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It'd be neat to add snap-to locations for the resources on the wheel, and then give each piece a starting state and add an option for players to increment or decrement by one.
It's also be neat to change the game wheel to start at 0 at the top and then that would line up states 1 through 11 with the hours on a clock. might be a bit more intuitive.
If i dug in and learned LUA would I be able to contribute updates?
The collection used this priority system:
1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.
Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.
Thanks for your hard work!
Can you access this image from your browser? (It may take some time to load as it is a big file)
http://cloud-3.steamusercontent.com/ugc/870743744304370824/F5F36E8CC634BF217FCFB8348CCA3C94A12B4632/
The image is the front side of the Specialists deck.
That automatic rotation AND flip of cards is extremely annoying. The players in the opposite side of the table already have their cards rotated, there is no need to flip and rotate everything they try to do, i strongly advise you against leaving that as default.
Thanks for your comments/request.
I can't find a problem with the Discard Button. Unless you can be more specific about the problem (and others are experiencing it too), I can't determine if or how it can be solved.
I will not remove "the annoying automatic flip and rotation of the thing on the table". It is there to assist players on opposite sides of the table.
?
You are very welcome.
Just added all expansions for everyone to play with thanks to a request from a friend.
Have fun and enjoy!
Thanks
I will focus my efforts on this so that I can release an update swiftly.
On that note, it's probably how you have it scripted since its meant to only work for 2-4 players, but since I'm solo the setup buttons don't do anything, except if i'm black, at which point it just spawns nothing since no actual players were selected. Error messages would be helpful just to know that nothing's completely wrong.
The game is scripted for 2, 3 or 4 players only.
If you are loading the game from a 'Singleplayer' mode the Setup and Next Building Period buttons won't work correctly.
This is the main reason I have not created a Solo capability as using 'Singleplayer' mode requires significant work (in my mind) in order to ensure that the scripting will work correctly.
If (and when) I implement the Solo capability, I will ensure 'Singleplayer' mode works fine.
Hope that clarifies the situation for you.
Many thanks for the feedback. I have added the requested snap points onto the Player Landscape Boards but only where indicated for game setup. The forest tiles (as far as I understand) are never added to the board during game play, only removed.
Solo request noted, awaiting more requests as it requires some work.
Also wouldn't mind the solo play if its not too much work.