The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

tom349 fist weapons
175 Comments
Rancho Relaxer 29 Apr, 2022 @ 9:11am 
If you really wanted help making "unarmed" weapons, Validistropy figured it out, though you're probably not around anymore...
Pthrdihehshrt_Owft_Seht 30 Jul, 2017 @ 3:13pm 
Can these be used in brawls without getting disqualified?
VradixV 11 Sep, 2016 @ 7:36pm 
I like the weapons but can you fix a majority of them they wont appear on the my character. I really would like to see how they look.
Blitzgamer 3 Jul, 2016 @ 9:50am 
the conjured weapons are a bit too noisy
Zod 13 Jan, 2016 @ 5:06pm 
@Gorien Try to go into the data files themselves and find the mod folder. Probably some stuff that was left behind. Otherwise, I don't know. Hope I helped.
TheVoidObserver 30 Dec, 2015 @ 4:16pm 
Umm i cant get rid of the mod any ideas how?
15colours 11 Aug, 2015 @ 9:16am 
it quite simple what you need to do is build the wepons as a seriers of gauntlments ienchanted with fortify unarmed - like the gloves of the pugilist i can build it my self but i am shit at creating models
dman0110 2 May, 2015 @ 8:50pm 
aye faggot it wont work
StarDancer420 7 Feb, 2015 @ 7:41pm 
Cool mod. I recommend getting an unarmed skill tree or perk mod as well as this, so that the 'unarmed' scripting doesn't matter.
Rhunin 26 Dec, 2014 @ 5:01am 
also as per the please add item code.. i believe that if you click on an item dropped on the ground while the console command is open, it lists the code above the typing area, just my thought i havent tested it yet though
Rhunin 26 Dec, 2014 @ 4:59am 
<continuation, said i was over 1000 characters>

either give us an item right off for us to break down and enchant the "gloves" with unarmed damage as we see fit (leveling with out enchanting stat) or give all these "gloves" a base enchantment of say 25-50

since most fighting with the fists is really fast pased anyway (having to get up close and stay there or aim your power strikes) most wont notice if the blade on the end of your arm goes through the enemies body, mainly because theyll be looking forward to the next hit

but that about sums that idea up and my main reason for having the crafting setup would be because if you added a new item to the smithing menu for each set of gloves and each weapon type.. well thatd be a WHOLE lot of items
Rhunin 26 Dec, 2014 @ 4:58am 
an idea to do them as unarmed dmg would be to find a way to uniquely smith items together, have the meshes already layed out and combine your fist weapons with gloves in mesh only and then give them the base perk of increase base unarmed dmg that you can get from the riften sewers, therefore :
craft the items as a base misc item (such as chakrams) however in this form they are unusable

then we take that misc item and combine it with another item being a set of gloves, use it as an armourers bench upgrade and when that material is used it creates the unarmed gloves combined with your meshed in weapon, and the weapon and the gloves will be one

Bird 3 Dec, 2014 @ 9:53am 
LOVE DIS MOD :D
Tyy 29 Nov, 2014 @ 5:53pm 
Dude i am begging u this is the best mod ive seen please add a item code!
ChronicAxis 20 Sep, 2014 @ 3:04pm 
maybe add stalhrim and nordic?
Molly_Bat 18 Sep, 2014 @ 7:36am 
image 8s weapon looks epic! :extinguisher:
Gol Zin Viing 5 Jul, 2014 @ 10:32am 
I love this mod and these weapons...I especially like to usethem in Taverns where you encounter some wise ass ( and probably mildly drunk) Nord or Reduard who when you talk to them get's beligerant and when you tell themto BACK DOWN NOW....they dont and draw their weapons....the Claws are so small and draw so fast by the time the Dummy has his (or her) weapon out of its sheath and ready to strike my PC has belted them...properly enchanted with SHOCK and the fight is usually over right then....I'e even seen my PC just RIP the idiots head off....Nice thing is NOBODY sees the caws so you dont get a bad atitude from the tavern keeper afterwards.....Khajit have claws now My Drachis Argonian has clas too hehehe.
Mr.Black 10 Mar, 2014 @ 9:22am 
i like them but do you think you could put the punch animations and kill moves in there to
The Neckbeard Necromancer 9 Jan, 2014 @ 6:48pm 
u may want 2 chane animation 2 argonian claw animation
Lycomedes 5 Jan, 2014 @ 7:34pm 
this would be good for assasins
Karmo 1 Jan, 2014 @ 11:12pm 
you could make a version where they are gauntlets and do unarmed damage maybe
Munkee 20 Dec, 2013 @ 7:33pm 
Can you make a shuriken version to craft? i made a ninja character, and it may go good with him.
hoodie 13 Dec, 2013 @ 3:34pm 
The weapons have Swrod animations. Could you fix it with Khajiit claw attack animations?
NoAmmo 11 Dec, 2013 @ 4:25am 
nice.
Taleonas 28 Oct, 2013 @ 5:05pm 
I love how the dwemer weapons are just fists. No claws or fancy stuff, just a block of metal.
Elerdat 22 Oct, 2013 @ 9:49am 
The mod's taking a while to load in, so while I wait, what materials are needed for Riddick's Ulaks?
Sunder 20 Sep, 2013 @ 6:27pm 
I was actually about to sujest that you make an Assassin's Creed Hidden blade when I saw the comment below this one... so please MAKE A HIDDEN BLADE
shadohart 24 Aug, 2013 @ 11:39am 
Any AC Hidden Blades?
morepugs 18 Aug, 2013 @ 3:21am 
oh sorry did not read the discription
morepugs 18 Aug, 2013 @ 3:20am 
riddick sabre knives
Matches 10 Aug, 2013 @ 6:28pm 
What crafting material is this under?
Gacha Gaymer 28 Jul, 2013 @ 1:29am 
Perhaps you could just make them gauntlets and then either have people enchant them themselves or just make them items in the world with the stats
Monty 19 Jul, 2013 @ 6:00pm 
Will this add a weapon this looks like you are fist fighting?
mlbalcom 22 Jun, 2013 @ 3:11pm 
nice work but wouldn't it be easier to use gauntlets as the base point and giving them an unarmed damage increase
Alorian 1 Jun, 2013 @ 6:16pm 
When I cast one of the elamental weapon spells skyrim crashes plz fix
slayer 28 May, 2013 @ 11:30am 
these are badass!!!!!!!!!!!!!!!!!!!!!
VeikkaZASK 26 May, 2013 @ 5:53am 
awesome mod with lotr weapons because that sauron's mace can be unenchanted so i can make hand of god :D
[SNLK]Dialektiger 20 May, 2013 @ 4:13am 
great mod !
Shadas 12 May, 2013 @ 10:32pm 
Love all of them, and totally agrre with the hidden blade idea, would also like something like spiked knuckles.
ÐeaŦh 21 Apr, 2013 @ 8:35pm 
u dah man
Jowber 1 Apr, 2013 @ 6:07am 
Make an assassins hidden blade please! i dont think its much different that these, except for the animation and size so if you can that will be great!
Holden Glass 31 Mar, 2013 @ 11:06pm 
the ONLY way i could improve this, is raise the characters hands in first person view. I forget when i have them out. Awesome otherwise.
Monteasie 9 Mar, 2013 @ 4:44pm 
Also just wanted to input a minor bug I noticed. Sometimes, when I am hitting creatures with it on sneak attack, it don't want to do any damage, I have to re-equip to make it go back to doing damage. Just a heads up.
DenimShorts 5 Mar, 2013 @ 8:41pm 
what smithing section i can't find them.
Monteasie 3 Mar, 2013 @ 3:32pm 
OMG. I love you. I LOVE YOU. lol! This mod is epic epic epic. If you could, I would LOVE it if you could make some nice slow death videos with the riddicks ulaks. I was also thinking of creating a furyan race maybe for this game? It'd be awesome.
Blu Phoenix 16 Feb, 2013 @ 8:30pm 
well I am gonna just say, that your not "un-armed", and the idea of sneak damage based on daggers, for weapons that are ninja based.... makes sence to me... thanks BTW really enjoying this one, using this with naruto overhaul, claw and chakra attacks!
Doogie 15 Feb, 2013 @ 10:56am 
why don't you try making it armor and not a weapon? Maybe that will work.
Duckelz 11 Feb, 2013 @ 5:00pm 
*royalty clap* very nice very nice
Redphase 10 Feb, 2013 @ 10:49am 
Does this mod conflict with the "Way of the Monk" mod?
riggins1995 25 Jan, 2013 @ 12:30pm 
Great Mod i like the new fist attack animation alot better then the old way just punching .I use it along with the hokuto shinken mod. keep up the good work