Tabletop Simulator

Tabletop Simulator

Fire Emblem Cipher: Full Translation (Set 12 Added)
106 Comments
Gadwin 10 Jan, 2019 @ 8:35pm 
Good news! A cipher community has come together to make a continuation of the creators' mod, and we are currently updated to set 13! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1621028166
Gadwin 29 Dec, 2018 @ 12:06pm 
@iendjei The plan is to come out with everything eventually, but for now we're working on 13 and then 14. We are currently halfway done with editing set 13. I personally had no idea there was a 10th starter deck, but now that we know we will be sure to include that with the set 13 release.
Likkyzero 29 Dec, 2018 @ 11:46am 
hmm hey asdeef and miko can you at least release what you had so far?
iendjei 29 Dec, 2018 @ 10:18am 
@AAAAAAAAAAA
Are you guys also able to do the 15th set and the last 10th deck (along with the 5 exclusive cards)? Because then you would just have the whole thing
Sagirou 27 Dec, 2018 @ 1:51am 
oh nevermind. i see. I had to click the name and not the card itself
Sagirou 27 Dec, 2018 @ 1:49am 
I didnt see any translations for the later sets at all
Gadwin 26 Dec, 2018 @ 4:19pm 
We have a small discord community working on bringing set 13 and 14 out. If you are interested in helping or just want to be in a cipher group, please join us at https://discord.gg/Nr54uVK
KitsuneKirin 24 Dec, 2018 @ 2:14pm 
There are already translations on serenesforest, so translation of the cards is not currently necessary. Just a lot of busy work putting the English text and card images together and uploading them to Tabletop Simulator. https://serenesforest.net/wiki/index.php/Fire_Emblem_TCG
Sagirou 23 Dec, 2018 @ 1:38am 
I would be willing to do translations if someone could give me some material to help me do it. I dont know any japanese but if i had a sheet or something with the alphabet i wouldnt mind doing it at all.
Spore 20 Dec, 2018 @ 5:06am 
@Asdeef totally understandable my older approach on this were no fun either,just wanted to know this,so new people can group together to further update your work. :nepnep:
Gadwin 19 Dec, 2018 @ 4:54pm 
@MikoML @Asdeef would you guys be fine with others continuing / using what you've already done?
Asdeef  [author] 19 Dec, 2018 @ 3:20pm 
Sorry, forgot about this. Yeah, both of us just kind of got bored of doing the edits, wasn't terribly fun. Nothing against the game, but we weren't huge into it, I just thought it was a disservice how difficult it was to play the game in English.
We got the scans from Serenes Forest and Fire Emblem Wiki, used the program Waifu2x to upscale the cards and make them easier to edit, then did the edits in Gimp or Photoshop or whatever we had on hand. We're probably not gonna be doing more edits anytime soon, so someone else will have to finish the other sets. Again, sorry.
Spore 16 Dec, 2018 @ 11:54am 
Hey Asdeef/Miko,seems like you discontinued the mod/ put it on hold,but because I really liked your approach on this,I wanted to ask,if you could tell me where you got these excellent card scans,I really would like to add newer series of cards to the mod,if you two can't.
Fry 8 Nov, 2018 @ 4:28pm 
ded mod
Likkyzero 9 Oct, 2018 @ 3:36am 
its been a while i will be here to ask if there has been any progress on the sets
Gadwin 26 Sep, 2018 @ 12:29pm 
Also, B02-097R (3/2) Ophelia's 2nd skill is wrongfully translated to work with Owain instead of Odin.
Gadwin 24 Sep, 2018 @ 5:32pm 
There are a lot of unnamed purple cards in the older sets.
🦊Yooran🦊 14 Sep, 2018 @ 3:13am 
Fucking bless you! I'm legit crying tears of joy, hopefully one day this game is actually in english IRL
One-Way Road 1 Sep, 2018 @ 1:49pm 
Hi there, I'm here to say two things:

First, big props to the creator of this mod, thanks to you I actually get to play this game in english with a visually appealing environment (unlike stuff like LackeyCCG), it's a dream come true!

Second, I was wondering who else out here plays this and if there's like a group one could get/create together to play some?
Feel free to add me or smth, because I'm starving for people to play this with.
KitsuneKirin 15 Aug, 2018 @ 11:18am 
Glad to get an update, even if it is just a "wait a bit longer." I'll keep waiting patiently to make some shenanigans with the new colorless cards.
MikoML  [author] 15 Aug, 2018 @ 11:00am 
Things have been slow on our end, but we are still making progress on Set 13. Thank you for your patience!
Asdeef  [author] 30 Jun, 2018 @ 11:57am 
Can't say when we'll finish, but we're starting work on it this weekend. We'll see how progress goes.
KitsuneKirin 28 Jun, 2018 @ 11:59am 
I suspect its too early to be asking for an ETA for set 13, but can you let us know when you have an idea of when that will be?
Oh, and while I'm here, I want to say thank you for all the hard work you put into bringing this game to Tabletop Simulator.
Gadwin 21 May, 2018 @ 6:19am 
Rebecca is in set 7 in the 43rd slot, but her card isn't named so you have to look for it manually.
IkeMcMonocle 18 May, 2018 @ 9:51pm 
Rebecca's promotion card is missing from purple set seven. Only her one-cost is actually in the set.
chzerek 4 May, 2018 @ 1:46am 
My buddies and I have had hours of fun with these cards. I blame you for sucking all of my time into this vortex of entertainment. Thank you.
AtomicCandy 3 May, 2018 @ 3:54pm 
Just gave it a try and its working fine now. Thanks man, appreciate it.
Asdeef  [author] 3 May, 2018 @ 3:47pm 
Right, well I updated the image, since it wasn't on the steam cloud previously. Hopefully it should work fine for you now, without the need for the work-around.
AtomicCandy 3 May, 2018 @ 3:44pm 
Sorry, yeah the image. It was named Deck 2: Awakening, so before I was able to get into the mod I assumed it was the actual deck. Only learned it was just an image after I fixed my issue and could mess around in it.
Asdeef  [author] 3 May, 2018 @ 3:22pm 
Updated the mod with Set 12 Promos and updated some stuff.

Also, bal, in regards to that Starter Deck 2 crash, what exactly do you mean? Do you mean the Starter Deck 2 image alongside it? Because the deck itself should not be loading in with the mod at all, only the bag would be, and the bag is a generic TTS asset, so that shouldn't be able to crash you. The contents of the bag wouldn't load in until you pull them out, otherwise people would have to load every single deck whenever they load this mod.
Gadwin 2 May, 2018 @ 10:17pm 
The set 6 cost 1 Eldigan in the starter deck is named 4(3) Eldigan
AtomicCandy 2 May, 2018 @ 6:47pm 
Just an update, seems like the issue is with just Deck 2. If anyone else is having a problem with this, deleting Deck 2 before crashing will bypass the issue and allow you to play with the other cards.
Asdeef  [author] 1 May, 2018 @ 7:43am 
That is strange. I'll look into it, but I tried a test with mod chaching off, so that it wouldn't load from local storage, and all the cards seem to load fine. Hopefully I'll figure something out.
AtomicCandy 1 May, 2018 @ 6:51am 
Hey, I think there may be an issue with some of the assets or something. I assume frequent users haven't noticed because they already have the assets on local storage, but a friend and I both crash separately once we hit 2 items remaining to load in. I believe it has someting to do with starter decks 2 and 7, but it was hard for me to see what was remaining to load in before the crash. Doesn't seem to be a RAM issue as I have 11 gigs remaining to be used once the crash occurs.
Asdeef  [author] 30 Apr, 2018 @ 9:53pm 
Fixed, thanks for the heads up. Dunno why they were like that.
Gadwin 30 Apr, 2018 @ 8:09pm 
From yellow set 06:

1 & 4/3 Eldigan are named "Quan"
1 Ethlyn has no name
3/2 Ethlyn is named "Quan"
Asdeef  [author] 30 Apr, 2018 @ 4:01pm 
We'll be adding the promo cards soon enough, we just focused on getting the core done.
Daimoknight 30 Apr, 2018 @ 3:56pm 
You forgot to add series 12 Yune
Asdeef  [author] 29 Apr, 2018 @ 12:04pm 
Right then, sorry for the wait, but we should be good now. I've updated the mod with Set 12, and I've also adjusted some old cards that had errors on them. As always, let me know if you encounter any errors or problems, with the old, or these new cards.
Gabber 23 Apr, 2018 @ 2:21am 
Allright thats awesome. I'll contribute two little translation errors:

Rebecca 3(2)s support effect counts the MCs whole stack. (source: sfwiki)
The translation here says, that only the cards underneath the MCs card are counted.

Black Azura (4) has a little error since it isn't mentioned, that the targetted Dragonstone units are destroyed.
Sephiran 21 Apr, 2018 @ 8:24pm 
awesome I'm excited, thanks so much for the reply
Asdeef  [author] 21 Apr, 2018 @ 11:51am 
Hey, sorry, we've been pretty busy lately. With the work we've got currently, I think that Set 12 should be good to go by next weekend.
Sephiran 21 Apr, 2018 @ 11:23am 
BRUH I'm impatient as hecc. I want these damn set 12 Eldigan cards so damn bad
Gadwin 16 Apr, 2018 @ 3:16pm 
Y'all got an ETA on when set 12 will be ported? If it would speed things along, i'd be down to help with making the cards.
Gabber 4 Apr, 2018 @ 8:38am 
I'm also hyped to test out my set 12 deck ideas within TTS. You're doing amazing. I really appreciate your hard work. :-)
Sephiran 3 Apr, 2018 @ 4:55am 
This is the best work in the workshop guys. I'm dying for the set 12 release
Aether 30 Mar, 2018 @ 9:22am 
yep, just right click and click save
Sugmar 30 Mar, 2018 @ 8:03am 
Hey, is there a way to create and save your decks so you want have to remake them when launching the game?
KitsuneKirin 29 Mar, 2018 @ 7:25pm 
I found an effect error on B07-086 Kiragi: Your translation says "When this unit is deployed, you may flip one of your bonds face-up or face-down."
It's supposed to be "When this unit is deployed, you may select an Orb and flip that card face-up or flip that card face-down."
MikoML  [author] 9 Mar, 2018 @ 12:06pm 
That error on B08-040 will be fixed when we update the mod for Set 12. Thanks for the input.