Arma 3
Kunduz Afghanistan - Fixed Doors
55 comentarii
Lihan 23 apr. la 3:24 
yo what's the file name of this mod? trying to port it to different scenarios
Gunter Severloh 26 ian. la 3:40 
Clear your steam cache and repair the mod in the launcher.
Darkrider 26 ian. la 1:33 
the doors remain closed for me. Anyone have a fix?
Gunter Severloh 5 ian. la 16:28 
My ISIL Foothold mission is on this map:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1733288691
I have 4 versions, vanilla, ace, cup and RHS with Iraqi Syrian conflict mod.
Reticuli 5 ian. la 13:26 
What are the best missions and campaigns for this map that aren't tied to specific weapons / vehicles packages like CUP, RHS, etc? I do use ACE.
Gunter Severloh 18 iun. 2024 la 15:49 
@ShyyGuyy see my video on how to port scenarios to any map:
https://youtu.be/wmJgHdl3slI
ShyyGuyy 7 iun. 2024 la 13:24 
How do I move my mission from the old map to this new one??
Gunter Severloh 29 nov. 2023 la 3:25 
I think only vanilla buildings have the 3 stage destruction, not buildings from Arma 2oa.
Murdock 28 nov. 2023 la 13:50 
I don't get 3 stage destruction of buildings. If I plant a charge, the entire building gets demolished. Any idea what I'm doing wrong?
Gunter Severloh 8 oct. 2023 la 16:34 
Look at the screenshots for the tunnel entrances on the description tab.
st_yarrick 8 oct. 2023 la 9:08 
can anyone give map coords of the tunnel entrances? thanks
GRAPTIK 26 mart. 2023 la 11:45 
The best Afghanistan map in existence. Thank you so much for fixing the doors.
MxFloofy (Trans Rights) 29 nov. 2022 la 14:23 
Anyone know a good, basically free-roam, mission for this so I can add it to my server.
Gunter Severloh 29 sept. 2022 la 20:25 
@roflcake$ this is not a mission its a terrain, when you sub to it, it will show listed in the
editor for the maps, you basically choose the map and then when your in the editor,
create a mission with it.
roflcake$ 15 sept. 2022 la 0:03 
how do you play this?
interrupt 8 iun. 2022 la 10:30 
Amazing. :steamthumbsup:
Bigg Gunny Wiggin 12 oct. 2021 la 11:42 
First my compliments to the Authors for this and previous versions of Kunduz.

Just a quick inquiry:
What is it about this map and DRO that causes my rig to crash to desktop
with Every single version of DRO that i have downloaded and tried? This is
NO KNOCK on any of the authors of the Maps or the Missions but this has
confounded me for the longest while. Maybe someone out there encountered
a similar problem and would like to share.

I still play on the Map alot with other senarios. :steamthumbsup:
KiD 10 apr. 2021 la 13:05 
How do I "start" it
KingofHearts84 23 febr. 2021 la 15:08 
Hey Delve,
can you put up a close up view of where the tunnels and underground bunkers are located, Im having a hard time finding them .
Cheers
Feeble Gamer 1 dec. 2020 la 17:48 
Cheers!
delve  [autor] 1 dec. 2020 la 12:30 
@Feeble Gamer, not sure how that happened, updated with it along with the fixed meta.cpp
Feeble Gamer 1 dec. 2020 la 9:01 
@delve the files are bisigned but I think you forgot the bikey. Everything else looks great!
delve  [autor] 1 dec. 2020 la 7:53 
Now updated with the mod signed.
Feeble Gamer 30 nov. 2020 la 15:26 
@developer, your mod is broken because it doesn't allow key validation enabled. Please properly bisign the PBOs and and upload again with new .bikey and .bisign files. Also while you are fixing things please go into the mod.cpp and add your publishedid in there so it isn't 0. Thanks!
daysonmcknight88 13 iul. 2020 la 15:02 
this mod is not working so im fucked
Gunter Severloh 31 mart. 2020 la 8:05 
Idk what the previous posters are talking about but the doors open np for me,
the open door shows up for me in the action menu, and it works on my server.
Statuquo 6 mart. 2020 la 10:03 
A little info, the "open door" option doesn't appear in the menu anymore.
But with this version, the IA teamates open doors !
Smiley 4 dec. 2019 la 10:24 
For some reason, the MP fix version does not fix the doors. Just uplaoded to my server and tested, no worky :(
Blackened_Angel49 22 iul. 2019 la 12:42 
Same issue as @Moonraker...
[TLS] Commander A9 18 iul. 2019 la 13:29 
What are the chances we can get this mod signed?
domokun 14 mai 2019 la 13:09 
Hi, why not add the Kunduz map as a requirement to this mod?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=421620913
Moonraker 27 ian. 2019 la 18:04 
Any idea why the map doesn't appear in my maplist when loaded?
zblack121 25 ian. 2019 la 15:15 
Doors not working even with action menu
Stratidemic 16 ian. 2019 la 16:50 
If anyone finds a fix for the bikeys please say :)
Gold John King 13 ian. 2019 la 1:28 
Hi, I'm using this mod, but its key seems to be incorrect. I'd like to ask if you could fix it, or if it's ok to fix the problem and reupload my own fix version? Thanks.
LoneGunner 11 ian. 2019 la 1:40 
Why this is complaining about .bikey singning on .pbo files?
Gunter Severloh 5 nov. 2018 la 5:39 
@GapStop Just add zeus to it yourself its easy, do this:
Place zeus game master module on map, under owner in the module put p1 then press ok.
Place a player name him p1 and save. Preview the mission and press y for zeus.
GapStop 29 oct. 2018 la 20:26 
Can sombody send me a zeus version of this?
AAO_Optik 28 sept. 2018 la 13:23 
Do you know if this version still works with ALiVE?
Jockeyboy2_0 3 sept. 2018 la 10:07 
Sorry for Being an Idiot , I saw you have updated the name of the mod can it also be adjusted in the meta.cpp file Pretty sure this is the Description in the mod Uploader it still has a "," I should have explained it more clearly.
Jockeyboy2_0 31 aug. 2018 la 9:26 
Thanks for the Fix , However a small request it may help others who use Flax Arma Server Tool

This Mod Breaks the Server config file due to it having a comma in the Mod title. The Comma is used as seperator for the mod list, and the one in the title is being read by the software. Can it be removed Please
HeroesandvillainsOS 27 iul. 2018 la 21:27 
Thanks for making this. In the event you’re still supporting the door issues on the map, the large blue doors object, such as at the ANP police station in the central part of the map, are set to open the window portion of the door when using the on-screen prompt and not the actual doors themselves. For now I’m able to workaround this issue by deleting the doors completely with the hide terrain object module, but if a fix is possible, it would be appreciated.
[RAM] Kam 3 iul. 2018 la 13:12 
The pbo files aren't signed, or is it just me ?
Simo [C.E.S.A] 30 iun. 2018 la 14:59 
NICE
JoeJoe7 26 ian. 2018 la 19:57 
the doors still dont work?
ColinM 17 ian. 2018 la 10:32 
Is this going to be signed? It's been a few months since anybody commented regarding that
PrimarySuspect 17 ian. 2018 la 0:07 
thanks
JoeJoe7 4 ian. 2018 la 3:41 
thanks didint know the map had an error until i her about it.
邪王✡真眼 30 dec. 2017 la 5:09 
nice:steamhappy: