Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The second time around, though, at the part you turn 180, it stops you from moving horizontally.
If you work out the kinks, I could recommend this level.
Gotta say though... the oddest bug I encountered was when hat kid was still using the "slide" animation, but it was during a part that was supposed to have normal physics- so I could run and jump normally, but it looked like hat kid was sliding on her belly while doing so.
Again, it's a cool idea though and would like to see it improved and furthered.
Nice name, but I wasn't able to get the sliding to work right into the canon, so no you werent supposed to. The cannons were because I went too low and if I didnt go back up the slide wouldve gone into the kill zone.
I am planning to make a 2nd slide level, much more polished and something less boring. Thanks for mentioning the shortcut thing, I'll defintley implement that in a future slide level. I haven't seen someone get stuck before...
Reply to pietrainlover21.p:
Yeah, volumes are kinda buggy, I'm gonna expierment a bit before the next slide level.
Something that disappointed me was this: https://imgur.com/z8748Sx
I thought for sure that it was somekind of secret or shortcut since it didn't look like any other obstacle on the way but nope i simply fell and re-spawned at the beginning of the map.
Nice music choice, it instantly pumped me up for some slidy fun.
I think you should make another sliding map, better. this kind of map holds a lot of potential.
5/10
That's weird, it never happened before for me, were you holding forward??
I'm hoping to make more in the future! Using certain volumes, like the same one used for the yellow slide in the hub world. It is complicated when using bonks. But the sliding volume helps out a lot.
Reply to Pyrris:
I've added the music to the description. And yeah, this was my first attempt, I'm hoping to make a way cooler slide level later, and im still figuring out the mod tools, later i'll try to figure out how to make a smooth slide level. The beginning is defintley just me figuring out BSP brushes.
Long stretch of nothing is kinda boring at the start, could probably just cut that out or make shorter
That one hole that looks like an entrance at the start looked like i was supposed to jump inside it
Slide looks a little sloppy, though i don't think i need to tell you that
And the music! Can you please link the music in the description? I haven't heard this one before!