Total War: WARHAMMER II

Total War: WARHAMMER II

Inters' Unmounted Chaos/Zombie Dragon
84 Comments
CriKilongui92 26 Apr, 2021 @ 11:51am 
please update!!
dinovart 23 May, 2020 @ 2:00am 
@Huitz, zombie dragon apeears only for Von Carsteins and Musilion factions.
totalwarwarhammer2 12 Apr, 2020 @ 4:26pm 
Can you add the chaos dragon to the beastmen?
Crusader 17 Dec, 2019 @ 11:57am 
plz update
†Diablo† 4 Oct, 2019 @ 5:36am 
plz update
Huitz 11 May, 2019 @ 6:30pm 
i cant seem to find the zombie dragon for vamp counts, im using radious as well, tried without radious and still not available for some reason
HumbleT 20 Apr, 2019 @ 2:02am 
Hi,
I've been a big fan of yours and vampire,, but for some reason this isn't working tho. Even it's appeared as "Updated" looking good to go, but still not working. I'm currently using previous launcher. Thanks always. Love your mode.
Intertriarriiae  [author] 17 Apr, 2019 @ 9:38am 
Updated for the prophet and the warlock, the launcher is doing weird things though. Let me know if it works!
Twitchey 9 Apr, 2019 @ 4:02pm 
Would it be possible to get the chaos dragon added to beastmen?

Honestly I think because the warriors of chaos get generals riding dragons, the "feral" dragons would fit better with beastmen, seeing how they don't tend to ride mounts, but who knows.
SteelBlood 17 Feb, 2019 @ 9:15am 
Thanks! Keep up the great work!
Topkek 14 Feb, 2019 @ 11:52pm 
Is it possible to make it compatible with the Ultimate Chaos mod?
Intertriarriiae  [author] 13 Feb, 2019 @ 2:31am 
@steelblood Burn the dead! You shouldn't be leaving dead dragon bodies on the ground. Just kidding, fixed that for you.
SteelBlood 12 Feb, 2019 @ 8:48pm 
So in my campaign vampires are recruiting the dragon like crazy. Like i've seen multiple armies with 12 dragons, love the unit but that should probably be fixed. AI recruitment is based on the value in the cdir_military_generator_unit_qualities_tables. You have their quality set at 7500, and for comparison the Dark Elves Black Dragon has a quality of 20.
LordRood 26 Dec, 2018 @ 4:01am 
Thank you for answering. Do you mean upgrades and buffs that apply to manticores from Lord Red Skills? Also, as of the Festag Beta, none of monster related Lord Red Skills seem to be applying, just Trait based buffs.
Intertriarriiae  [author] 24 Dec, 2018 @ 2:54am 
You can upgrade the chaos lord's dragon by getting one of the manticore upgrades. I could totally do the same for these so they get the tech tree benefits. But currently they do not recieve any benefits except for general monster upgrades.
LordRood 21 Dec, 2018 @ 9:21am 
Do the Chaos/Zombie Dragons benefit from Tech Tree Upgrades and Lord Buffs? Currently playing as Archaon, and they don't seem to be benefitting from unit specific buffs, beyond what I think is a general leadership buff. I am especially wondering due to the Festag Update Beta.
L82H8 24 Nov, 2018 @ 11:38pm 
Awesome mod btw, and thanks for the update!
L82H8 24 Nov, 2018 @ 11:38pm 
anychance you could add this to the vampire coast as well?
totalwarwarhammer2 20 Nov, 2018 @ 8:07am 
Thx, its working now ;D.
shcho8888 20 Nov, 2018 @ 4:00am 
thank you :)
haxo 19 Nov, 2018 @ 6:05am 
woot, thank you!
Intertriarriiae  [author] 19 Nov, 2018 @ 4:28am 
Should be fixed now.
haxo 18 Nov, 2018 @ 9:54am 
it hasn't been updated for pirates DLC yet
totalwarwarhammer2 14 Nov, 2018 @ 4:18pm 
Yeah it happens to me too, in the khemmler faction i can make them, but in battle it quits the game .
Weav 13 Nov, 2018 @ 8:46pm 
I think this mod is bugged. Whenever you take them into combat it freezes my game
Crusader 13 Nov, 2018 @ 8:42am 
Update pls
†Diablo† 11 Nov, 2018 @ 10:58am 
can you plz for the new vampire pirates add the zombie dragon too ?
Shane 14 Sep, 2018 @ 11:24am 
Im saying the prioirty for the AI to recruit them needs to be lowered a bit, When i looked at it in pfm, the priority was like 7500, whereas a terrogist has one of 25. I set the quality to 25 in the pfm, and when a new VC army spawned it had 2, which is much more bearable than 8
Intertriarriiae  [author] 14 Sep, 2018 @ 10:02am 
Are you saying there should be a limit to the amount that can be recruited in total?
Shane 13 Sep, 2018 @ 7:20pm 
the dragons have wayyyyyyyy to high of a recruit value, fighting vampire armies with 8 dragons is kinda hard lol
Intertriarriiae  [author] 6 Sep, 2018 @ 4:41am 
Thanks for letting me know. It should be fixed now! Glad you are enjoying my mod!
The God-Fork 5 Sep, 2018 @ 10:01am 
hey i really like your mod, but the chaos dragons suffer from attriton from Horde infighting. But all the other Chaos-elite units are immune to that kind of attrition. So could you add this for the chaos dragons to? at this moment the dragons die just in one turn if theres another army nearby which just renders them uselss in large battles :( Keep up your work, your ddragons are wonderfully balanced!
matthi12 17 Aug, 2018 @ 1:13am 
What did you label the file? I can't find it in my data section for PFM.
totalwarwarhammer2 18 Jul, 2018 @ 2:26pm 
It looks normal now, no derpy flybyes this time, great job ;D
Intertriarriiae  [author] 18 Jul, 2018 @ 9:07am 
Ehh so I just checked the code. Accidentally forgot a dot setting charge speed to 1350 instead of 135. Should be working better now, if it isn't: please check if you have any research, lord/hero or banner boni that give it extra speed.

I also added cloud of flies.
totalwarwarhammer2 17 Jul, 2018 @ 2:49pm 
I have noticed an oddity, in campaign, the zombi dragon gets +20 to +30 to speed, i dont know where it gets it, but it ends up acting weird in battle, like, while trying to charge a unit, it ends on its back site, failing the charge every time (as in, its too fast...), Does anyone knows the reason?

*Also, could you give it back the "fly cloud" ability?
Kazarion 21 Jun, 2018 @ 7:08am 
It's great. Thank you :steamhappy:
totalwarwarhammer2 6 Jun, 2018 @ 2:35pm 
Truly a vital mod, thx¡
Intertriarriiae  [author] 4 Jun, 2018 @ 12:10pm 
I will probably update this around the 12th of june. Maybe earlier but I am really busy.
Overlord 1 Jun, 2018 @ 7:32am 
Update pls
Boshty 13 May, 2018 @ 5:40am 
please make a SFO version :)
pthomas6999 29 Mar, 2018 @ 4:23am 
ITS GREAT MANY THANKS
Lewordox 31 Jan, 2018 @ 6:31pm 
Thank you very much for update today, Intertriarriae. Its normal now. :steamhappy::steamhappy::steamhappy:
Intertriarriiae  [author] 31 Jan, 2018 @ 12:22am 
There's this weird thing, normally when I used a 0 for the recruitment stat you had an unlimited amount of recruits. The TK patch changed that apperantly. It's an easy fix though.
Chermernder 30 Jan, 2018 @ 3:29pm 
hi, this mod is not working for me. After constructing the building, the game claims that 'you currently have the maximum number of this unit available, please construct more buildings to increase capacity' - or something to that effect. Is anyone else experiencing this/is there a fix? I only use Radiou otherwise.
MaceLupo 27 Jan, 2018 @ 2:27pm 
It works now.
Intertriarriiae  [author] 27 Jan, 2018 @ 9:51am 
Does it still crash then? Like I said, it is working perfectly fine for me.
MaceLupo 27 Jan, 2018 @ 8:36am 
@Interiarriiae That could explain it.
Intertriarriiae  [author] 27 Jan, 2018 @ 3:03am 
Currently tested and working for me. If it isn't working for you it has something to do with me not owning the Tomb Kings dlc.
Intertriarriiae  [author] 24 Jan, 2018 @ 1:51pm 
Weird, it worked fine for me. I'll look into it, thanks for letting me know.