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How very odd. Why would my mod also need invisible arms if other mods already add them?
Thanks for the feedback, by the way. This is perplexing. @_@
I've not been receiving these issues with my latest arm mod, where because of complaints like this I added
'Invisible Parts For Hero Units'
and
'Empty WOTC Deco Slots for XCOM Soldiers (+ Some other empty things)'
as required mods.
Do y'all have those? I may just add them as requirements here if they work for y'all on this particular issue.
Thanks. When I feel up to it may scroll through the comments or Arkhangel's comments to see if I can find something resembling what he mentioned. It's been over a year since I touched this mod, so hopefully I can track down the problem then, but gonna likely be a bit.
I'll make a note in the description in the interim.
Sorry about that, didn't know that was effecting everyone.
One person before reported issues with that DLC, but only one. Most error reports I've had, also, tend to be user error if that specific issue is only reported by one guy among literally thousands.
Doesn't mean it's always user error, but... yeah.
Recently got room to redownload the devkit, so maybe can get a fix in some time relatively soon.
If you know any solutions shoot 'em my way, as I don't know what causes that strange interaction with that DLC (Have it, but never really used/examined it).
Can't make any promises about being prompt. Gate was left open and my dog just went missing - been walking around the block looking for her during allergy season. And it's crunch week.
May be slow to update.
Any tips on fixing that'd be great.
Glad you like it! Thanks for commenting!
oh, also the Sangheli halo stuff
Well, thank you for the tip. I don't even have the XCOM 2 Modding Tools installed at the moment, but if I get back into modding this (which may be likely, just not for awhile) it's something to consider. :)
Have a good one. :)
just have them show up on Vanilla or Hero unit armor, not resistance, not AH, not TLP armor.
Thank you!
Thanks - sorry, draggy at the moment.
And yes, we can blame official devs, since their arms in the different tiers (in vanilla, no less) don't match their other torsos. Technically speaking, you cannot match arms from Tier 1 to Tier 3 armor without missing shoulders, because apparently they didn't design a standard. :P
This said, sorry about not supporting that DLC, but not up to making versions of the arms for Resistance Warrior right now [if at all].
As for posting it, it was already covered in the Q&A section. ;)
I am talking about official DLC called Resistance Warrior Pack.
It adds a new armor- Resistance Kevlar Armor, which you can select in loadout. It doesn't include arms or legs only torso like you suggested.
I don't think we can blame official developers for these clippings but I undersand your point.
Just keep it in mind, maybe add it to mod description for other people to be aware of it.
First time I've heard of anyone having this issue: you sure it's not just your end?
If the armor you're talking about includes the arms on other pieces of the armor (for example: equipping a torso also equips arms), that would explain the clipping, and it's the fault of the other mod: not mine.
My mod only adds arm pieces, and the arms are not designed to overwrite torso/legs/head pieces and so forth.
Jensen's arms from the mod pop up on every armor from that pack creating rather ugly clippings and making it impossible to play with the mod and the armor pack at the same time.
It looks like this .
It would be very nice to have a fix for this.
Sometimes you just have to let go, and embrace what you've become.
"I didn't ask for this."
For eyes: I don't think there are any mods for that yet, but there is for his glasses!
(these work in WOTC - I've tried them myself!)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=723730813&searchtext=Adam+Jensen
For legs: not quite, but there is a similar mod that adds various prosthetic legs.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1079953981&searchtext=Prosthetic
Just make sure you get the recommended mods when you download these, too.
I'm not up to modding more stuff here right now (got a job!), but I've linked some tutorials on my first mod page, if you want to look into making them yourself. :)
No don't have the vanilla mod of this subscribed. Hmm some of them do have mod-added gear. I'll check with the soldiers I specifically want the Jensen prosthetics to see if they have mod added gear and remove. it. Thanks for the suggestions.
First time I've of heard this issue.
Hopefully these help:
-Do you have the Vanilla mod subscribed to? If so, unsubscribe from it - even if it's unchecked in the launcher, it can still cause issues if two issues of the same mod are simultaneously subscribed.
-If that's not it, are your vanilla soldiers using mod-added gear (or something similar) that restricts customization options? Like some of the Halo armor, for example (some Halo mod torsos restricts arms).
@「死の火」 Yamino Takamaru thanks i will
Glad you like it!
I recently got a job, so chances of me continuing work on this mod in the near future are unlikely, sorry. Hope you still enjoy it, though!
I think I may need more details:
-Are you looking in the Left Arm and Right Arm categories? These aren't found in the both "Arms" category, but the individual categories.
-Did you enable it in the mod launcher?
If not, enable it.
-Do you have both the vanilla and WOTC versions subscribed to?
If so, unsubscribe from one of them. Subbing to both can cause very unusual issues, even if you don't have both enabled.
-What armor are you using on the character(s) who cannot use it?
It may be that you're using a modded suit of armor that restricts what can be equipped - either that, or it's a suit of armor from vanilla that I missed, in which case I'd really appreciate knowing.
Glad you like it! :)
Glad you like it enough that you want legs to match!
Sorry, though - I do not think I can work on that, at least at the moment, as I recently got a job, and these mods helped me do that!
If I get some space I may start back working on stuff, though I'm not sure what I'd focus on. :)
Glad things are working now. I've received no reports that installing any of my mods messed with DefaultContent.ini, so it may've been an unrelated issue that caused your problem.
Regardless, enjoy!
Thanks!
I had no issues with the local version on my computer (should be identical to what I uploaded).
Nonetheless, I deleted the local version from the mod output folder and tried the subscribed version from the workshop.
I see no issues.
I've sent you a friend request - accept it and I can try to help you troubleshoot the issue.
My guess at the moment is that it is one of two things:
#1. The uncommon "WOTC Skeleton" glitch. Sometimes when loading up WOTC it won't load skeletons correctly and weirdness can ensue.
Restarting the game can fix this (unless it decides to fail that time, too. which'd be really rare).
#2. A startup file got messed up. This happened to me a few days ago (before updating this mod) and was solved by validating XCOM 2's files (game list, right click XCOM 2, hit Properties, go to Local Files, and hit Verify Integrity of Game Cache or some such)
Thanks for the comment. Will check - didn't see any issues when I uploaded.