Garry's Mod

Garry's Mod

[Expression2/E2] PoseCore Extension
14 Comments
Denneisk 30 Jun, 2023 @ 7:08pm 
loool didn't even notice i deprecated half of this without knowing.
-BIKTΩR- 25 Aug, 2021 @ 10:52pm 
WOW IT SO COOL I CAN MAKE A PARTY DANCE WHIT THIS MOD
Jacbo 14 Jun, 2020 @ 11:49am 
I tested and it didn't work and I came back here and noticed that e:getBonePos(n) and e:getBoneAng(n) are only the values you yourself have changed the bones by
mlevesque95  [author] 13 Jun, 2020 @ 11:51am 
Yes it does, you would need to use the holoEntity() with the functions; An example code will make a breen holo with a random smile/frown;
holoCreate(1)
holoModel(1,"models/player/breen.mdl")
holoEntity(1):setFlexWeight("smile",random(-5,5))
Jacbo 8 Jun, 2020 @ 3:36pm 
Does this work on holos? Looking for a way to track bone angles during an animation.
afx 23 Jun, 2019 @ 8:46am 
sick
Jobi 24 Apr, 2019 @ 3:04pm 
thonkong
ACTION MAN 12 Apr, 2019 @ 6:13pm 
hit or miss......KILL ME
itisluiz 17 Feb, 2019 @ 6:15pm 
cool addon mate, got my revolver working with it. Don't mind the retards that don't even know that this is for.
Tixe 12 May, 2018 @ 5:40pm 
You’re terrible lil’ Kermit that’s why people tell you to kermit suicide!!!!1 Don’t mess with my friend Mlevesque because he is the G.O.A.T. and he’s not scared to stick his horns in ur face!!!!
pr1ncest [💾 save icon] 16 Mar, 2018 @ 10:54pm 
why is this.
mlevesque95  [author] 16 Jan, 2018 @ 6:39pm 
Willing to bet the dislikes are due to the thinking emoji screenshot
JaceD 16 Jan, 2018 @ 4:14pm 
terrible addon
oompityloomp 29 Dec, 2017 @ 5:10pm 
I dont understand code