Starbound

Starbound

Dark's Dungeon and Villages
102 Comments
ledbullet1 15 May @ 5:25pm 
you may wanna change the humancity command or make an alt version because citybound has some issues with it
FireMario 17 Mar, 2024 @ 4:44pm 
Yeah, I tried to use the command, but it spawned the Apex City instead of this.
FireMario 29 Feb, 2024 @ 3:33pm 
I tried to install this one after citybound and move the load order, but the human-occupied apex city spawns instead of the human city.
Razor Toaster 29 Apr, 2023 @ 6:42pm 
All you can do now is use the command provided.
FireMario 16 Aug, 2022 @ 2:53pm 
Hey NRanvier? I think it may be an incompatibility issue, but I didn't write either mod, so IDK what's going on. Either way, I'm having similar issues
NRanvier13 14 Jul, 2022 @ 1:15am 
hey does anybody know any other mods that add the humancity dungeon? i know its not a problem with citybound because i used to see the humancity dungeon from this mod show up on populated planets but now its just a bunch of repurposed apex city buildings with human funiture and npcs...if anyone knows why id really appreciate any help you could provide
Star Berry 3 Apr, 2022 @ 6:41pm 
Can you make it so that monsters don't appear in metropolises (Metropoli?)?
Razor Toaster 16 Mar, 2022 @ 1:10am 
YES! I've been searching for a mod that adds friendly human settlements! Thank you!
FireMario 6 Jun, 2021 @ 9:38pm 
Hey, there might be a problem when combining this mod with Citybound. You might wanna change humancity to humanmetropolis or something...
T. K. Bold 27 Mar, 2021 @ 1:19am 
Hot damn. This is what I wanted. A real-deal cityscape.
test 20 Dec, 2020 @ 12:59am 
is it still does it still work?
IndigoTail 27 Jan, 2020 @ 7:34am 
@Sylvivi owo

Dunno about the pyramid, but the Metropolis are on every single Citybound planet.

What's best, is that every NPC is recruitable via Job Offer.
Lord-Xanthor 24 Jul, 2019 @ 4:31pm 
Does this still work, and also, does the game place dungeons itself randomly, or does an Admin have to spawn them manually each time?
Tenshi Hinanawi 9 Sep, 2018 @ 4:58am 
what planets are the cities found in?
PrelawGunmir 25 Aug, 2018 @ 2:10pm 
non steam download?
GrandProtectorDark  [author] 10 Jun, 2018 @ 10:03am 
Can't really preven't that
CloudCoco 7 Jun, 2018 @ 9:00am 
i like how the human city instantly gets filled with monsters and creatures ruining it
jvniperr 28 May, 2018 @ 7:35am 
@Tzel Koshinken type "/admin" first
RandomHoneySlime 17 May, 2018 @ 4:11pm 
Boing Boing Random honey slime subscribing o3o Boing Boing
Steve87xx (Masaru) 16 Mar, 2018 @ 3:09pm 
used /placedungeon humancity and got the message "<server> Insuficient permission to place dungeon's" any idea why that would be? do i have to be in an online server to place things like that?
Mr. Bones' Wild Ride 14 Mar, 2018 @ 7:44am 
dingeons
Arbiter Spectre 4 Mar, 2018 @ 9:55pm 
I think you misspelled a word in your description.
Gileneri 27 Feb, 2018 @ 10:15am 
would be cool if you added a scorched city dungeon on the scorched planets
₭ł₥₳₲ɄⱤ₳ 9 Feb, 2018 @ 4:33am 
time to murder a entire human city and use it for my own colonisation
CloudCoco 12 Jan, 2018 @ 7:58am 
Nevermind, i just tried it and it worked. Suprised how it didn't work a few days ago though.
CloudCoco 11 Jan, 2018 @ 11:31am 
so uh...yeah
CloudCoco 8 Jan, 2018 @ 12:20pm 
Yes, i've tried spawning in other dungeons from the game itself, an example being the avian temple which worked. The two commands from this however wont work and i'm 100% sure i've typed in the commands correctly.
GrandProtectorDark  [author] 8 Jan, 2018 @ 11:12am 
You sure that you have typed in "/placedungeon humancity" or "/placedungeon aviansacredtemple" correctly. There hasn't been a gameupdate as far as I've seen and it works fine on my end.
CloudCoco 8 Jan, 2018 @ 8:10am 
so uh, just wanted to say that when trying out the /placedungeon commands they don't seem to be working, nothing is spawned.
Floranslinger5484 2 Jan, 2018 @ 2:17pm 
with the human city can you make the gards better or more of them and if you can put glass roof to stop flying monsters getting in because when night comes almost every one is killed by monsters and i can save them at all

thouht it is still a great mod
Xaliber 19 Dec, 2017 @ 10:51pm 
Duke Monterier 11 Dec, 2017 @ 12:33pm 
Well, because of so many tries, I'm not random anymore :p
GrandProtectorDark  [author] 11 Dec, 2017 @ 11:05am 
1. I'm not going to add a random person to my friends list just because they want to be teached how to make a dungeon
2. https://starbounder.org/Modding:Tiled
Duke Monterier 10 Dec, 2017 @ 9:28pm 
Will you not add me? I want to learn how to make dungeons ;/
Solzucht 2 Dec, 2017 @ 4:00am 
Currently? :P That sounds like EA. Currently we dont put Lootboxes into the game :D
GrandProtectorDark  [author] 28 Nov, 2017 @ 12:38pm 
This mod only adds things. Currently nothing is changed or removed fromt the stock game.
Ham Stroker's Ejacula 26 Nov, 2017 @ 2:55am 
Does this replace anything asset wise for vanilla? Say maybe in the floran villages or dungeons?
Xaliber 25 Nov, 2017 @ 11:24pm 
@shootDemNoobs:
ShadowWolf already did that. Legacy Dungeons
Cyanbug 25 Nov, 2017 @ 7:13pm 
heres something you may have not thought of. You should bring back legacy dungouns an villages
SleepyHead 23 Nov, 2017 @ 10:51am 
@Unwittingrabbit you have a fair point there
Unwittingrabbit 21 Nov, 2017 @ 7:13pm 
@Sleepy leafeon Well it's a nice mod that makes it to where you do not feel alone in the universe, therefore I myself feel it doesn't need to be lore friendly. Plus realistically upon mastering space travel humanity would expand infinitely throughout the universe therefore expanding in population, making us impossible to truly get rid of.
FireMario 18 Nov, 2017 @ 11:05am 
Ok. Thanks!
GrandProtectorDark  [author] 18 Nov, 2017 @ 10:24am 
The Protectorate tower had been made way before The new Trams where a thing (and platform elevator had been witchcraft).
I might rework that bit when I add some new content.
FireMario 18 Nov, 2017 @ 10:15am 
I LOVE how you basically remade the protectorate academy. Just a suggestion, I'd like to have an elevator system in place of the jump-pads.
SleepyHead 12 Nov, 2017 @ 2:43pm 
as much as i love the idea of finding human metropolis's it kinda conflicts wth starbounds lore more specificly the part where it say's humans are an endangerd species after the ruin attack
GrandProtectorDark  [author] 11 Nov, 2017 @ 9:36am 
Thanks for the tipp, Gonna fix it
Erisss 11 Nov, 2017 @ 2:39am 
Hi! Cool mod. But I found that it creates lots of errors in the log and freezes during the game. I unpacked it. Looks like the problem is the unwanted comma in file locations.config.patch
Dwolfknight 8 Nov, 2017 @ 7:29am 
Nice, I subbed to Citybound but it just felt way to flat, this one looks much better, looking foward to updates.
Ferrilata_ 7 Nov, 2017 @ 6:08pm 
this looks pretty sweet. Subbed.
sean 7 Nov, 2017 @ 12:55pm 
Do we just come across these on any planet or what?