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@bacteriaman. I like the idea of a clock, although I want to keep it obligated to arrest a terrorist. The impending explosion increases the pressure, which would fall away if all or most arrests are optional. Departing passengers: awesome idea to increase difficulty at higher levels :)
The user is presented with an intelligence report before the start of each level. The report contains information about a number of known terrorists arriving at a particular time. The information is listed on the play screen at the beginning of the level. The level is scored based on the number of arrested terrorists. A bonus could be scored if the group leader is captured.
The level would start with people already on the concourse. A clock on the wall indicates the time. The user would wait for the arrival time and then start to scan the crowd of arriving passengers. Points could be deducted for false arrests.
You could do the same for departing passengers and have them walk in the opposite direction.
Anyway, it's a great concept. Have fun developing it! :-)