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cheat giveitem "Blueprint'/Game/Mods/OffhandBags/Items/PrimalItem_GiantSack_All_OBMod.PrimalItem_GiantSack_All_OBMod'" 1 0 false
Curious if you'd be willing to provide me with some item ID's for spawning/overriding the levels/crafting requirements and so on?
Also, wanted to ask if we may be getting .ini settings for these at some point? I apologize for all of my questions I've repeatedly had pertaining to this.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=736236773
What? I never said I want you to integrate it with both. I was merely stating that .ini settings for the bags would be wonderful. Since the backpack mod gives +100% carry capacity it could be seen as if it was weight reducing by 50% (if you look at it that way). Having .ini settings to set the bags past that by small increments past 50% would be quite lovely.
One thing I would actually like to know is if the Universal ones work with absolutely everything? Or just every resource type? :)
I do apologize for not being more clear regarding what I was saying.
As for INI edits, I think that would be good, ever seen Antinode's configs?
Thank you very much for your explanation pertaining to this. Adjustable .ini settings would be wonderful, as the Backpack mod and this are both extremely useful, but having one or the other to a certain extent nullifies the others usefulness.
Does the weight reduction max at 50% per resource type? Can this be used in conjunction with the other Backpack, or does it equip in the Shield slot as well?
Appreciate any information provided. \o/
you can remove this link as it points to another mod, I just wanted to provide it as reference as it's based around my question above.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=736236773