Portal 2

Portal 2

Adjacency 5
36 Comments
zigzagtenniscoe 29 Jul, 2024 @ 10:37am 
Blindrun
Get favorited.

Easily your best Adjacency test yet. A devilishly hidden solution requiring some IQ moves with the cubes. I was very stubbornly insistent on keeping the companion cube on the button that disabled 2 fizzlers - I couldn’t even see a way to get it out of there at one point. Then I remembered the other cube existed… and that it could be resurrected remotely ... and then I found the companion cube’s true use .

This one wasn’t easy.

Difficulty: 7.25/10
Enjoyed: 8.25/10
lfairban 27 Jan, 2018 @ 11:51am 
Great map. It really challenged my thinking.
1462664724 14 Nov, 2017 @ 3:54am 
its really a great map,i am also a huge fan of this game ,To be honest,my maps are hard but use many things,your map is hard without too many things,thats rare.i really hope you will try my work when you have time.
Juggler  [author] 15 Jul, 2017 @ 1:38am 
@zeo1337: I think that's actually a necessary step! Thanks for playing, congrats on getting through the toughest in this series.
zeo1337 13 Jul, 2017 @ 9:13am 
Was I the only one who used the funnel to fizzle the cube off the button?
Juggler  [author] 17 Jan, 2016 @ 9:31pm 
Thanks for all the comments, Asha.
Glad you were able to come back and solve this one! Definitely not for the faint of heart.
Asha Man 16 Jan, 2016 @ 11:36pm 
The first time I attempted this I almost went insane and had to watch the solution. After two more years logging hundreds of hours playing portal I still found it to be one of the most difficult and rewarding maps I have ever attempted. Any beginner should start with some of your other puzzles and work their way up to this. You are one of the best mappers ever, fantastic work.
D3M!5 11 Dec, 2015 @ 11:09pm 
Just awesome..
Chelliste 7 Nov, 2014 @ 8:52am 
Hooo, that was tough.
ken.roberts 21 Feb, 2014 @ 12:35pm 
I must add a word . . . Genious !!!
ken.roberts 21 Feb, 2014 @ 12:34pm 
OK OK - had to watch the Video. What I missed was that you have to use the funnel a 2nd time to enable you to use the height of that Portal to get up to the exit Platform.
Asha Man 20 Dec, 2013 @ 7:08pm 
Brilliant.
kimist108 4 Oct, 2013 @ 6:25am 
Phew! On to #6. I also did not use the rising platform next to the companion cube dropper.
Almisuifre 9 Jun, 2013 @ 4:00pm 
That's the first "Adjacency" I try, I found it challenging. The last step before the exit is quickly figurded out, the "thrill" is to find how to realise it !
First room useful and well built. Great map.
Juggler  [author] 13 Apr, 2013 @ 7:12pm 
Thanks, Mevious. :)
Mevious 11 Apr, 2013 @ 7:26pm 
My favorite adjacency map yet. They keep getting better.
Sloi 29 Mar, 2013 @ 1:37pm 
Very nice.
PrettyGoodGatsby 7 Mar, 2013 @ 12:01pm 
Juggler, you're evil!! In all the best ways- I love tough maps and this one had me thinking for a while. (And the best part is I didn't feel dumb when I got it. I didn't have a "DUH!" moment) Great achievement
Emmalinda 27 Feb, 2013 @ 11:38pm 
This was a triumph of imagination. I liked how it had a prelude section that served as a guide post to the main map.This is probably the best map I have played so far.
sembiox 18 Feb, 2013 @ 1:45pm 
Good one. Had me stuck at the end for quite a bit. I could get the cubes in the right place or the portals....but not both at the same time.
Jotta 26 Jan, 2013 @ 3:07pm 
very good one!
Traveler807 24 Jan, 2013 @ 1:53am 
Aetheticly beautiful, chalenging and a very elegant solution. Enjoyed very much, thankyou Juggler :)
Markus 22 Jan, 2013 @ 2:21pm 
Beautifull, got everything up to having the companion cube, after that i had to give up. Beautifll map
Rainfeed 21 Jan, 2013 @ 10:43am 
Wow, that's one tough map. Thanks to this I now consider all my maps super easy -.-!
Aphamino 9 Jan, 2013 @ 5:00pm 
Very clever. I had to watch the walkthrough so that I could go to bed and get some sleep. :) The map was very elegant...quite the opposite compared to my maps. :D
Phiu 6 Jan, 2013 @ 11:45pm 
@toncica: That's nice, I was doing that part another way.

@Juggler: You should of made a playthrough for this map, I really wanted to see your solutions.

Anyway great map dude, good job!
Juggler  [author] 6 Jan, 2013 @ 4:27pm 
@toncica: Oh...gee, I feel kind of silly now. Platform will be deleted. :)
toncica 6 Jan, 2013 @ 3:17am 
Just by flinging: http://youtu.be/zLGWx27L00Q
Juggler  [author] 5 Jan, 2013 @ 10:57pm 
@toncica: Thanks, fixed the portal bump. How did you get the companion cube without using the moving platform? Ah, I guess you might have used the trick from the first chamber, but that involves dexterity. If you had another way that doesn't, I'd love to know. :)
toncica 5 Jan, 2013 @ 3:07pm 
Also spotted a portal bumping issue.
http://youtu.be/LUwAhgWl8TI
toncica 5 Jan, 2013 @ 2:31pm 
You fixed the first room. But I remember now something else. What's with the moving platform near the companion cube dropper? I didn't use it nor did I have an idea what it could be good for.
Metroturnip 4 Jan, 2013 @ 8:36pm 
yer that was the one
Juggler  [author] 4 Jan, 2013 @ 8:09pm 
Thanks for the feedback guys, that's really helpful!

toncica and LPChip: It's cool that you work together to solve tough ones; I've never tried that. Was your shortcut through the first room to fall carefully off the ledge and land on the walkway? I'll go ahead and fix that, but if you found a different way to bypass the chamber, let me know.
Metroturnip 4 Jan, 2013 @ 5:57pm 
this one was a bit to hard for my liking lol and i did notice that there was a way to get past the first half with out using the tractor beam...? but still a great test
toncica 4 Jan, 2013 @ 4:05pm 
Excellent puzzle, had me thinking for a good while. I had to abort my first run because I didn't see any options anymore. The first room wasn't helping since I skipped the funnel, so that idea was initially lost on me. Then in a conference session with LPChip the pieces finally fell into place. Good job.
LPChip 4 Jan, 2013 @ 4:00pm 
Damn, this one is hard. With help of the first room that thaught me the principle, I finally was able to solve it. Also with great thanks to Toncica. He managed to not do the first room intended (he skipped the usage of the funnel) which made him being stuck in the final room, so you may want to fix the first room.