A Hat in Time

A Hat in Time

The Long Run: Time Rift
35 Comments
404_coffee.exe 17 Oct, 2022 @ 7:25am 
its a lovely jog :)
PartTime 27 Apr, 2019 @ 1:26pm 
I guess this mod wont be updates anymore?
Bulbaquaza 26 Apr, 2019 @ 2:18pm 
mod broke plz fix
LC-DDM 12 Mar, 2019 @ 2:06pm 
It seems an update may have broken this level loading. Please look into this, ASAP!
Raw Master 9 Mar, 2019 @ 3:47pm 
broken
Jopps 2 Nov, 2018 @ 8:58pm 
This mod has too much going on in it.
MikiMleam 7 Oct, 2018 @ 9:58am 
Even if this wasn't so long and it was a level based on speed-jumping, i liked it and i liked the way it made me thinking before each jump. Nice work
I hope you would make it longer, maybe with a checkpoint at the end of this one
Adanos 21 Jul, 2018 @ 1:42am 
I definitely like the idea of this. But yeah, it really wasn't that long and there are parts that could be harder. You can run around all the hammers for one, and you could add more of a lot of stuff. More hook swings, more rockets from more directions, more saw blades, some of those birds that knock you around, more squids for more fire rings, etc. I'd like to play this again with masochism levels bumped up a ways.
Kulturensohn 13 Jul, 2018 @ 12:11pm 
cant see shit but i like it. Wasnt that hard. did it 2nd try.
Sailor GOON 17 Apr, 2018 @ 7:39pm 
Wish it was longer tho :(((((
D YellowMadness 31 Mar, 2018 @ 12:17pm 
Equipping the SUPERHAT badge after the Broken Clock badge slows down everything including you at all times but slows you down a lot more than everything else. It makes this level extremely hard. I made a video of it.

https://www.youtube.com/watch?v=faiZfGnqfjg
D YellowMadness 3 Mar, 2018 @ 1:29pm 
Decided not to use the time stop hat this time & it was even more fun. Weaving around the hammers without stopping was my favorite part.

@Halobeaver You say that like bullet hell is bad.
Ugly Mike 29 Dec, 2017 @ 6:09am 
Escape from North Korea the mod.
JonJaded 24 Dec, 2017 @ 3:20pm 
Wow this level is hard as hell.

Could barely keep above 20 fps while playing, but still this was awesome!
shadowbadger_0 13 Dec, 2017 @ 12:00am 
I had fun with it, but I feel that it's not as hard as it's supposed to be if you just jump a lot while sprinting.
D YellowMadness 28 Nov, 2017 @ 2:09am 
That was really cool. There aren't many gauntlet style levels in this game.
Sky Son 2 Nov, 2017 @ 7:40am 
it was good. i guess if anyone wants anything harder theres always the option to equip the one hit badge. the platforming/dodging itself wasnt hard, but the firework explosions/vibrations made me mess up a few steps/jumps and i don't know if that was intentional or not. i liked the layout of the level though it was much shorter than i expected
Halobeaver 29 Oct, 2017 @ 6:23pm 
Its just bullet hell
Travelling Merchant  [author] 27 Oct, 2017 @ 8:37am 
@vincent Gordon Brooks

Maybe, might make something more difficult in the future. I've got a MASSIVE platforming map in the works. May make a hardcore mode for that.
Gloria 27 Oct, 2017 @ 4:03am 
It needs to be more difficult. Maybe youll create a second map or something, but this map could be done without too much effort. I got it on my 4th try, and made it a point not to use the Time stop hat. Maybe the second one could involve timeings of the time stop with the fast hatter to create a high risk situation? I don't know, I haven't made a map.
ContagionC 26 Oct, 2017 @ 9:05pm 
I would have liked this better if it had the countdown like the train level, but I don't know if that is possible with the current mod tools.
SuperShyGuy64 24 Oct, 2017 @ 11:21pm 
I beat it my first try, perhaps it's because I jump so much to avoid damage. A little short though.
The Dave 22 Oct, 2017 @ 11:40pm 
"Can you Time Stop this terrifyingly long run with zero checkpoints? Time Stop showcase map! Rift token reward at the Time Stop. Keep Time Stop, or die!

You might need a good Time Stop due to the explosions."
Leudic 22 Oct, 2017 @ 2:15pm 
I beat it, but the missles and hammers caught me in an infinite loop only broken by my death.
Travelling Merchant  [author] 22 Oct, 2017 @ 1:36pm 
There is no stunlock. You can get out of the hammers using hat abilities.
Leudic 22 Oct, 2017 @ 12:47pm 
Stunlock is not a fun mechanic
bird daughter 21 Oct, 2017 @ 10:46am 
I love it, the rockets pressure you to keep going and the egg cannons felt like a bullet hell.
Daroshi 20 Oct, 2017 @ 2:35pm 
Thunder Lightening, Oh so Frightening!
Fun little map!
Whackler 20 Oct, 2017 @ 11:29am 
If you need a confidence boost, play this level with the "ZA WARUDO" hat equipped.
Duskstrike 19 Oct, 2017 @ 6:56pm 
This...isn't great level design. constant missles mean if you take a hit on the hammers you can just be instant dead, the hammers themselves can be cheezed passed to a degree, The eggs aren't too challeneging but i see what you're getting at. If this is you're first level design attempt then good on you, keep going. But this map would need a lot of work to be...fun.
O2xymoron 19 Oct, 2017 @ 10:31am 
WELL DONE
DescipleOfZen 19 Oct, 2017 @ 9:07am 
I beat it though i used the Sonic hat mod XD
Groundwater 19 Oct, 2017 @ 7:00am 
Is there a way to increase the difficulty of the egg shooting cannons? I think a more complex pattern could be use as a sobstitute for the missles.Either way nice level!
Fury 19 Oct, 2017 @ 6:39am 
very enjoyable level you have made here. Look forawd to seeing what else you will you make