Darkest Dungeon®

Darkest Dungeon®

Abysswalker Class
99 Comments
memoisgod 20 Sep, 2023 @ 8:09am 
Does it have district?
Tacty 1 Jul, 2020 @ 11:14pm 
There are 2 such mods. They are different, but use the same texture.
Delta, The [REDACTED] 1 Jul, 2020 @ 10:04pm 
hasn't this been done before..?
流光天宇 3 Mar, 2020 @ 1:30am 
it's bug,it can't work:steamsad:
Rule B 29 Aug, 2019 @ 3:50am 
So I'm not finding the 1179887967 folder and I'm still not understanding in how to swap everything
Hell-doctor 22 Jul, 2018 @ 2:26am 
I want to know why my abyss Walker has only different skills, but the skin is the Holy See Crusade, and it seems that even the movement has not changed. Can the author give an explanation or update?
The Perplex Flex  [author] 1 Jul, 2018 @ 10:41am 
@Lust Thanks.
Lust 1 Jul, 2018 @ 10:16am 
ah ok welll get well and hope you get better so you can make this mod usable with CoM
The Perplex Flex  [author] 1 Jul, 2018 @ 9:28am 
@Lust I never made another version, that was Caedwyn. I would like to make a patch but I'm on some pretty heavy morphine based painkillers atm waiting to go in for a operation so my concentration these days is nonexistant, and it's been a long time since i did any DD modding so if someone wan't to make a fix in the meantime they are more than welcome. I do have some more art and animations that acerosteel made to add to it as well as some trinket fixes that i would like to get done but I'm just to disoriented atm.
Lust 30 Jun, 2018 @ 10:26pm 
even tho you made a new version any plans to make a CoM patch?
Raxus 24 Jan, 2018 @ 3:44pm 
Also I got annoyed by the stress, when you swap to hollowed mode you ALWAYS wind up with over 100 stress, which usually makes you afflicted. I modded that shit out of your mod lol very good otherwise
Raxus 24 Jan, 2018 @ 3:41pm 
There aren't any animations for seething darkness? A bunch of white boxes just show up when I use it... shame.
Colonol Nutty 8 Jan, 2018 @ 5:58pm 
@Nobody
The trinkets are throwing debug errors
"Trinket wolf_ring has invalid buff TRINKET_POISE_stun because it does not exist"
"Trinket abysswalker_trinket_humanity_set has invalid buff TRINKETSET_AW_HUMANITY_STRESSHEAL"
"Trinket abysswalker_trinket_knight_set has invalid buff"

I dunno about the last one, that's the whole message it showed.
R.O.D. 4 Dec, 2017 @ 2:14am 
Which mod do thee use to expand Inventory and allow four trinket slots?
Vitão SKINS 3 Dec, 2017 @ 5:27pm 
Thank you @The Perplex Flex I've done it and it's working as intended.
The Perplex Flex  [author] 3 Dec, 2017 @ 3:13pm 
@Geralt heroes\abysswalker\abysswalker_A\anim folder. And then put the renamed crusader one's into that. hope that helped
The Perplex Flex  [author] 3 Dec, 2017 @ 3:11pm 
@Geralt find the anim folder in both mods, and rename "crusader->abysswalker" and then overwrite the other mod anim's only rename the crusader part the rest has to be the same
Vitão SKINS 3 Dec, 2017 @ 3:01pm 
Can someone please explain me how to change the art from crusader to Artorias?I've already downloaded both mods but my english isn't good enough.
R.O.D. 30 Nov, 2017 @ 3:18am 
The stressing skills art okay, after all Artorias is the abysswalker, but he is also mighty and his armor isnt the easiest thing to penetrate if thou know what I mean...
R.O.D. 30 Nov, 2017 @ 3:15am 
I did all the swaping but its always fun to mess a little with data, as long as thou does not mess everything of course.
The Perplex Flex  [author] 29 Nov, 2017 @ 2:37pm 
@Imperator_Dasmodeus he has a stress heal + block in his uncorrupted form, my intention was to make the descision of changing to the dark stance more punishing early game as it is quite strong, and if you jump straight into it before stacking a bit of dodge in the uncoruppted form he will get hit hard. But again it's playstyle oriented, i wanted him to be able to posision all over the place in case a teammate was out of posission, since he by DS lore didn't really have a lot of great support stuff cept the shield. He has high speed/dodge in place of prot. Bt still ty for the feedback, if enough ppl don't like the stress/dodge mechanics i can always change it a bit so feedback is apriceated. I know my description is terrible :) gonna tweak it once acerosteel finishes the sprites and i can use them in the mod so ppl don't have to swap skins anymore.
The Perplex Flex  [author] 29 Nov, 2017 @ 2:26pm 
@Tormound it's a trinket set so all you have to do is equip 2 of the set trinket's, think it's the greatshield and greatsword on the knight set if i remember correctly
Tormound 29 Nov, 2017 @ 1:36pm 
How does the trinkets work? Like the trinket for the greatsword has a thing with Knight's Valor with additional stats below it. Like what does it mean and how do i get those stats?
R.O.D. 29 Nov, 2017 @ 1:19pm 
OH, and would be good to work on the Mod description as it looks quite messy. Great work overral!!
R.O.D. 29 Nov, 2017 @ 1:16pm 
@The Perplex Flex
The stress mechanics really doesnt sit well if thou made him so weak early game. Maybe Adjusting PROT% may give him more use, since I hath to conccentrate on him when enemies decide to hit him, and that stalls my battles to much longer turns. Maybe Allowing him to stress heal himself with a skill that does the same as the Twilight Knight skill would balance him out a bit.
Tormound 29 Nov, 2017 @ 11:02am 
Nvm i think i figured it out. I did not look at the original art folder as closely as i should have when i installed this. Sorry for bothering you.
Tormound 29 Nov, 2017 @ 10:49am 
I tried resubbing and seething darkness is still white boxes.
The Perplex Flex  [author] 29 Nov, 2017 @ 10:41am 
@Tormound try resubbing i did and i get both the anim skel and atlas, the fx one isen't used so should not affect anything. if it still does not work i'll try updating
Tormound 29 Nov, 2017 @ 9:21am 
The seething darkness attack doesn't look right. Just a bunch of white boxes when i use them. I'm assuming that, that attack is the hounds _rush sprite in the fx folder. It seems to lack the .skel and .png files it needs. There's only the .atlas file.
Jlepbl4 27 Nov, 2017 @ 12:27am 
have troubles with localization
Illykat 27 Nov, 2017 @ 12:27am 
Looks fantastic so far! Finally got them, and have but a tiny nitpick: All words in skill names should be capitalized. Other than that, my first dungeon was great!
RndmPlb 26 Nov, 2017 @ 8:45am 
Wow that is actually smart and kind of you for taking it that way. I will try him out in the late game too. But what buggered me was the simplicity of his attacks tbh, I liked the stress mechanic despite not being able to figure it out.
The Perplex Flex  [author] 26 Nov, 2017 @ 7:25am 
@Ny0tengu he is a little weak early game, nut the recond you get some campbuffs/trinket's with stress reduction he becomes rather strong in my opinion. but feedback is welcome, i'm doing some tweaks when acerosteel finishes the sprites and let's me use the skins. Anything spec about the class you don't like in detail plz :)
RndmPlb 25 Nov, 2017 @ 12:15pm 
I might have missed something but erm, it is a pain in the ass to play, no real strengths and that transformation requires a lot to setup. I am sure it can do more, but didnt figure it out yet.
The Perplex Flex  [author] 10 Nov, 2017 @ 1:23am 
@星露谷鱼王 you can put the abysswalker skin into it instead of the crusader, just rename the abysswalkers anim from Hooded_lay/Acerosteel, from crusader->abysswalker
SaberTheRanger 9 Nov, 2017 @ 10:28pm 
rly appreciate of your work,GJ!
looking forward the abyss walker skin of this hero but not crusader's orginal skin.
vinyzin 5 Nov, 2017 @ 7:20pm 
Normal on my game, just curiosity because this show on load screen
The Perplex Flex  [author] 5 Nov, 2017 @ 7:16pm 
@IceMaverick Correct, altho Acerosteel wanted to finish the class he was working on before he gave me the anim's or depending on if my class was well enough made, it has effects. only missing the anims from aero's art until/if i get the ok
The Perplex Flex  [author] 5 Nov, 2017 @ 7:12pm 
@Pensei que ela tinha 18 :/ did it crash? Because the trinkets do work as far as i have tested.
IceMaverick 5 Nov, 2017 @ 5:30pm 
Wait, so do I understand this right: You made an Abysswalker class but didn't give it the Abysswalker skins and animations by default? Could you not get the author's permission for his art or something? If AceroSteel isn't answering, have you asked Hooded_Lay, since she's the authorized keeper of his works now? Why leave it out if you're building a class for it?
樱花草 4 Nov, 2017 @ 3:30pm 
In fact, it makes me happy to see that Abysswalker has its own class, not just a Crusader skin.

Thank you for your work again:steamhappy:
樱花草 4 Nov, 2017 @ 3:18pm 
@The Perplex Flex

Ok,thank you for your answer.
The Perplex Flex  [author] 4 Nov, 2017 @ 2:56pm 
@樱花草 if you have to strat a new game i am very sorry. But i dont think any game breaking things can happen after the last update.
The Perplex Flex  [author] 4 Nov, 2017 @ 2:54pm 
@樱花草 Hi, sry for that. There were some bugs with the camping skills that made it crash for ppl without a mod i used an effect from, i had to fix that. He might come again if you unsub resub other than that i'm not 100% sure how to get him to spawn again. I think there is suposed to be one from the event, and 2 from the stage coach. the probability should be 1 like most other classes, only the first one has to come from an event.
樱花草 4 Nov, 2017 @ 2:17pm 
Hello,thank for your mod.:steamhappy:
The Abysswalker event has already happened,however after the update on november.3rd,my Abysswalker disappered.
now i can't find any Abysswalker in the Carriage.
I've been waiting for a few weeks.
Is it just a matter of probability?
or any bug?
샌디라스 4 Nov, 2017 @ 10:15am 
@The Perplex Flex oh! thanks! i will play it as soon as possible!!:steamhappy:
The Perplex Flex  [author] 4 Nov, 2017 @ 9:39am 
@FishMoley i belive i fixed the crash, sry for the delay
The Perplex Flex  [author] 4 Nov, 2017 @ 9:38am 
@샌디라스 i think i fixed this problem now, sry aboutt he delay.