Total War: WARHAMMER II

Total War: WARHAMMER II

Agu_Hef_Sfo.pack
77 Comments
Aguirre  [author] 17 Aug, 2019 @ 8:30am 
I would be surprised if this still worked. Have´nt been able to keep up with all the patches that crashed the mod. Maybe someone works on rereleasing this mod, but Im not sure
Pavl Pavlpav 15 Aug, 2019 @ 12:34pm 
having the same problem.
tnt 17 Jul, 2019 @ 5:58am 
hey all subscribed to this and some units are unavailable for recruitment ie: have chrace built the building to recruit chrace units and it says i have already recruited my max number and I have recruited zero. A few others are greyed out but I am able to recruit silver guard, talons and noble spears. Any suggestions or theories as to why not working 100% would be appreciated, thanks
Olof Plays 21 Feb, 2019 @ 7:39am 
Does this work still? :D
★Wiz 14 Feb, 2019 @ 12:08am 
Sir can you pls update this thanks :)
Xenos 7 Nov, 2018 @ 8:18am 
Thanks, I'll need just a couple of textures.
Aguirre  [author] 7 Nov, 2018 @ 6:49am 
Sure mate! good luck to browse through the files though!
Xenos 7 Nov, 2018 @ 5:25am 
Hey Aguirre, could I use some of your asset in a SFO submod I'm working on with Venris? Full credits, of course.
^Triumph 30 Oct, 2018 @ 2:53pm 
Hey! I kinda agree with zulerules and I also would like to point about the default phys resistance all sfo units have! other than that rly cool =) THX!
Liber-tease Me 29 Sep, 2018 @ 11:25am 
Awesome work Aguirre, but I think in comparison to other SFO units, these guys need a slight buff, especially in HP.
Aguirre  [author] 25 Aug, 2018 @ 3:10pm 
You're welcome :)
Akuti 25 Aug, 2018 @ 12:05pm 
Thank you for all you do Aguirre.
Aguirre  [author] 21 Jun, 2018 @ 2:42pm 
Sorry mate but no, I failed. Unsure on how to fix it
MaGGoT 21 Jun, 2018 @ 6:02am 
So, its updated yet?
Aguirre  [author] 3 Jun, 2018 @ 8:04am 
I will do it tomorrow or so, i hope
Regeth 1 Jun, 2018 @ 12:09pm 
Could you update mod?
-=FFF=-Gridd 28 May, 2018 @ 9:43am 
is this mod still live for SFO?
Aguirre  [author] 26 Apr, 2018 @ 11:32am 
@Haradrim Yeah, sorry, will do it asap. Have been away
Chad Thundercock 22 Apr, 2018 @ 1:14am 
Hey man, any chance of updating this? The mod is basically broken for campaign due to the unit size tables. Thanks
Darkryba 12 Mar, 2018 @ 12:23pm 
Hi Aguirre, any chance to update the verion for SFO. These units look briliant but I have doubts to use them with SFO without this pack.
-Nox- 26 Feb, 2018 @ 8:28pm 
I use your mod with the TK Dlc the Problem with the mod is that the Main Unit tables are Set to Zero instead of -1 making this units only Playable in Custom Battles
b1khoa 14 Feb, 2018 @ 9:57am 
Is this still work after the TK pathc?
reallyhairydave 29 Jan, 2018 @ 11:18pm 
@Aguirre I don't think you need to buy TK, they are present in the base game now, just not playable
Aguirre  [author] 29 Jan, 2018 @ 11:50am 
@Flory Damn I thought I did that.. I have'nt bought TK yet so I'm quite unsure what to fix, but will try asap
FloryDream 27 Jan, 2018 @ 8:24pm 
Update for TK plz
Chrom 23 Jan, 2018 @ 6:36am 
Amazing mod man, but I (who does not like OP units) also find some of them too squishy for active service :P
Midnightghoul 31 Dec, 2017 @ 11:20am 
I like the new units, I just wish some of them were not severely underpowered
BRYANZERKS 15 Dec, 2017 @ 3:29am 
Could you update this please?
Aclypsion 9 Dec, 2017 @ 8:46am 
is there a reason the Dragon Guard has way less health than the Phoenix Guard units? i play on small unit size and the Dragon Guards are rocking about 1920 health where as the Phoenix Guard units have around 3420
Mede 4 Dec, 2017 @ 3:32pm 
@Aguirre Alright, thanks for the replies. Enjoy improving the mod and have a great day.
DramaBelli 4 Dec, 2017 @ 3:22pm 
@Aguirre it would be nice and useful put the link to this video into this page, as sort of introuction and spot on. Not weird the author was engaged by the Dragon Guard of Tor Caled ;)
Aguirre  [author] 4 Dec, 2017 @ 3:11pm 
@Helios
The pelts those wear don't have the lion heads, so they can be some other random beast, I reasoned. I had to give those units something extra and those pelts fitted better than the available cloaks.
Haha unsure if the sisters should scream a lot in lore, but I guess it's because they share voices with a single-character unit and not a unit of lots of guys. I will fix that, thanks!

@Chief clench yeah and back then they were even weaker :)
clench 4 Dec, 2017 @ 2:36pm 
I saw that video too, that's what brought me here.

Unfortunately I believe your units cost the elf players because your unit stats were way underpowered lol
Mede 4 Dec, 2017 @ 2:25pm 
@Aguirre I mean the units you have added (this mod).
Yeah I saw two videos in Jackie Fish's channel in which the players had used this mod along with SFO as well. Jackie Fish was particularly fond of the Dragon Guard of Tor Caled :D

Also two other things I noticed while playing for the last hour: 1. Do the Silverin Guard and Highborn Spearmen have lion pelts around them in the lore as well? I just got the impression from their names and their appearance that they are not 'Chracian' so to speak.

2. Sisters of Averlorn, both archer and melee unit tend to scream alot during melee fights. Is that a lore thing? Though I guess it's more like some glitch/bug :D
DramaBelli 4 Dec, 2017 @ 1:42pm 
Nik I am already editing them ;))
Aguirre  [author] 4 Dec, 2017 @ 1:08pm 
@Helios thanks for the advice! the silverin guard got their special ability yeah. I read that they had a special armour that repelled magic and then I was able to find how to give them that ability. I will look into this some more for the other units. I focus too myuch on visuals and leave the rest quite untoched.
And yeah, what do you mean with units added to the sfo roster? I saw a sfo video and almost coughed my coffee in my lap when I saw my dragon guards and sisters of avelorn in it...

@Marco The units have dire need of someone who can take magnificent screen but I don't want to lash my whip around to find someone. Do you have time to do it? would be super
Mede 4 Dec, 2017 @ 1:00pm 
New units I mean this mod's units which were added to the SFO roster.
Mede 4 Dec, 2017 @ 12:59pm 
@Aguirre thank you for your effort!
I just wanted to note that physical resistence, missile resistence, and some other features should be present in the new units as well. Also giving them special roles so they would not be redundant or inferior to the units already in the game (for instance, highborn spearmen don't seem all that much better than regular spearmen). However, I noticed that the new silver guard (I forgot its exact name) have magic resistence which gives them a special role, so it's not like you have ignored the units' roles.
DramaBelli 4 Dec, 2017 @ 12:33pm 
uhm new units need pics ;)
Aguirre  [author] 4 Dec, 2017 @ 12:10pm 
Ok made some updates reagarding unit sizes, added new units, some stats etc. Never actually played a SFO campaign, nor the vanilla campaign at all more than 10 rounds. That's what's making the faulties of thismod :/
clench 29 Nov, 2017 @ 5:29pm 
Also the unit sizes are off, SFO has unit sizes of 60-80 for elves.

Maybe one of the new low tier units can have 100, but I think the high born should be 80 and the more elite ones should be 60.
Aguirre  [author] 29 Nov, 2017 @ 2:45pm 
Really.. what the hell is making these animation bugs, they work fine then suddenly don't
Lord Commander Kane 29 Nov, 2017 @ 1:31pm 
Hey I think I noticed a bug with a high elven Rogue army. The Blackwood Warriors were in T-Pose.
Aguirre  [author] 29 Nov, 2017 @ 6:44am 
I have loads of time this week so I will try to make a functioning version of this up and running. Thanks for all the feedback
clench 28 Nov, 2017 @ 6:14pm 
Yeah I think this needs to be tweaked a bit more, the HP pools of the new units are way too low
Vandamsel 28 Nov, 2017 @ 11:25am 
highborn spears have silver shielded block chance (for armor) where as normal spearmen in SFO have gold. Not sure if that's something to look at or if that would make them too OP
Aguirre  [author] 21 Nov, 2017 @ 7:24am 
Glad to hear it and thanks for the tip on cdir, will fix it asap!
The Rogue Roman 20 Nov, 2017 @ 4:03pm 
The female sword&board animation issue is definitely fixed. Love the new units.

One thing SFO does is change each unit's quality in db/cdir_military_generator_unit_qualities_tables to 1. Would you consider doing that for each of your units too, in this compatibility patch?
Aguirre  [author] 20 Nov, 2017 @ 9:45am 
The update brought the dark elves and a few small changes. A new head for the Drakespines
Aguirre  [author] 20 Nov, 2017 @ 4:48am 
DAmn, I thought I solved that. Its weird, for I never encountered this bug myself. Will se what I can do, thanks for reporting