Total War: WARHAMMER II

Total War: WARHAMMER II

AndrewOverload519's Legendary Hero Pack II [DISCONTINUED]
42 comentarios
Lampros 18 FEB 2021 a las 10:00 
Wow, this looks fantastic. Can someone take this mod over?
Mr Ditkovich 19 SEP 2020 a las 8:09 
can somebody get permission to update this masterpiece D:?
[SOTM_L] Jiraiya Dwarf Sage 25 JUL 2020 a las 17:56 
please update
Decomposed 30 AGO 2019 a las 2:37 
Read the description.
Blubber crap 24 AGO 2019 a las 22:31 
The mod crashes when im starting a game, can somebody explain this to me why?
Blubber crap 24 AGO 2019 a las 10:44 
Why isint the mode working?
TommyTheTerrible 27 JUL 2019 a las 14:29 
please update
nathanswarthout1 24 MAY 2019 a las 16:28 
please update this when you get the chance nakai is fire
하루 14 MAY 2019 a las 23:54 
please update,,, i love your mod so much.... i want to see josef and nakai in total war,,,
please come back...
Beast of Arden 7 ABR 2019 a las 22:46 
update please
m_ig_uelon 12 DIC 2018 a las 2:01 
mod still dont work?
ximslammin 6 AGO 2018 a las 22:09 
Where are Shadowblade (Morathi), Kouran Darkhand (Malekith) and Tullaris Dreadbringer (Hellebron)?
Karl Franz 29 JUN 2018 a las 1:33 
Is this save game compatible? Everyone's going on about how this mod is incompatible with a lot of other mods. Is this still the case?
B-Braunx 28 MAR 2018 a las 13:51 
yea cause game crashon campaign start up. weird its just a unit mod.
Goberin Sreya 23 MAR 2018 a las 3:41 
this mod is incompatible with most other mods. which is a shame. really want to use it.
Lost2Insanity 20 MAR 2018 a las 16:21 
Missing Custom Battle Icon Fix
Create a folder called warhammer2 under unit_category_icons and place a 22x22px .png within it, named the same as the one in unit_category_icons.
AndrewOverload519  [autor] 15 MAR 2018 a las 16:08 
@creme_de_la_bear: I think the crashes may have to do with the mod's script, but I am not 100% certain. I might need someone with more scripting experience to look into it to be sure if that's the case. Thanks for letting me know, though!
creme_de_la_bear 15 MAR 2018 a las 10:40 
also I quite like your implementation of caradryan as a legendary hero, so please keep him in the mod or separate him into a standalone if you are firm on removing him
creme_de_la_bear 15 MAR 2018 a las 10:35 
@Andrew: any Idea why your mod causes a ctd on new campaign start? I've disabled everything except Community modding framework and yours and can no longer start new campaigns
AndrewOverload519  [autor] 15 MAR 2018 a las 7:31 
@plastikzuikis - To answer your questions...

Q: How long for Nakai?
A: He is currently already available in Custom Battles, unless you mean for the campaign? In that case, I still hadn't yet figured out a way to implement the army ability that will be used to summon him since it is impossible to add him as a playable agent right now. More details on that ability can be found in the closed discussion topic that's linked to in the mod's description.

Q: Are you planning on a SFO patch?
A: No, although people are free to create one provided that credits are given where it's due.

Q: Caradryan is also included in one of Mixu's packs as a Legendary Lord.
A: I'm already aware of this. In fact, I might remove Caradryan from this mod but I haven't decided yet.
stiginge-oy 15 MAR 2018 a las 1:51 
Great mod. Couple of questions
- how long for Nakai?
- Are you planning SFO patch?
- CARADRYAN is also included in one of Mixu's packs as LL.
**IRAN** 1 MAR 2018 a las 14:46 
Thank you for updating it.
Obamna 22 FEB 2018 a las 16:20 
Yeah, this doesn't work at all with Crynsos's mod. Crashed at campaign. Works in battles. Great mod btw, followed you on it for a while. Hope you can get it to work. Good luck!
madsjensen170 16 FEB 2018 a las 11:40 
update?
Walkabout 5 ENE 2018 a las 3:14 
Great mod mate but unfortunately it is conflicting with one of the other mods I am running e.g. Crynos faction unlocker or Kislev mods. Basically it turns Katerin the Ice Queen into a big, hairy dude with red hair a beard and a penchant for fire.
AVGAMER 28 DIC 2017 a las 13:43 
Great mod mate, any chance of a korhil hero? Thank you
Rachel L 27 DIC 2017 a las 8:50 
Update please
Obamna 21 DIC 2017 a las 12:42 
Update soon?
Jester 3 DIC 2017 a las 18:28 
Legendary lords would be nice for some of them like Krell, I could see leading an army. But frankly you could just permanently add the "immortal" trait to all the heroes, couldnt you?
hthartley 3 DIC 2017 a las 16:18 
Think you could add a skill point dump to the heroes? Would make using extra skill point mods much more convenient.
Rachel L 3 DIC 2017 a las 8:50 
Talk to crynsos or mixu and they can give you a script to make them legendary heroes/lords
chubbyninja89 (TNB) 3 DIC 2017 a las 8:33 
Could it be possible to make them a legendary type of existing hero?

What I suggest is more along the lines of making a character like Gortrek Gurnisson a legendary Thane instead of just powerful single man unit. This way, they could be actual heroes that you might not have to worry about so much, as in worry about technical bugs and such.

But it's just an idea.
BadWolfy 30 NOV 2017 a las 16:47 
And maybe deflect shots?
BadWolfy 30 NOV 2017 a las 16:47 
I suggest to beef up Aekold Hellbrass with some speed, AP, and Anti Infantry
Also suggest to give him expert charge defense and other goodies
Jester 29 NOV 2017 a las 19:57 
Would this work with Radious mod?
Velkan 27 NOV 2017 a las 20:30 
dont forget about, empire and dark elf. could you add krell into your mod, several mods have him already for the vampires :) keep up the work!
Vagabond™ 24 NOV 2017 a las 13:41 
Could a possible alternative be making them Regiments of Renown? Not a modder, and I have no idea if it's possible to mark a unit as being allowed to move around solo or not, or even if they could have campaign map hero abilities. . . Just figured I'd throw it out there. Another option might be able to be found in:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=846669948

Crynsos attached them to buildings, not to the Green Knight mechanic. The Altdorf settlement chain and the karak kadrin slayer shrine to be exact. Speaking of which, you should ask him if you can port that mod over and add to to yours :D

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1207585654

This is another one ^
Radical Spoon 18 NOV 2017 a las 11:35 
@Felcsík Hű Szolgája that is not something that can be fixed, since nowhere in the description does the author mention this being meant for SFO.

Best for you to wait untill someone else makes a SFO port.
Dom' Balogh 18 NOV 2017 a las 7:28 
Hey!:) I really like your mod but it's not compatible with sfo. :/ It overwrites the changes that sfo makes,at least the hp and a few other stuff.Please fix this issue :))
Rachel L 17 NOV 2017 a las 12:34 
Hey do you plan on adding Naestra and Arahan for the WE? (pleaaase, the WE need some love too)
Also, follow this to fix the portratits and portholes
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1194811468
gongoozler 13 NOV 2017 a las 23:09 
Hi, I have a suggestion, that chaos new hero could use sword master's animation.
Greyscale 12 NOV 2017 a las 7:54 
Not sure if its Crynsos Unlocker or one of Mixus mods but getting CTD