Garry's Mod

Garry's Mod

Flowbar
63 kommentarer
abcdefghijklmnopqrstuvwxyz 24. nov. 2024 kl. 11:16 
port this to hl2 n' i will personally buy you any steam game under 6$
giygasrochas789 19. nov. 2024 kl. 2:15 
why work rtbr weapon
memeguy101 8. mar. 2024 kl. 17:47 
nvm
memeguy101 8. mar. 2024 kl. 17:46 
stunstick ver?
Bondo Reems 3. aug. 2023 kl. 6:36 
It would be awesome if you could make a clientside version of this. You don't have to, but its just a suggestion since you could use it on servers
spoiled milk 5. mar. 2023 kl. 6:27 
so much better. thank you
super evil AI 16. jan. 2022 kl. 10:12 
I like this
chicken monster 29. jan. 2021 kl. 18:41 
that cool a give to 5 melon :melon: :melon::melon::melon::melon: out of 10
Lieutenant Kara Thrace 14. maj 2020 kl. 16:19 
the vanilla one looks like the crowbar is strong than the player
ChumbaWumba 28. okt. 2019 kl. 8:03 
*violently beats the shit out of a random guy with a crowbar*
Pop4484 27. juni 2019 kl. 7:57 
Much Better!!!!!!!
Heavy_tf2 12. mar. 2019 kl. 17:36 
IT MAKES MORE SENSE NOW!
Jericho 26. jan. 2019 kl. 21:55 
Less is more?
Less 9. juli 2018 kl. 19:56 
actually search jigglebone and you may find it
Moving_Target 27. maj 2018 kl. 7:10 
i like the anamation of the crowbar already but has anyone seen a mod to make your crowbar wiggle evrytime you turn jump or any other movement?!
c 12. mar. 2018 kl. 11:10 
Those are the original animations from Half-Life 2 and its expansions.

They have been that way since the leaked Beta build, except with refined animations.

Garry's Mod uses most of Half-Life 2's resources, the developers haven't modified any of the weapon animations, they are all originated from Half-Life 2.
ileryon 8. mar. 2018 kl. 18:13 
I wonder where Garry got that Melee holding, a 1 year old kid can make a better one
c 6. mar. 2018 kl. 15:40 
Yeah, I agree with you, it's a very good replacement for the original crowbar's animations.
Juggernaut 6. mar. 2018 kl. 15:39 
good job dude
Valiant 16. feb. 2018 kl. 20:23 
Dang it.
MysteryPancake  [ophavsmand] 16. feb. 2018 kl. 16:46 
It was BGO 3, Dismemberment Mod doesn't do viewmodel blood or HUD blood
Valiant 16. feb. 2018 kl. 11:59 
Mod he used (not gore on screen thing)
Original Dismembement Mod
c 24. jan. 2018 kl. 21:03 
Oh my gosh... IS THIS REAL LIFE?
Munchy 12. jan. 2018 kl. 12:59 
this ... this .... is ... this is .... so .... AMAZING !!!!
SevaKsP 11. jan. 2018 kl. 3:52 
PLEASE! DO NPC DEATH ANIMATIONS!
CluckenDip 2. jan. 2018 kl. 15:08 
Is it possible for you to make a version of this for Black Mesa? I'd love that! :D
SevaKsP 29. dec. 2017 kl. 8:04 
Is miracle will happen?
SevaKsP 28. dec. 2017 kl. 22:40 
Xd
MysteryPancake  [ophavsmand] 28. dec. 2017 kl. 21:02 
same
SevaKsP 27. dec. 2017 kl. 21:08 
I wait for NPC DED Animations.... like people wait for Half-Life 3
Tamioka 13. dec. 2017 kl. 17:36 
Before: hits wall. After: kills people and destroys everything
SALTA 4. dec. 2017 kl. 20:12 
alright its fixed

also sorry for late response i was asleep
MysteryPancake  [ophavsmand] 4. dec. 2017 kl. 17:41 
it might be fixed now but i can't test it
MysteryPancake  [ophavsmand] 4. dec. 2017 kl. 17:21 
some of these errors make no sense but ok hang on updating
SALTA 4. dec. 2017 kl. 4:37 
jumping in prophunt causes this

[ERROR] lua/autorun/flowbar.lua:18: bad argument #1 to 'find' (string expected, got nil)
1. find - [C]:-1
2. fn - lua/autorun/flowbar.lua:18
3. unknown - lua/ulib/shared/hook.lua:109
CluckenDip 27. nov. 2017 kl. 0:53 
i love you

no homo

or am i?


nah jk
Arikou // average hammer sufferé 17. nov. 2017 kl. 23:48 
i got this mod right away

but then realised i dont use crowbar
Sebinka 12. nov. 2017 kl. 18:52 
W-...This changes literally nothing :/
MysteryPancake  [ophavsmand] 31. okt. 2017 kl. 22:10 
lol k
󠀡󠀡Josh Swain 31. okt. 2017 kl. 8:25 
oh boi i waited for this 19 years
Rainuh 30. okt. 2017 kl. 13:27 
Nice
kmsthanks 28. okt. 2017 kl. 20:41 
the animation makes it feel like it does more damage XD
MysteryPancake  [ophavsmand] 25. okt. 2017 kl. 23:29 
@Vector the other reason is that some melee weapons might use different animations that I need to find out
MysteryPancake  [ophavsmand] 25. okt. 2017 kl. 23:20 
@Vector by the way, the reason I'm not just making it work with every weapon is because I feel there must be some weapons that people don't want it working for necessarily. I'll try to do the lead pipe if you can send a link or something to it.
MysteryPancake  [ophavsmand] 25. okt. 2017 kl. 22:59 
Probably not. Is there an addon link to that?
Nephrite Harmony 25. okt. 2017 kl. 22:59 
does it also work with the lead pipe from synergy too?
MysteryPancake  [ophavsmand] 25. okt. 2017 kl. 22:53 
Updated! Now it works for stunstick and there's a menu in Q/Options/Player/Flowbar!
Nephrite Harmony 25. okt. 2017 kl. 16:02 
i think i understand this mod now, it just uses the same animation when you swing at the air and i like that it's the same for hitting solid objects
MysteryPancake  [ophavsmand] 25. okt. 2017 kl. 0:26 
@asgore the great it should be about 1% different but yeah I agree
Szmaka 24. okt. 2017 kl. 8:59 
can you make it for stunstick?