Sid Meier's Civilization V

Sid Meier's Civilization V

White Sands Missile Range Wonder
40 Comments
militarycat 27 Jun, 2017 @ 11:42am 
This is amazing, you should make a White Sands natural wonder!
I actually work near here. The actual post (the base itself, not just the landmass and training / testing sites) is ridiculously small. Makes my job (as a driver) a living hell. Should give the city it's built in a movement penalty for immersion purposes.
Pouakai  [author] 20 Jun, 2015 @ 12:34pm 
It should do, yeah
Kerovanka 20 Jun, 2015 @ 9:31am 
if you bought a two pack gk end bnw, your mod will work in brw???
Ranger8599 7 Feb, 2014 @ 6:37am 
Works well with BNW.
Pouakai  [author] 3 Feb, 2014 @ 1:07pm 
You should be able to
burleynole 3 Feb, 2014 @ 12:55pm 
Can I use this with BNW?
Pouakai  [author] 9 Jun, 2013 @ 10:44am 
Only conflict I know of would be the first version of this - so you need to make sure you're only running one version of the mod, otherwise I have no idea what would be conflicting.
BigDaddyJim 9 Jun, 2013 @ 7:38am 
Just downloaded this, but when I goto click on the mod to use, it say's another mod conflicts and wont start up. Do you happen to know which mods conflict with this mod?
Pouakai  [author] 9 Jun, 2013 @ 2:54am 
V2 uploaded today, buffed the effect. Will update screenshots when I get back from out of town
jde.scorpion451 29 May, 2013 @ 7:11am 
City should be required to have a desert tile within two tiles, similar to neuswanstein or Machu Pichu's mountain requirements.
Starfoth The Burgundy Silk Rug 26 Apr, 2013 @ 9:10pm 
You make such awesome mods? Where did you learn to make em?
Geeki 18 Apr, 2013 @ 1:41pm 
I use to live near there :D
Pouakai  [author] 23 Mar, 2013 @ 1:11pm 
I think the current proposal for the update is +2 range for all air units (Which includes both planes and missiles)
Zero Ryoko 23 Mar, 2013 @ 1:01pm 
I work here (WSMR), I recommend a bonus to missile production cost or/and a range buff as well for all missiles built in this city.
John Connor 19 Mar, 2013 @ 9:53am 
cool mod though.
snowdogbilly 2 Mar, 2013 @ 10:30pm 
Pouakai - I pretty much just add anything you come up with. You could come out with a mod that creates a unit that hurls flaming monkey turds and I would prob still use it. Great job...you have made this game much more fun for me. Thank you for your time and effort.
Go Home, You're Drunk 13 Jan, 2013 @ 9:38am 
Zateel you need to click subscribe then it will download if you go into the mods section of civ 5
Toddemannen 13 Jan, 2013 @ 9:31am 
how do i download this??
Salvanas 13 Jan, 2013 @ 12:50am 
I personally feel it would make a better natural wonder that produces happiness and science once rocketry is discovered.
Obi-Wan The Homie 12 Jan, 2013 @ 3:48pm 
it
Obi-Wan The Homie 12 Jan, 2013 @ 3:48pm 
i didn't wierd i checked mods and no missle
Pouakai  [author] 12 Jan, 2013 @ 9:55am 
It should download automatically if you click subscribe
Obi-Wan The Homie 12 Jan, 2013 @ 9:16am 
y cant i down load or does it automaticly do it for me
ZepLander (Forever) 11 Jan, 2013 @ 2:41pm 
As soon as I saw this I had to get it, especially since I live about 40 miles from it.
Pouakai  [author] 10 Jan, 2013 @ 11:29am 
When I get time. And it's not going to be a range change, it's going to be a boost to construction when building Air units
Octasiggi 10 Jan, 2013 @ 10:47am 
When will the range change be implemented?
Pumba70 9 Jan, 2013 @ 8:16pm 
After looking through all the comments, I think a significant exteneded range bonus coupled with the provided missiles and a production bonus toward the missiles would be good.
framedarchitecture 9 Jan, 2013 @ 2:09am 
"extra range ... for all missiles" Yes, I think you could do this quite easily with the FreePromotion or TrainedFreePromotion buildings column. As far as extra radius (NUKE_BLAST_RADIUS), this is a global define, thus would not be easy to change for a single player.
Rosenthorn 8 Jan, 2013 @ 11:38pm 
wonder creates the guided missiles for you without it being in the build queue? every 20 turns 3 new missiles appear?
Michael vick 8 Jan, 2013 @ 3:27pm 
The bonus could be something like extra range or blast radius for all missiles. (nuclear missiles too)
Calantlar 8 Jan, 2013 @ 3:14am 
i agree with ordinated this is a COMPLETELEY useless wonder man and desperateley needs more bonuses, sorry man.
perkele 7 Jan, 2013 @ 2:36pm 
Cost is... 1250????? What the hell? The cost of a single guided missile is 150 hammers. You could build EIGHT missiles for the same production cost as this wonder. If there are no permanent bonuses (a few science and culture points don't really count as significant bonuses in my eyes) then it makes no sense to build this wonder if you're actually a military civ.

Try implementing some of the suggestions the other users have made - although I must say that a 20% reduction to something that has such a minimal cost is sort of useless, my stronger cities can almost always produce one every turn and thus don't need a discount.

I'd say a more useful bonus would be a discount on PURCHASING missiles, considering that I typically buy more than I produce. About 25% should do it.
Wumpus 7 Jan, 2013 @ 7:25am 
If you'd make it more similiar to the Pyramids wonder then I'd suggest something like this: 2 free guided missles and a +10%-15% production boost in all cities when building Jet Fighters and Guided Missles. Sense most modern Jet Fighters use missles as there main weapon this makes sense to me. But still a really awesome wonder mod.
Pumba70 7 Jan, 2013 @ 3:00am 
Maybe just do the 20% for missiles and keep the rest of the bonuses so it's not too OP?
Pouakai  [author] 7 Jan, 2013 @ 12:34am 
How about something like +20% production when building Aircraft and missiles (i.e. Units that are stationed in a city)
Pumba70 7 Jan, 2013 @ 12:32am 
This is pretty cool, I do agree with Commander though. It'd be even better if the missle range was increased and made cheaper. I rarely use guided missiles, but it'd make them have much more use then! :D
Zany_One_Pip 6 Jan, 2013 @ 9:12pm 
Perhaps it should have a little more than that like..... helping the nation possessing it cheaper and stronger and longer range missles. im saying wonders should have some highly powerful ability that can help a nation like the worker granting and boosting Pyramid or the early religious prowess of stonehenge.
Pouakai  [author] 6 Jan, 2013 @ 8:33pm 
A Scientist specialist slot, 3 Science and 1 Culture
Zany_One_Pip 6 Jan, 2013 @ 8:32pm 
any other permanant benefits like...... making non-nuclear missles cheaper to obtain?