Tabletop Simulator

Tabletop Simulator

Modular Street System
19 Comments
Ermitaum 19 Feb, 2022 @ 7:09pm 
This is really great stuff right here! Genius!!!
Marquise* 17 May, 2020 @ 6:42pm 
If you didn't existed, we would have to invent you ^^
Graham 16 Jan, 2020 @ 1:21pm 
Awesome work!
MagicUser 7 Aug, 2019 @ 8:20am 
Okay, thanks for the response!
Baryonyx  [author] 7 Aug, 2019 @ 5:44am 
kevinjohnson95, you should enable a grid on your table with the same settings as here. If you need to resize them, then you habe to experiment with the grid size a bit until it's right.
MagicUser 6 Aug, 2019 @ 8:41pm 
Question, how do you get the tiles to stick together?
justin 8 Feb, 2019 @ 6:01am 
Can you add a model thats just a single tile? basically just the straight tile but only one side of it.
DonnieLove 17 Jul, 2018 @ 4:45pm 
Beautiful.
Baryonyx  [author] 17 May, 2018 @ 12:29pm 
Fixed the texture link and added diagonal tiles!
Baryonyx  [author] 14 May, 2018 @ 10:06am 
Got it, will fix that in the next update, working on diagonal pieces now. For now, use a different texture if possible. As I wrote in the description, my tiles can take any seamless texture, so the ones I provided are just meant as examples to spark imagination.
DonnieLove 14 May, 2018 @ 7:24am 
Just a heads up: something happened overnight and now the image for the road (the actual pavement) texture can't be resolved. It's erroring out.
Baryonyx  [author] 8 May, 2018 @ 9:35am 
Haha thanks. I have thought of that a few times already, but I wasn't quite able to think of an effective way to implement them. But I will have a look into this again.
DonnieLove 8 May, 2018 @ 8:48am 
Oh, I have a question. Would you ever consider making a diagonal cut? Not a curve, so much as just a triangular wedge or some such, so we can make the roads go... well... Diagonally, but without making the whole thing look weird and overlapped. I've not slept, words are hard.
DonnieLove 8 May, 2018 @ 8:44am 
It's 2018, and Baryonyx is still a genius.
Baryonyx  [author] 18 Jan, 2018 @ 9:57am 
You are free to put any seamless texture from the web on them, just google for a texture that you want and paste the direct link to it into the second row of the "custom model" window, where it says "diffuse".
FlameWar 18 Jan, 2018 @ 8:59am 
Really nice Mod.

It would be really awesome if you could also do some sort of concrete-slab style pavements for a more modern/industrial near future, e.g. Stuff like Shadowrun and such :).
Baryonyx  [author] 23 Oct, 2017 @ 10:05am 
Glad to hear you like it, guys.
van cleef 23 Oct, 2017 @ 4:27am 
awesome thanku! been looking for something like this
StormCallerCPG 21 Oct, 2017 @ 2:10pm 
Sweet