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i love you kiss kiss mwuah
https://old.reddit.com/r/xcom2mods/wiki/wotc_modding/mod_folder
This mod does break up the ethnic first and last name pairing MNaN does though - names are created based only on country, race/skin tone, and gender. So if you've got an Indian-American, finding a different Indian surname to match my first name takes a lot of clicking through Hispanic surnames.
I've created my own version locally that adds a "Random Full Name" button that preserves the ethnic name pairing; it's about 20 edited lines of code. If anyone wants to see the changes I made, let me know and I'll fork thades' version on Github.
Still awesome! Thank you so much!
does this work with "More Nations and Names WotC"?
I asked that a while ago:
thades [author] 15 Apr, 2018 @ 2:53pm
Hey @Dragon32! This request has come up a few times and after a lot of thought I determined there was no way for me to do that in a satisfactory way, due to inconsistencies in how VPs are named.
I could conceivably make a very user-intensive mod where users would need to build their own config out for such a button, but demand is tiny and my time is so short these days. I'm sorry. :(
For anyone it helps running my ultrawide resolution (3440 x 1440 / 21:9) - here are my settings for the buttons to show up in the config:
RNBConf_Anchor = 3
RNBConf_PanelXOffset = -550
RNBConf_PanelYOffset = 150
It's worked for me with custom classes. Are those classes actually set-up with nicknames?
Thanks, that did the trick.
Try disabling Faction Flags' override of UICustomize_Info in that mod's XComEngine.ini.
Setting load order in Alternate Mod Launcher doesn't work.
Well, thanks anyway. I am not so good in such things, but I will look into it. Maybe with some divine help, I'll find a solution ^^
Until then I shall use them one after another
Faction Flags is always dominant. The load order doesn't matter. Well, in my case anyways.
Unfortunately I'm not familiar with Faction Flags at all: my best guess is that it overrides the same class(es) I override and whichever mod is lucky enough to come up first in the load order "wins" and will work while the other one won't (does that describe your experience?) as that's usually what happens. There's no easy way to fix that, sadly. :\
but for some reason it won't work with "Faction Flags". Do you know how I can fix this?
See my comment 7 Jul @ 10:42am
Well shit, I guess I should randomize the names by my own.
See thade's comment on that here --> 17 Dec, 2018 @ 2:39pm
It turns out I don't have that DLC, which I think it's bullshit I need that DLC to have that mod.
@Thade Seriously dude, why can't you just launch this mod without Shen's Last Gift?
Do you have Shen's Last Gift?
Some great Mod Troubleshooting advice.
That recommends the excellent Community Mod Launcher [github.com], which everyone who uses mods should be using.
This guide gives some more detailed advice on using the Community Mod Launcher: Troubleshooting: Mods not working properly / at all
If you've just switched from the Firaxis Launcher, or are forced to use it, read the "Mods not activating/deactivating properly in WOTC" section of Mod not working? Mods still have their effects after you disable them?
If you're using the Community Highlander then read its specific troubleshooting advice [github.com].
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1135224960
and you have a winning combination.
Very mysterious, only two things I can think of is either load order (fyi LFCP is 207, RSIM is 341), or the possibility that Faction Flags was throwing a spanner in the works (I seem to recall that was red clashing with Load from Character Pool when they were together, whereas now that I'm not using faction flags and I am using RSIM, there's no red clash).
At any rate, thanks for taking the time out to respond!
They always say don't install a bunch of mods at the same time, but I always bloody do it :)