Company of Heroes

Company of Heroes

Downstream (6)
15 Comments
m1sterv1sual 13 Apr, 2023 @ 12:49pm 
Great work m8! But please fix the thumbnail lol :D
Kempaci 7 Aug, 2020 @ 4:29am 
thanks
徐锦 4 Jan, 2018 @ 7:31am 
地图非常好,谢谢作者的劳动。
Cosmic Cat 11 Nov, 2017 @ 1:29pm 
A little less resources per point and indestructible middle bridges would be nice, yes!

It also works with blitzkrieg, yes.
Avatar_Khaine 9 Nov, 2017 @ 1:24am 
Does it work on Blitzkrieg mod ?
Peeedaaah 6 Nov, 2017 @ 12:32pm 
Hahaha. I totally get the rush to upload, particularly when you've been working on a map forever!
Loading screen isn't a problem. I've used them on probs the last 6 maps I've uploaded.
Save the file as just the name, with no _map or anything. E.g. downstream.tga and make sure you pick 24 bit compression. Ensure its 2134 x 1200. Should work. If you can't make it work, im happy to do it for you and share it on dropbox or something. Just let me know.
fat_gronk7  [author] 6 Nov, 2017 @ 5:02am 
Question: which would you guys prefer I did first - a rework of my most popular map [Battle of the Bridges (2)] or this map (with the changes i mentioned in my last comment)?
fat_gronk7  [author] 6 Nov, 2017 @ 4:58am 
@Peeedaaah Thanks my dude. Yeah I didn't realize the preview image would get distorted. In the next version I'll add null space around the image to make it a square. Also, loading screen doesn't work for workshop maps as far as I know (if you know otherwise please tell! :D) I'm thinking I should remove the high munitions points in the corners and rework those whole areas, maybe lower some of the other points too. I was gonna change the middle but I was in a rush to upload since I'd been promising the map for so long XD Definitely will in next version tho.
Peeedaaah 6 Nov, 2017 @ 1:46am 
Fun map! Well done mate. Those bridges get sooooo many arty kills.
Positive rating from me.

A couple of tips from a fellow map maker... (feel free to ignore if you want :P)
-The mini map (base and slots) could use some work. It's seriously stretched. You can't really tell what slot you are in or what the map looks like. Just gotta do a quick edit to fix it.
-Would also be cool to have a loading screen.
-I'd say too much munitions, but if that's what you were going for, all good.
-Maybe widen up the main bridge area or make the mid bridges indestructable to keep the gameplay going.

You put a lot of work into this one dude. Great detail. It's a keeper for me. :steamhappy:

doufy 5 Nov, 2017 @ 11:16am 
good map !
RAMBO 5 Nov, 2017 @ 1:54am 
thank you for the map:steamhappy:
"ACE" 5 Nov, 2017 @ 1:32am 
thx man for a great map:steamhappy:
Arctic Circle Pit 4 Nov, 2017 @ 10:43am 
As for the points you raised, the AI worked fine (I have to play it a few more times to a see fully); the resources were high, but I think the only one that was TOO high was Ammunition. It was never an issue to call in 4 Creeping Barrages, cuz I always had enough. Now I want to try this map with my American Airborne and see how often I can call in boming runs.
Arctic Circle Pit 4 Nov, 2017 @ 10:41am 
Played this one just now in a 1v1 Single Player skirmish. Had a blast with my British (the artillery creeping barrages were pretty nasty on this map). The middle island was a bloodbath for both sides of the conflict. Yea, I'll be playing this one again.
ⒶSuperChumboⒶ 3 Nov, 2017 @ 3:17am 
nice one man! going to reinstall COH first. :kopi: