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See if this works: https://github.com/KiameV/rimworld-animalcostumes/releases/download/1.3/AnimalCostumes_no_dlc.zip
You can also use the 1.0 version which does not require the DLC. It still works w/ 1.2 - https://github.com/KiameV/rimworld-animalcostumes/releases/download/1.0v2/AnimalCostumes.zip
Cat tail and Cat Costume now allow the wearer to "leap" at their target at the cost of 5% of the pawn's energy (rest). Due to this new addition, this mod requires the dlc Royalty.
Adjusted price for Royal Tanooki Hood - now is only 10 gold instead of 100
Added more noble/royal tanooki costumes:
- Noble Tanooki ears/tuques are Tier 2
- Noble Tanooki Undergarment is Tier 2
- Noble Tanooki hood is Tier 5
- Noble Tanooki Costume is Tier 5
- Royal Tanooki ears/tuques is Tier 5
- Royal Tanooki Undergarment is Tier 5
- Royal Tanooki hood is Tier 7
- Royal Tanooki Costume is Tier 7
The Noble pieces have leaves as the distinction - as these have more the tribal feel - whereas the Royal pieces will have gems adorning them.
- Added Royal animal ears (noble) and royal hood + costume (royal)
- Animal Costumes research now has its own tab
- Fixed an issue with inspecting cat body and tail
Found some more about the bug for the cat costume. It has a stat offset for "MeleeDPS". Commenting out this line "solves" the issue. Cat tail has this offset too, and thus it bugs too.
Got a bug whenever I try to check cat costumes' stats (clicking the "Info" button). Here's a hugs log:
https://gist.github.com/HugsLibRecordKeeper/b48fbb27c6911040c8aaa038def2e3bf
Whenever the logs console is full, I can access the info screen and the lower part called "Offsets when equiped" is empty.
Changes since 1.0:
New Costumes
- Cow - Produces milk (male pawns will not like this unless they are wearing the hood along with the costume)
- Insect - Able to mine faster
- Alpaca - Generates wool
Traits
- Furry - Wants to wear animal apparel
- Fersona - Wants to wear a complete costume (cat costume + cat hood / cow costume + cow hood / etc)
Costumes no longer have 'hidden' bonuses. Instead when wearing animal costume parts, hediffs will show up in the pawn's Health tab.
Examples:
Cat Hood gives the jaw the `Carnivore Fangs` attribute which increases eating speed as well as a melee attack.
Along with these changes a new mod will need to be enabled with this, the mod is Hediff Apparel. Place Hediff Apparel high on the load order, preferably just after Hugslib.
Dog would be the closes to fox. The dog tails are quite 'fluffy' looking
If you're looking to color the apparel to look more like a fox consider Change Dresser - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1385697110
Everywhere Furries exist
Except Tribal Worlds
Use ModSync RW to know if/when this gets updated: https://github.com/KiameV/rimworld-modsync-rw/releases/download/1.0/ModSyncRW.zip
Technically not furries
just Tribal People who wear skins
it needs the face to be covered
FURRIES
(Kill me.)