Golf It!

Golf It!

Gobbo Winter Land
3 Comments
GobboKirk  [author] 18 Oct, 2017 @ 10:33am 
- Added a small speed boost in the pipe for hole 10. Thought you meant 12 earlier, hence my question about what lane :)
- Adjusted height of windmill on hole 17 so it's not quite as evil. You'll only be kicked around about half as much as before.
Please let me know if it still needs more tuning. :goblin:
GobboKirk  [author] 17 Oct, 2017 @ 4:23pm 
Thanks for the comments.
I'll take a look at the holes tomorrow, was it the left or right lane you got stuck in?
17 was designed to be horribly annoying, but I'll take another look at it, maybe add some variation to the rotation to make it a bit easier.
Milotic 17 Oct, 2017 @ 4:17pm 
Was great! Hole 10 was kinda the only one I found problems with. You can get stuck in the pipe at the end if you don't hit it hard enough. I loved the concept of Hole 17 but imo needs to be revamped in some way, it's either impossible or an incredible luck shot from ricochet.