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Excuse me sir, but I have been searching desperately for a Richard Watterson (Playermodel/npc) that was deleted off the workshop sometime earlier this year after the month of May. I am also searching for its creator so I may get back the version that crashes games if it is killed.
I am commenting here because the uploader of the Richard Watterson model used in the addon on sketchfab also has this model uploaded, so I'm really just trying to cover every base.
Here's what he looked like: <https://imgur.com/gallery/Sjbj8iz>
Old (now broken) steam link: <https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2793532309>
And Keep Working On The henchmen Its gonna come out great
Trust Me I Know......Anyway,I Really Would Like Those Two Ragdolls. If you Don't Take Request's I'm Fine With That, But I'm Just Asking Cause Razorbeard and Henchmen 800 are my favourite characters and i would like ragdolls of them
ah sorry.. I totally forgot to anwser that message.
@Tal
I would LOVE to I have these rigged Rayman and Globox models saved on my PC yet I have no clue how does these finger/face/ragdoll works in source engine and since a while I putted on hold these stuffs becaue of real life and stuff. But actually this would be a great opportunity for me to learn these stuffs because live said I have to know these things where I want to go well not exactly the 3ds max -> source engine mdl convert with facepose finger pose and rigging but generally these things are needed. I said it many-many times and also somewhere I did promise a Rayman 3 model retextured model or something to someone. I mean I said somewhere in the chat that I make a skin for Rayman which is the Dark Rayman from Rayman origins what I did not do yet.
Me and my sometimes long texts. Also you people, don't want to hear me talking about Rayman. One of my favorite games and I can talk about it for more than a day.
It's 37 props, a lot of them Ray's body parts.
@Multi
Are you working on a Rayman ragdoll? If you are, could you add faceposing and fingerposing?