Sid Meier's Civilization VI

Sid Meier's Civilization VI

Religion Expanded
898 Comments
Sum≒Acid 7 Jul @ 12:32pm 
tried using this to make a game with 2 more religions available, but even though it showed 8/10 religions the great prophets tab still showed as "all units of this type have been recruited."

is there a fix for this?
DarthBrawn 3 May @ 11:14am 
I installed on an existing save, and only the 7 vanilla prophets are available, can't found the 8th religion.


So @ghostofsparta, this is safe to use on an existing save, but the mod features won't really work
Ghost of Sparta 3 Apr @ 12:26pm 
is this mod save compatible ?
Truck-san 10 Feb @ 8:21am 
how many languages here?
TargoCelix 5 Feb @ 6:26am 
Played information era for too long,time to move to ancient and try this Chthonic Cult.LOL.I ll give a try,wish my first religious winning.
JoeTheezy 20 Jan @ 9:00am 
can i add this mod to an existing playthrough, i spent like 10 hours before i noticed all the ai took up all the prophets and ruined my playthrough?
night_pryanik 10 Jan @ 8:33pm 
Working as expected for me.
Azoulix 30 Dec, 2024 @ 2:06pm 
This mod is not fully compatible with Better Balanced map 1.0. You won't get anything over 7 religions.
bacooga 26 Dec, 2024 @ 2:17pm 
BROKEN
FLCL 24 Oct, 2024 @ 11:35pm 
I have an unexpected request, can you add a function for religious custom names, like Civ5? There's no need to make it mandatory, just add an option.
NuDDen 25 Sep, 2024 @ 11:45pm 
@jkassavetis yes. it is.
jkassavetis 25 Sep, 2024 @ 5:23pm 
Is this compatible with Urban Complexity?
Nightmare576 8 Sep, 2024 @ 11:19am 
Is there a mod that lets you recruit great prophets even if the game starts after the renniescance era?
Silhouette 31 Aug, 2024 @ 9:15pm 
Works Righteousness does not work. You cannot purchase harbors or industry districts with faith.
Ravemaster99 29 Aug, 2024 @ 8:54am 
@AngleWyrm I'm with you. I have no clue what the British Broadcasting System has to do with anything. People who use acronyms in the modding community need to like, understand how to actually, effectively use them.
matteo.bergsagel 25 Aug, 2024 @ 8:07am 
Is there a way to increase the religion cap higher than 16? I am playing on ynamp giant earth with 60 civs and since Im playing deity its very difficult to get a religion, even with a max of 16. For me it would be possible to have more since I also have a mod that allows for duplicate religious beliefs, so the extra religions would still have beliefs to choose from.
Jables 23 Aug, 2024 @ 12:02am 
+1 culture from tundra, +1 culture from rainforests, +1 faith from woods, +1 faith from desert, +1 trader and capacity and +1 gold from trade routes

these are game breaking pantheons, available from any of your first goody huts or dozen-to-twenty turns. pick which one suits you best and the game is over.

i'm using a "choose your goody hut" mod. pantheon on turn 10 - three culture currently, press tundra spirits, now seven culture/turn on turn 10. turn 10 is not an unrealistic time to get a pantheon in a vanilla game, with some goody hut luck.

i bet i can get to fascism by turn 50. maybe 60 at worst. this is a crazy snowball effect. all i'm saying is, you're not special if you faceroll the deity ai with this kind of mod.
Squiddo 11 Aug, 2024 @ 12:08pm 
Does this have compatibility issues with District Expansion: Worship? Civs recruit Great Prophets but let them sit on holy sites forever. I had the only religion for almost 100 turns.
Nandybear 30 Jul, 2024 @ 7:15am 
+1 culture from rainforest is INSANE lmao. And +1 faith from woods is pretty nuts too tbh. I love how you added a culture version of Fez's city state bonus. But ya editing out the rainforest and woods one, the rest is awesome work tho.
Oinkers 9 Jul, 2024 @ 2:59am 
Hey, this mod looks really awesome and interesting, but it sadly doesnt fully work for me.
I have other mods downloaded, including civs expanded, but it's strange because the only issue I'm having is with Work righteousness. It's completely not working, but sacral architecture is.

I'm gonna keep experimenting a bit and update!
auldtriangle 29 Jun, 2024 @ 12:52pm 
Very nice mod, only complaint is changing "Religious Community" to "Indulgences" is an unnecessary nerf. Played a Portugal game recently and saw this.
Tuindwergie 10 Jun, 2024 @ 4:24am 
Has a solution been proposed for the bugged 'By the sword' belief? Was bitterly disappointed after making strides in war but realizing that none of the conquered cities were affect at all...
Dark lord 28 May, 2024 @ 11:31pm 
Playing Gandhi and was searching for Hinduism. Is it actually there or am i just blind. T.T
DaBo81 23 Apr, 2024 @ 3:30am 
A good mod, but just posting to say that one of the beliefs called 'by the sword' doesn't appear to be working
Gray Pockets 19 Apr, 2024 @ 7:28pm 
Yes. I use them both together.
Dr. Butters 19 Apr, 2024 @ 12:12pm 
Is this compatible at all with Zebenji's Additional Religions?
Marcito Vilela 16 Apr, 2024 @ 5:11am 
Não funciona
Endicott 12 Apr, 2024 @ 10:16am 
I dont have BSS. However, in the past several games, the max religions that can ever be founded is seven. After that there are no more Great Prophets.
Cutha 17 Mar, 2024 @ 9:51pm 
@AngleWyrm I don't think that it is unreasonable to expect a person reading these comments would have a modicum of knowledge about popular mods on the workshop, or failing that, at least a miniscule amount of initiative, say perhaps enough to search for the workshop for "BBS". Which by the way, would have taken significantly less time to type your reply and come up with your very helpful advice. Mind you, your bread sellers made me smile.

If you were to search the workshop for BBS you would have come up with results for:
Better Balanced Starts (BBS)
AngleWyrm 16 Mar, 2024 @ 12:06pm 
BBS... Buletin Board System? British Broadcasting System? Bohemian Bread Sellers? Bearded Boxing Salamanders? Tip: Best use of acronyms is for the SECOND use, after you've shared what it means. Otherwise you get people like me offering mockery, derision, and "helpful" advice
Cutha 12 Mar, 2024 @ 12:45am 
@Endicott are you using BBS by chance?
Endicott 11 Mar, 2024 @ 1:05am 
Mod has stopped working. Running out of Great Prophets before all the selected religions can be founded.
Cutha 5 Mar, 2024 @ 2:22pm 
@Ferillion are you using BBS by chance?
Ferillion 25 Feb, 2024 @ 3:47pm 
I installed both Religion Expanded and Tomatekh's Historical Religions. The Gathering Storm expansion is also installed. However, even though the slider in the menu indicates that 16 are available, only 7 can ever be taken, just like in the vanilla version. All of the religions and symbols are available to pick from and all of the new Pantheons are available, but only 7 religions out of the many available can ever be chosen. I'm running Windows 10 on a powerful PC. Please help. Thank you.
Milk 7 Feb, 2024 @ 11:18am 
Question about how a belief bonus works.

The "Fruits of Labor" and "Festival Processions" both say they give +1% culture/production for each citizen following this religion.

My question is, is this percentage applied to your cities individually or is the total given out to each city in their civilization?

Example. I have 3 cities following with max followers in each: 7 pop, 5 pop, and 3 pop. Does the 7 get 7% bonus, the 5 get 5% bonus, and the 3 gets 3% bonus? OR do all cities get +15% bonus?
Bishi 4 Feb, 2024 @ 4:16pm 
Thanks, Cutha! I'm going to try it out.
Cutha 31 Jan, 2024 @ 3:39pm 
I switched from BBS to Got Lakes? and it fixed the issue.
Bishi 29 Jan, 2024 @ 11:08am 
It was reported almost a year ago, but I still have the issue with trying to have more than 12 religions in a game. Perhaps it is as Cutha says and it might be a compatibility issue with BBS. It is very strange that is still the magical number, 12, as going over that will make the game default to 7 instead of 13-16.
Cutha 11 Jan, 2024 @ 11:17pm 
Thanks for the mod :)
Trying to track down why our game doesn't have # of great prophets that was configured before starting the game and it seems that Better Balanced Starts (BBS) 2.2.7 might override the adjustable # of religions from this mod. I might be out to lunch but BBS has this and it might be the cause of our issue:
<Replace MapSizeType="MAPSIZE_ENORMOUS" GreatPersonClassType="GREAT_PERSON_CLASS_PROPHET" MaxWorldInstances="7"/>

Unfortunately we got far into a game before my son realized he couldn't get a religion going.
PhantomKombat 2 Dec, 2023 @ 3:46pm 
Does this mod work the JNR's Spirituality Expanded mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2333458984
shloober 27 Nov, 2023 @ 1:16pm 
Thank you guys and thank you especially to sailor cat for these fantastic mods yall don't understand how much we appreciate them.
me0w 19 Nov, 2023 @ 2:37am 
Is there a mod to create only 1 Religion with teammember?
Farissthegreat 2 Oct, 2023 @ 11:23am 
the pantheons keep vanishing... and I get stuck with the stupid base ones. anyone know how to make that stop?
Laratitan 7 Sep, 2023 @ 7:28am 
eastwind, from what I understand there's melee and naval melee, then there's ranged, cavalry (light and heavy), artillery, and GDR unit classifications. This is how the engine defines them.

Logically, cavalry is melee in the real world sense, and non-ranged attacks from a GDR should be melee in a real world sense, but I don't think it works like that in Civ6.
eastwind 27 Aug, 2023 @ 1:06pm 
What units count as 'melee' for by the sword? Does cavalry (light and heavy) not count? What about GDRs? I was getting inconsistent triggering in my game the first time I took this enhancer belief and was perplexed until I went back and read the description above - now I'm just uncertain why I didn't always have it triggered.

I think I conquered nine greek cities without it ever triggering, and was wondering if they had some kind of nullifier, but I guess for those cities I was consistently capturing with cavalry. Then I brought on a GDR, and I think those cities that are captured with it do convert. Not sure as I only just now read the bit about the type of unit mattering.

How can you capture a city in a way that does *not* use a melee unit? Even destroyers are termed melee.
TheSlavicBear 27 Jul, 2023 @ 12:50am 
Great mod but stumbled upon a bug where i picked the basilica building upgrade and now its saying i cant build the building until i get a temple when i in fact do have a temple.
Laratitan 23 Jul, 2023 @ 5:12am 
I have "Works Righteousness" Belief, but none of my cities can buy Industrial Zone or Harbor Districts with faith. :\
pabloalejandromedinaayala 28 Jun, 2023 @ 5:14pm 
I can see a ck3 player here, and I love the idea
Raeyunred 27 Jun, 2023 @ 12:27pm 
Tried using 'by the sword'. As far as I can tell it wipes out target city's religion -- but then replaces it with your pantheon religion instead of your actual religion. This is more disruptive as it sounds as I dont think even the 75%-reduce apostle ability works on your own pantheon, making it very hard to assert your religion on any conquered city.

Otherwise, really enjoy the mod and new features.
Dreams 23 Jun, 2023 @ 7:54am 
Can you trade in french pls god is insane