Stellaris

Stellaris

Traits Redux Updated for 1.9
9 Comments
Shadow Wolf  [author] 25 Feb, 2018 @ 11:19am 
@Ivan_Moskvich

Thanks I'll update the description
Ivan_Moskvich 25 Feb, 2018 @ 11:10am 
Works in 2.0 just fine. No issues so far.
Chri55e 7 Feb, 2018 @ 3:16am 
Yes thanks, just realized this works well even though it says it's not up to date due to version. :)
Shadow Wolf  [author] 6 Feb, 2018 @ 12:13pm 
I do also realize that version two is wher the mod may be broken.

However, do keep in mind that the only thing in the mod manager that determines if a mod is up to date is text reading "Version=1.8.3" or something like that
Shadow Wolf  [author] 6 Feb, 2018 @ 12:02pm 
@chagman likely though i do believe it works with 1.9.
Chri55e 6 Feb, 2018 @ 6:29am 
@Shadow Wolf will you update this mod? SInce I saw the original creator flamingo no longer had time to update his mods. I know this was written over a year ago at the original mod, however nothing seems to have change. So.. will you keep updating this mod?
Shadow Wolf  [author] 2 Dec, 2017 @ 12:23pm 
@Peter34 while it's a good idea there's more traits in the mod than the original mod's description and when I tried to copy paste the code into the description I honestly believe it hit the character limit. I didn't even know that existed...

I imagine eventually. However for quick reference the highest/lowest a trait can cost is 4/-4
Peter34 2 Dec, 2017 @ 5:10am 
Can you please document the Traits in this mod? The original mod lacks Trait costs, which is a rather crucial piece if information for evaluating whether this is a good mod or not.
Aedrion 25 Nov, 2017 @ 5:00am 
+1 dude. Awesome!