecOps armor needs woven graphene so it should be easy for humans to craft. Just make it slightly more expensive because obviously you would need more material to make up the posture. Actually, maybe I'll sprite the armor, I'll have to get the graphics of the original armor as a base. I'm not good at spriting either but I think I can come up with something. I'll probably only just do the male version mostly because I'm too lazy to make a female version.
ChemAtDark 19 Oct, 2017 @ 9:52am 
Congratz, this mod made it into the front page!
Shay Q. Theis  [author] 17 Oct, 2017 @ 8:33pm 
@Waterstar123341
Huh? With the avali race mod? Do you have a character extender?
Also, why are you saying this here? I'm not the maker of that mod. x.x
IceMask 17 Oct, 2017 @ 8:28pm 
I have a problem with the avali race mod, it just will not work?
Kyovalye 17 Oct, 2017 @ 4:31pm 
Ok, thanks. I don't think I could have resisted that temptation for much longer...
Shay Q. Theis  [author] 17 Oct, 2017 @ 3:59pm 
@Emaker
And yeah. It does in the standard Avali mod too. Mainly because it has the lowest energy consumption I think.
Shay Q. Theis  [author] 17 Oct, 2017 @ 3:58pm 
@Alfons
Yeah. That is a good idea. Though I'm not good at spritework. If someone came to me with the sprites made I would gladly add them in with stats and recipes.
Shay Q. Theis  [author] 17 Oct, 2017 @ 3:57pm 
@Chimera
Oh, jeeze. That was a crafting test when I was having problem with the weapon recipes. Sorry. gonna remove it now.
CodedCrow 17 Oct, 2017 @ 12:11pm 
That moment when you realise. The minigun has the lowest DPS
Kyovalye 17 Oct, 2017 @ 9:53am 
Does this add the ability to craft refined Aegisalt from 10 pixels, or do i have to start hunting through my mods? I'd rather not have such a glaring exploit staring me in the face whenever I craft torches.
Alfons 17 Oct, 2017 @ 9:10am 
oh,oh,oh! got a great idea for an avali theamed mod. someone should try making alternat versions of the armor that can fit on more human shaped player models.
Alfons 17 Oct, 2017 @ 8:42am 
more armor?
Malina 16 Oct, 2017 @ 4:04am 
Wow, thanks! Well, it does come from a Avali Lieutenant...So kinda makes sense, I know my weapons, here's a suggestion, if you can do it though, a Avali revolver, you can use the charge mechanics of the weapon thats dropped by the dragon boss, A Avali revolver, here's the custom name, DXD "Ashes", fires cutom embued bullets of uranium, capable of dislocating a inagumented arm if shot, you can do the stats. Cheers.

2th Lt. Jasako
Shay Q. Theis  [author] 15 Oct, 2017 @ 8:40pm 
@Jasako the Avali
Thanks for the design suggestion. I tried it out, and it looks a lot cooler. So I added it! :csdsmile:
Malina 15 Oct, 2017 @ 11:34am 
What about new daggers? Or or...The darker spots on the guns being a dark orange?
ChemAtDark 14 Oct, 2017 @ 3:59pm 
No problem.
Whenever you could, you could probably make them fit the SpecOps feel a little bit more.
I think that would make this mod better.
Shay Q. Theis  [author] 14 Oct, 2017 @ 3:14pm 
Yeah.. They could. Sorry. I just did some simple edits. For the guns it was just darkening them, and the other stuff was really basic edits. Thanks for the feedback.
ChemAtDark 14 Oct, 2017 @ 2:32pm 
I'll put this into a simple, short sentence.
Graphics could be better, but not bad.