Total War: WARHAMMER II

Total War: WARHAMMER II

No Additional Upkeep Per Army (Radious and SFO compatible) (Read Description)
39 Comments
[PZS]khorse26 11 Aug, 2021 @ 6:01am 
Need an update pls
Luetti 31 Jan, 2021 @ 1:19pm 
Any chance for an update?
Walewyn 15 Apr, 2020 @ 1:22pm 
The mod no longer works, at least not for vampires.
Mrwaxy 8 Feb, 2020 @ 9:25am 
Also can confirm that this mod doesnt work in Hard difficulty
Marcus 16 Jan, 2020 @ 2:07am 
Hello i just noticed that if your playing on Hard difficulty it dosn't do anything but on normal and very hard difficulty it works fine for some reason. Maybe that's the problem you're having Battlepanda. Hopefully this helps and Istanley can fix that problem.
Albino Noodle 10 Jan, 2020 @ 6:27am 
You guys who can get this to work using the ca mod manager or kaedrins? Tried at the top and bottom and seems to do nothing. the version for vanilla worked fine.
Charun Drakarus 3 Jan, 2020 @ 11:07pm 
Replacing the @ at the beginning of the mod name with a Z will throw it down to the bottom of load order. I've found it works quite happily there.
IIFriggII 23 Nov, 2019 @ 12:32pm 
load last works for me.
also by logic it should be last as it ensures it's files above other mods that might touch same files
lstanley93  [author] 23 Nov, 2019 @ 11:05am 
Maybe try loading first then? Idk CA doing CA things kinda messed up the way I was trying to trick the game into loading the mod so it overwrote other mods.
IIFriggII 22 Nov, 2019 @ 9:23am 
tyvm
DreamingHero 30 Oct, 2019 @ 11:59pm 
Shouldn't it load first since it will then have priority over other mods?
CuckoldBen 28 Oct, 2019 @ 10:50am 
I tried to put it last in the load order and it didn't work so RIP
lstanley93  [author] 15 Oct, 2019 @ 4:40pm 
Because they changed how the load order works, it might no longer work. I used to get around the compatibility by naming my tables a certain way, but that might no longer work. Try changing the load order to see if that works.
Valdor 14 Oct, 2019 @ 5:40am 
No longer works with SFO! Any chance this will be sorted, ive been using this mod basically since it came out!
cody_811 7 Oct, 2019 @ 11:58am 
@Ash It's broken for me with SFO, but still works fine with vanilla. Something has changed on SFO's end.
Ash 6 Oct, 2019 @ 7:46am 
Anyone using this successfully w/ the new SFO?
道歉的时候就不要动啦~ 29 Nov, 2018 @ 1:07pm 
Both editions dont work for me...
spartanspud 18 Nov, 2018 @ 12:12pm 
@Freankh This mod hasn't been updated since mid June.
Freankh 15 Nov, 2018 @ 1:33pm 
Hello Modder. Would you be so kind, to provide me with your mod here from the previous version from empire the " Coast" patch last week? I found a way to go back in game version so I can keep my savegames, and now I need the old mods again as well. Thank you!
Rewasder 10 Nov, 2018 @ 9:31am 
The mod works without any need for update, I have tested it so no problem
=SAS= Hafkl 8 Nov, 2018 @ 3:56pm 
will this be updated for the new patch ?? :)
lstanley93  [author] 21 Jun, 2018 @ 5:15pm 
Try it w/ it, it should still work. I tried to make this as compatible as possible for all mods.
Keyes 20 Jun, 2018 @ 9:53pm 
Update this for SFO II?
lstanley93  [author] 20 May, 2018 @ 9:10am 
Ai was never affected by this to begin with. It's a handicap for the player
lukewarm 20 May, 2018 @ 2:06am 
Does this affect the A.I too?

(hoping it does)
lstanley93  [author] 2 May, 2018 @ 5:04pm 
For that, yeah you would have to do some kind of renaming of the tables to force one mod to overwrite the other, or just make your own mod.
Boshty 2 May, 2018 @ 11:37am 
looking at the comments about how the mod order loads.... i expect most mods soon to be called A, AA, AAA, AAAAA to beat the others to the list lol

on a serious note, does this mean if i changed the mod table names i could get stupidly OP skarsnik mod to work with SFO? as SFO currently overrides its changes. I just want my stupidly OP skarsnik for a fluff campaign i wanna do lol
Jeardius 22 Dec, 2017 @ 3:24pm 
okay :o ty again!
lstanley93  [author] 22 Dec, 2017 @ 3:22pm 
Ok that's odd, apparently precedence is now based on the name of the tables, not the mod itself. absolutely zero idea why but there ya go. Should be fixed now.
lstanley93  [author] 22 Dec, 2017 @ 3:13pm 
Hmm, ok so it's not working for me either, will further investigate.
Jeardius 22 Dec, 2017 @ 3:09pm 
so, upkeep mean, when a soldiers perma costs 78 and not more right? Sry im a german player and my englisch is bad :/
Jeardius 22 Dec, 2017 @ 3:08pm 
ty!
lstanley93  [author] 22 Dec, 2017 @ 3:03pm 
I have recently changed this mod to still display the supply route icon in game, but if you hover over it it should still say 0% extra upkeep, I did this for debugging mainlly to see if it still worked. I am looking into the radious compatibility, as I have been getting comments saying that this mod and the other one don't work now for some reason. A possible fix that I myself have sometimes tried is unchecking and rechecking the mod in the mod manager, but obviously that doesn't always work. So I'm looking more into what might be going on here.
Jeardius 22 Dec, 2017 @ 1:54pm 
dont work for me :( use Radious
Ninox 4 Dec, 2017 @ 9:02pm 
Yeah I downloaded it and it works fine. Thanks for this mod, dumbest thing in the game IMO.
lstanley93  [author] 3 Dec, 2017 @ 8:46pm 
Should work with SFO as-is.
Ninox 3 Dec, 2017 @ 6:47pm 
Do you know for sure if this is SFO compatible yet?
lstanley93  [author] 9 Nov, 2017 @ 9:49am 
Ah the joys of waiting 45 minutes of preallocating 60 gigs of memory to update 100 megabytes of content because CA can't come up with a better file system.