Portal 2

Portal 2

One CUBE for all and all for one DOOR!
12 Comments
Miodrag  [author] 5 May, 2013 @ 2:39am 
Hahah.. :-) Pokvarila se pisaca masina, pa sam uzeo daj-sta-das ;-) Hocu, isprobacu tvoje mape.. :-D
FrostGiant 4 May, 2013 @ 6:17am 
Dobro obavljen poso Panticu samo sam ti reko da pises sa pisacu a ne sa sibacu masinu.
probaj moje 2 mape :)
Miodrag  [author] 29 Mar, 2013 @ 1:42pm 
Thanks for comments.. i will fix this things :-)
Credissimo 23 Feb, 2013 @ 6:46am 
I don't care too much for starting in this canyon with a hard first portal and a beginners trap. Nice that you put accelerater gel here and there but it could have been in the corridor leading to the spawn point near the exit, too. Redirecting the laser and heading towards the exit is a tricky thing to do. Excellent use of the enery tunnels!
Nalkahn 17 Jan, 2013 @ 11:28am 
You can add a faith plate to allow the player coming back ;)
Maybe you can change the platform for a light bridge, if you don't want to add a button.
And you can merge the two for the beam and the trap, should minus risk to get stuck.
Chance have no place in science, I suggest a glass in the first part.
Miodrag  [author] 17 Jan, 2013 @ 11:08am 
You have right about that platform.. I will make correction about that.. Maybe i will change start position of platform..
The "try and die" part is on beginnig, so i hope that is not too big deal if you die.. ;-)
Imagine that part is on end of map ;-)
I don't know how to simplify part with reflective cube? I tought to write instruction on the wall, but i don't know how to do that..
Thank you for playing map and for comments. :-)
Nalkahn 14 Jan, 2013 @ 8:11am 
If you don't place the reflective cube at the right place, you have to commit suicide after traveling in the blue beam. You have to push a button to get the cube back, but the same button send the plateform for a lonely road trip and players have to wait for a while. Timed closing plateform + faith plate = good way to be stuck. Last but not least, the "try and die" approach at start.
Metroturnip 9 Jan, 2013 @ 2:49pm 
Haha ok I think I can see it now from looking at the picture lol
Miodrag  [author] 9 Jan, 2013 @ 9:35am 
There is a way to do that.. Just try harder ;-)
I will upoload walkthrough if you need :-)
Metroturnip 8 Jan, 2013 @ 2:13pm 
Um I went into the room that has the button that helps open the door and activates the elevator but I had no cube when I went in there and all my portals had been fizzled so I could find no way out...there could've been something I was missing though lol
Miodrag  [author] 8 Jan, 2013 @ 5:51am 
In which part did you have to kill yourself? (except that part where you have to place a cube on an elevator!). I was thinking that I could write some text on the wall, or place an arrow (pointer?), or something like that, but I don’t know how to do that. Any ideas?
Thanks for playing :-)
Metroturnip 7 Jan, 2013 @ 6:01pm 
this isnt a bad map but i did find there was a time when i was forced to kill my self and it is also a little inconvenient having to guess where to place your portal to get to the 2nd launch pad because if you get it wrong you have to wait and restart the map...